Player Matchup

Hun Batz
Hun Batz
ReyhumSux
Hun Batz
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,816 Elo+
Party 3
Vulcan
Vulcan
Rhinoceruption
Vulcan
Level 160
God Stats
108W - 59L
1,735 SR
Queue Stats
690W - 582L
1,683 Elo+
Solo
Chernobog
Chernobog
Superstiition
Chernobog
Level 146
God Stats
7W - 6L
1,633 SR
Queue Stats
187W - 121L
1,763 Elo+
Party 3
Tyr
Tyr
ZaidPlosive
Tyr
Level 149
God Stats
7W - 5L
1,727 SR
Queue Stats
138W - 115L
1,625 Elo+
Solo
Hades
Hades
nikodrin2
Hades
Level 159
God Stats
1W - 1L
1,372 SR
Queue Stats
228W - 146L
1,774 Elo+
Party 3
Team Averages
Level 148
1,594 SR
1,732 Elo+

VS

Team Averages
Level 147
1,753 SR
1,670 Elo+
Ra
Ra
Cabl3
Ra
Level 125
God Stats
38W - 35L
1,709 SR
Queue Stats
528W - 451L
1,671 Elo+
Party 1
Ganesha
Ganesha
JUGGERNAUT
Ganesha
Level 160
God Stats
13W - 9L
1,800 SR
Queue Stats
777W - 788L
1,597 Elo+
Party 2
Nemesis
Nemesis
M1LLNER
Nemesis
Level 137
God Stats
21W - 9L
1,829 SR
Queue Stats
619W - 556L
1,672 Elo+
Solo
Jing Wei
Jing Wei
PanicPlz
Jing Wei
Level 154
God Stats
2W - 1L
1,873 SR
Queue Stats
674W - 557L
1,707 Elo+
Party 1
Hercules
Hercules
reddawg
Hercules
Level 160
God Stats
14W - 16L
1,553 SR
Queue Stats
898W - 823L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ReyhumSux
Hun Batz
15
1 / 4 / 6
9,726
512
6,451
12,864
4,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 3 / 5
11,798
621
16,172
8,636
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
Superstiition
Chernobog
19
3 / 1 / 6
12,012
632
10,397
10,365
4,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
4 / 3 / 6
8,988
473
5,383
16,944
8,731
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
nikodrin2
Hades
18
2 / 2 / 4
11,211
590
9,354
16,992
12,686
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
3 / 4 / 3
9,815
517
5,799
9,984
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
JUGGERNAUT
Ganesha
16
0 / 4 / 4
10,336
544
1,427
13,932
9,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
M1LLNER
Nemesis
16
0 / 2 / 7
9,794
515
9,621
11,463
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
PanicPlz
Jing Wei
20
3 / 3 / 2
11,918
627
11,780
13,858
4,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
reddawg
Hercules
17
7 / 4 / 2
11,057
582
12,362
17,897
12,235
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
17
Kills
13
13
Deaths
17
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
3
4
3
1.13
L
Ganesha
JUGGERNAUT
Ganesha
0
4
4
0.5
L
Nemesis
M1LLNER
Nemesis
0
2
7
1.75
L
Jing Wei
PanicPlz
Jing Wei
3
3
2
1.33
W
Hun Batz
ReyhumSux
Hun Batz
1
4
6
1
W
7
3
5
3.17
W
Chernobog
Superstiition
Chernobog
3
1
6
6
W
4
3
6
2.33
W
Hades
nikodrin2
Hades
2
2
4
2
L
Hercules
reddawg
Hercules
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,757
Damage
40,989
65,801
Taken
67,134
33,815
Mitigated
35,240
21,156
Healing
17,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
5,799
227
1,365
2,705
9,984
3,567
0
4,587
5,241
79,350
0
L
Ganesha
JUGGERNAUT
Ganesha
1,427
100
0
3,444
13,932
9,069
0
5,545
8,119
35,460
0
L
Nemesis
M1LLNER
Nemesis
9,621
3,422
0
570
11,463
5,614
0
3,366
7,977
0
73,340
L
Jing Wei
PanicPlz
Jing Wei
11,780
9,598
0
4,319
13,858
4,755
873
3,325
10,477
0
121,823
W
Hun Batz
ReyhumSux
Hun Batz
6,451
1,441
0
4,340
12,864
4,741
0
2,502
10,362
0
58,455
W
16,172
3,220
0
788
8,636
3,456
0
1,647
6,989
88,719
0
W
Chernobog
Superstiition
Chernobog
10,397
6,328
0
3,920
10,365
4,201
4,553
823
9,542
0
104,526
W
5,383
688
0
4,712
16,944
8,731
46
1,906
15,038
0
15,519
W
Hades
nikodrin2
Hades
9,354
1,465
49
7,347
16,992
12,686
128
348
16,644
78,292
0
L
Hercules
reddawg
Hercules
12,362
5,518
0
4,810
17,897
12,235
2,509
8,166
9,597
0
62,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,735
Gold Earned
52,920
671
Minions Killed
674
0
Camps Cleared
0
1,990,362
Distance Traveled
1,962,975
36
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,815
517
162
9
0
382,806
7
L
Ganesha
10,336
544
50
3
0
378,036
4
L
Nemesis
9,794
515
115
6
0
466,560
4
L
Jing Wei
11,918
627
202
11
0
377,168
7
W
Hun Batz
9,726
512
104
5
0
386,971
10
W
Vulcan
11,798
621
165
9
0
398,966
3
W
Chernobog
12,012
632
192
10
0
400,421
13
W
Tyr
8,988
473
25
1
0
439,608
6
W
Hades
11,211
590
185
10
0
364,396
4
L
Hercules
11,057
582
145
8
0
358,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role