Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Arrowboye
Raijin
Level 51
God Stats
0W - 1L
1,310 SR
Queue Stats
43W - 59L
1,424 Elo+
Party 1
Arachne
Arachne
LordOfTheDeep44
Arachne
Level 98
God Stats
11W - 13L
1,544 SR
Queue Stats
269W - 327L
1,428 Elo+
Party 1
Fenrir
Fenrir
PrototypeXenon
Fenrir
Level 83
God Stats
7W - 7L
1,130 SR
Queue Stats
352W - 534L
1,415 Elo+
Party 1
Skadi
Skadi
Tumoreth1
Skadi
Level 103
God Stats
13W - 6L
1,619 SR
Queue Stats
458W - 673L
1,447 Elo+
Party 1
Team Averages
Level 84
1,421 SR
1,443 Elo+

VS

Team Averages
Level 116
1,582 SR
1,535 Elo+
Persephone
Persephone
 
Persephone
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Starkaroni
Da Ji
Level 123
God Stats
8W - 7L
1,517 SR
Queue Stats
182W - 161L
1,581 Elo+
Party 2
Artemis
Artemis
That1Brony
Artemis
Level 103
God Stats
5W - 8L
1,415 SR
Queue Stats
245W - 228L
1,571 Elo+
Party 2
Bacchus
Bacchus
southernsgt11
Bacchus
Level 88
God Stats
5W - 0L
1,977 SR
Queue Stats
234W - 204L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 3 / 7
5,677
516
2,700
8,051
3,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
Arrowboye
Raijin
11
1 / 3 / 2
5,933
539
1,424
5,022
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 5 / 3
5,993
545
3,872
7,743
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 4 / 0
5,747
522
1,726
8,248
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Tumoreth1
Skadi
10
4 / 5 / 0
5,688
517
5,805
7,384
1,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
7 / 1 / 0
7,645
695
5,465
3,641
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
 
Kukulkan
12
5 / 2 / 3
7,123
648
3,863
3,417
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
10
3 / 3 / 3
6,347
577
4,722
6,956
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
That1Brony
Artemis
11
3 / 3 / 6
6,389
581
5,008
7,080
1,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
9
2 / 2 / 6
6,079
553
4,205
6,089
3,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
10
Kills
20
20
Deaths
11
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
7
1.17
W
Persephone
 
Persephone
7
1
0
7
W
Kukulkan
 
Kukulkan
5
2
3
3.25
L
Raijin
Arrowboye
Raijin
1
3
2
0.67
L
3
5
3
0.9
L
2
4
0
0.5
W
Da Ji
3
3
3
1.5
W
Artemis
That1Brony
Artemis
3
3
6
2
L
Skadi
Tumoreth1
Skadi
4
5
0
0.8
W
Bacchus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,527
Damage
23,263
36,448
Taken
27,183
12,919
Mitigated
10,134
8,132
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,700
444
856
1,385
8,051
3,436
78
4,225
3,826
11,881
0
W
Persephone
 
Persephone
5,465
265
0
1,917
3,641
990
0
0
3,640
31,859
0
W
Kukulkan
 
Kukulkan
3,863
498
0
887
3,417
1,118
0
1,028
2,315
46,341
0
L
Raijin
Arrowboye
Raijin
1,424
285
0
410
5,022
1,678
0
824
4,198
29,404
0
L
3,872
2,857
0
1,440
7,743
2,976
0
1,789
5,926
0
27,201
L
1,726
409
0
2,880
8,248
3,147
0
4,422
3,496
0
19,808
W
Da Ji
4,722
1,517
0
2,646
6,956
2,416
0
520
6,414
0
29,847
W
Artemis
That1Brony
Artemis
5,008
2,225
0
2,883
7,080
1,958
669
1,486
5,594
0
35,109
L
Skadi
Tumoreth1
Skadi
5,805
2,892
0
1,161
7,384
1,682
171
2,148
5,236
0
27,719
W
Bacchus
4,205
491
0
1,750
6,089
3,652
195
994
5,095
14,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,038
Gold Earned
33,583
232
Minions Killed
325
0
Camps Cleared
0
1,013,218
Distance Traveled
1,007,114
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,677
516
16
1
0
182,311
2
W
Persephone
7,645
695
80
7
0
190,999
1
W
Kukulkan
7,123
648
112
10
0
204,490
6
L
Raijin
5,933
539
72
7
0
188,638
1
L
Arachne
5,993
545
54
5
0
232,452
0
L
Fenrir
5,747
522
43
4
0
217,966
0
W
Da Ji
6,347
577
56
5
0
211,532
0
W
Artemis
6,389
581
62
6
0
184,486
0
L
Skadi
5,688
517
47
4
0
191,851
3
W
Bacchus
6,079
553
15
1
0
215,607
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role