Player Matchup

Hel
Hel
Gr8Absconder
Hel
Level 98
God Stats
0W - 2L
1,294 SR
Queue Stats
177W - 179L
1,465 Elo+
Party 4
Erlang Shen
Erlang Shen
KiLLOWaTT MAN
Erlang Shen
Level 160
God Stats
8W - 10L
1,421 SR
Queue Stats
628W - 670L
1,421 Elo+
Party 3
Medusa
Medusa
PimpCup
Medusa
Level 87
God Stats
0W - 2L
1,492 SR
Queue Stats
53W - 59L
1,463 Elo+
Solo
Olorun
Olorun
WaTTsEMGiii
Olorun
Level 27
God Stats
1W - 2L
1,483 SR
Queue Stats
50W - 70L
1,381 Elo+
Party 3
Cupid
Cupid
White Owl Reds
Cupid
Level 88
God Stats
1W - 1L
1,662 SR
Queue Stats
237W - 226L
1,528 Elo+
Party 4
Team Averages
Level 92
1,470 SR
1,452 Elo+

VS

Team Averages
Level 104
1,510 SR
1,419 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Ghoseistein4
Cthulhu
Level 36
God Stats
4W - 2L
1,500 SR
Queue Stats
113W - 132L
1,352 Elo+
Party 1
Cupid
Cupid
KNIGHTofRU12
Cupid
Level 107
God Stats
6W - 6L
1,551 SR
Queue Stats
1,003W - 1,073L
1,451 Elo+
Solo
Cernunnos
Cernunnos
Set_2_Wumbo
Cernunnos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,391 Elo+
Party 2
Nike
Nike
Sullivan_Jacob
Nike
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 10
9,699
647
7,585
16,286
6,964
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
KiLLOWaTT MAN
Erlang Shen
14
1 / 5 / 9
9,325
622
9,997
19,468
20,509
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
PimpCup
Medusa
19
5 / 4 / 7
11,913
794
17,251
14,847
6,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
20
7 / 4 / 9
11,654
777
18,740
22,506
11,795
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 5 / 9
10,211
681
22,650
14,306
6,493
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
6 / 2 / 16
11,389
759
17,635
18,245
8,383
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Ghoseistein4
Cthulhu
18
3 / 3 / 18
11,056
737
10,434
21,792
18,940
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 3 / 8
10,570
705
12,314
13,719
6,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Set_2_Wumbo
Cernunnos
19
9 / 4 / 12
12,091
806
25,890
15,462
7,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 12
10,537
702
11,331
27,001
20,854
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
91
17
Kills
25
25
Deaths
17
44
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
2
16
7
W
Cthulhu
Ghoseistein4
Cthulhu
3
3
18
4
L
1
7
10
0.86
W
4
3
8
2.67
L
Erlang Shen
KiLLOWaTT MAN
Erlang Shen
1
5
9
1.1
L
Medusa
PimpCup
Medusa
5
4
7
2.13
W
Cernunnos
Set_2_Wumbo
Cernunnos
9
4
12
3.75
W
3
5
12
1.8
L
Olorun
7
4
9
2.88
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,223
Damage
77,604
87,413
Taken
96,219
52,464
Mitigated
62,579
38,735
Healing
37,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
17,635
1,479
8,026
7,974
18,245
8,383
379
5,353
12,892
33,681
0
W
Cthulhu
Ghoseistein4
Cthulhu
10,434
312
974
2,558
21,792
18,940
563
6,629
15,163
19,664
0
L
7,585
1,279
6,643
3,332
16,286
6,964
0
6,773
9,513
13,381
0
W
12,314
2,869
2,673
1,440
13,719
6,526
468
2,898
10,821
0
34,892
L
Erlang Shen
KiLLOWaTT MAN
Erlang Shen
9,997
1,938
2,189
5,586
19,468
20,509
0
6,281
13,187
0
14,036
L
Medusa
PimpCup
Medusa
17,251
8,480
491
3,982
14,847
6,703
1,981
4,804
10,043
0
39,247
W
Cernunnos
Set_2_Wumbo
Cernunnos
25,890
11,609
1,181
2,832
15,462
7,876
3,525
3,822
11,640
0
42,694
W
11,331
566
1,313
8,192
27,001
20,854
394
7,623
19,378
5,955
18,284
L
Olorun
18,740
5,111
4,520
7,335
22,506
11,795
588
8,449
14,057
34,120
0
L
22,650
8,076
1,716
2,941
14,306
6,493
1,245
4,740
9,566
0
40,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,802
Gold Earned
55,643
140
Minions Killed
155
0
Camps Cleared
0
1,316,212
Distance Traveled
1,358,287
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,389
759
23
2
0
281,355
0
W
Cthulhu
11,056
737
24
2
0
295,397
1
L
Hel
9,699
647
14
1
0
259,040
0
W
Cupid
10,570
705
56
4
0
272,284
1
L
Erlang Shen
9,325
622
1
0
0
280,194
0
L
Medusa
11,913
794
61
4
0
255,444
0
W
Cernunnos
12,091
806
37
2
0
238,426
1
W
Nike
10,537
702
15
1
0
270,825
2
L
Olorun
11,654
777
30
2
0
266,566
0
L
Cupid
10,211
681
34
2
0
254,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role