Player Matchup

Ah Puch
Ah Puch
BESTOFDABAY408
Ah Puch
Level 140
God Stats
63W - 89L
1,396 SR
Queue Stats
179W - 196L
1,450 Elo+
Solo
Zeus
Zeus
Mediocretes
Zeus
Level 17
God Stats
1W - 0L
1,711 SR
Queue Stats
6W - 5L
1,400 Elo+
Solo
Chaac
Chaac
SwankyWanker573
Chaac
Level 89
God Stats
3W - 0L
1,820 SR
Queue Stats
131W - 158L
1,361 Elo+
Solo
Team Averages
Level 82
1,643 SR
1,404 Elo+

VS

Team Averages
Level 69
1,359 SR
1,387 Elo+
Cernunnos
Cernunnos
KingQuantum1
Cernunnos
Level 66
God Stats
1W - 4L
1,433 SR
Queue Stats
23W - 32L
1,391 Elo+
Solo
Hercules
Hercules
PiMerc
Hercules
Level 54
God Stats
5W - 7L
1,455 SR
Queue Stats
51W - 73L
1,388 Elo+
Solo
Merlin
Merlin
SrDonGato93
Merlin
Level 87
God Stats
3W - 7L
1,190 SR
Queue Stats
165W - 242L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 10
12,359
727
17,125
10,363
4,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 6 / 11
12,048
709
13,904
12,818
4,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 12
11,495
676
15,163
20,301
24,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KingQuantum1
Cernunnos
15
3 / 5 / 3
10,232
602
11,756
14,562
5,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
PiMerc
Hercules
12
1 / 7 / 4
9,210
542
7,610
22,831
15,911
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
11
3 / 8 / 4
9,737
573
10,550
14,767
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
20
Kills
7
7
Deaths
20
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
0
10
14
L
Cernunnos
KingQuantum1
Cernunnos
3
5
3
0.9
W
7
6
11
2.08
L
Hercules
PiMerc
Hercules
1
7
4
0.43
L
Merlin
3
8
4
0.63
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,192
Damage
29,916
43,482
Taken
52,160
33,814
Mitigated
25,904
15,333
Healing
5,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,125
620
64
2,337
10,363
4,408
1,554
2,710
7,653
62,439
0
L
Cernunnos
KingQuantum1
Cernunnos
11,756
5,263
0
3,052
14,562
5,393
60
8,327
5,934
0
53,513
W
13,904
2,943
0
3,452
12,818
4,435
778
3,657
9,161
37,123
0
L
Hercules
PiMerc
Hercules
7,610
1,612
0
1,969
22,831
15,911
0
13,839
8,173
0
21,357
L
Merlin
10,550
629
0
874
14,767
4,600
52
8,961
5,433
24,083
0
W
15,163
1,916
0
9,480
20,301
24,971
0
4,183
16,118
153
49,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,902
Gold Earned
29,179
204
Minions Killed
148
0
Camps Cleared
0
889,307
Distance Traveled
827,856
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,359
727
102
6
0
302,884
4
L
Cernunnos
10,232
602
86
5
0
286,011
1
W
Zeus
12,048
709
51
3
0
258,252
0
L
Hercules
9,210
542
25
1
0
291,363
5
L
Merlin
9,737
573
37
2
0
250,482
3
W
Chaac
11,495
676
51
3
0
328,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role