Player Matchup

Chaac
Chaac
 
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Demo239
Sobek
Level 89
God Stats
17W - 23L
1,604 SR
Queue Stats
590W - 622L
1,546 Elo+
Party 1
Bakasura
Bakasura
Ross4244
Bakasura
Level 86
God Stats
9W - 9L
1,612 SR
Queue Stats
370W - 390L
1,498 Elo+
Party 1
Izanami
Izanami
chummie16
Izanami
Level 85
God Stats
39W - 51L
1,478 SR
Queue Stats
564W - 612L
1,501 Elo+
Party 1
Merlin
Merlin
x2 Hungry
Merlin
Level 151
God Stats
10W - 19L
1,443 SR
Queue Stats
375W - 353L
1,530 Elo+
Solo
Team Averages
Level 99
1,527 SR
1,515 Elo+

VS

Team Averages
Level 133
1,474 SR
1,493 Elo+
Sylvanus
Sylvanus
AerobicSeeker
Sylvanus
Level 116
God Stats
6W - 1L
1,712 SR
Queue Stats
62W - 46L
1,544 Elo+
Party 2
Thor
Thor
DarkVergil01
Thor
Level 128
God Stats
1W - 0L
1,317 SR
Queue Stats
37W - 33L
1,511 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ne0nWorm
Morgan Le Fay
Level 126
God Stats
1W - 4L
1,340 SR
Queue Stats
14W - 13L
1,384 Elo+
Party 2
Raijin
Raijin
Wolfiiee uwu
Raijin
Level 153
God Stats
11W - 12L
1,524 SR
Queue Stats
607W - 553L
1,535 Elo+
Party 3
Tyr
Tyr
loppop215
Tyr
Level 142
God Stats
4W - 1L
1,475 SR
Queue Stats
433W - 399L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 1 / 2
6,588
599
4,806
10,025
4,306
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Demo239
Sobek
9
1 / 3 / 2
5,791
526
4,767
9,067
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Ross4244
Bakasura
9
1 / 1 / 0
5,598
509
3,448
9,004
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
chummie16
Izanami
10
1 / 1 / 0
6,038
549
3,135
5,711
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
x2 Hungry
Merlin
10
0 / 2 / 1
5,719
520
6,123
6,713
2,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AerobicSeeker
Sylvanus
11
1 / 0 / 1
6,018
547
3,755
6,721
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 2
5,802
527
3,555
8,217
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Ne0nWorm
Morgan Le Fay
11
6 / 1 / 0
6,648
604
9,278
7,316
3,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
11
1 / 1 / 1
6,437
585
6,718
5,795
5,039
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 6
5,358
487
4,428
9,930
3,894
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
8
8
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
2
2
W
Sylvanus
AerobicSeeker
Sylvanus
1
0
1
1.5
W
0
0
2
1
L
Sobek
Demo239
Sobek
1
3
2
0.67
W
Morgan Le Fay
Ne0nWorm
Morgan Le Fay
6
1
0
6
L
Bakasura
Ross4244
Bakasura
1
1
0
1
W
Raijin
1
1
1
1.5
L
Izanami
chummie16
Izanami
1
1
0
1
W
0
2
6
1.5
L
Merlin
x2 Hungry
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,279
Damage
27,734
40,520
Taken
37,979
17,455
Mitigated
17,824
17,800
Healing
18,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,806
1,314
0
6,195
10,025
4,306
0
6,424
3,601
0
32,747
W
Sylvanus
AerobicSeeker
Sylvanus
3,755
1,773
161
3,447
6,721
3,236
291
512
6,209
31,247
8,850
W
3,555
576
0
4,104
8,217
2,480
0
1,891
6,315
0
34,781
L
Sobek
Demo239
Sobek
4,767
574
0
4,322
9,067
6,038
0
3,685
5,382
13,628
0
W
Morgan Le Fay
Ne0nWorm
Morgan Le Fay
9,278
1,366
0
3,942
7,316
3,175
717
4,632
2,684
41,407
0
L
Bakasura
Ross4244
Bakasura
3,448
2,429
0
2,440
9,004
2,985
0
3,366
5,638
0
21,128
W
Raijin
6,718
1,073
0
2,273
5,795
5,039
0
0
5,591
38,001
0
L
Izanami
chummie16
Izanami
3,135
2,097
0
2,475
5,711
1,417
0
2,345
3,366
0
40,736
W
4,428
184
195
4,775
9,930
3,894
360
3,855
5,988
0
14,997
L
Merlin
x2 Hungry
Merlin
6,123
312
0
2,368
6,713
2,709
380
3,294
3,419
36,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,734
Gold Earned
30,263
321
Minions Killed
323
0
Camps Cleared
0
1,114,914
Distance Traveled
1,115,298
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,588
599
80
7
0
223,031
2
W
Sylvanus
6,018
547
80
7
0
201,750
2
W
Thor
5,802
527
78
7
0
242,387
3
L
Sobek
5,791
526
19
2
0
234,183
3
W
Morgan Le Fay
6,648
604
70
6
0
225,250
0
L
Bakasura
5,598
509
65
6
0
266,521
1
W
Raijin
6,437
585
71
6
0
193,133
0
L
Izanami
6,038
549
85
8
0
187,257
0
W
Tyr
5,358
487
24
2
0
252,778
1
L
Merlin
5,719
520
72
7
0
203,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role