Player Matchup

Terra
Terra
Bronnu
Terra
Level 20
God Stats
185W - 328L
1,392 SR
Queue Stats
188W - 347L
1,237 Elo+
Party 1
Skadi
Skadi
RCK Dennis
Skadi
Level 13
God Stats
211W - 400L
1,301 SR
Queue Stats
226W - 423L
1,199 Elo+
Party 1
Heimdallr
Heimdallr
ThexScarletxKing
Heimdallr
Level 28
God Stats
4W - 8L
1,429 SR
Queue Stats
75W - 120L
1,289 Elo+
Party 2
Thor
Thor
VitorCN03
Thor
Level 6
God Stats
0W - 9L
1,107 SR
Queue Stats
65W - 165L
1,111 Elo+
Party 1
Hades
Hades
slickrick122
Hades
Level 27
God Stats
12W - 13L
1,505 SR
Queue Stats
108W - 172L
1,230 Elo+
Party 2
Team Averages
Level 19
1,347 SR
1,213 Elo+

VS

Team Averages
Level 16
1,484 SR
1,399 Elo+
Zhong Kui
Zhong Kui
Eeveemaster37
Zhong Kui
Level 15
God Stats
11W - 11L
1,576 SR
Queue Stats
30W - 41L
1,325 Elo+
Party 3
Pele
Pele
KingDavis3rd
Pele
Level 29
God Stats
9W - 9L
1,472 SR
Queue Stats
89W - 123L
1,337 Elo+
Party 3
Hercules
Hercules
john killer90
Hercules
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Vulcan
Vulcan
maurososa2196
Vulcan
Level 29
God Stats
70W - 87L
1,372 SR
Queue Stats
265W - 340L
1,332 Elo+
Solo
Erlang Shen
Erlang Shen
scorpios_89
Erlang Shen
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bronnu
Terra
7
1 / 3 / 3
5,159
469
999
8,368
5,257
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Skadi
7
0 / 3 / 2
4,750
432
858
8,849
2,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
7
1 / 4 / 1
5,043
458
4,737
7,446
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
5
1 / 7 / 1
4,514
410
1,269
6,228
1,757
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
5 / 4 / 0
5,404
491
6,474
10,891
4,151
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eeveemaster37
Zhong Kui
9
2 / 0 / 6
5,995
545
8,400
5,868
4,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
9 / 0 / 2
6,641
604
6,511
6,109
1,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
john killer90
Hercules
3
0 / 2 / 0
4,026
366
940
3,440
888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
8 / 2 / 1
6,944
631
10,012
6,579
2,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
scorpios_89
Erlang Shen
7
2 / 4 / 5
5,266
479
2,613
6,504
2,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
21
21
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Terra
Bronnu
Terra
1
3
3
0.83
W
Zhong Kui
Eeveemaster37
Zhong Kui
2
0
6
5
W
9
0
2
10
L
Skadi
0
3
2
0.33
L
Heimdallr
1
4
1
0.38
L
Thor
1
7
1
0.21
W
Hercules
john killer90
Hercules
0
2
0
0
W
8
2
1
4.25
W
Erlang Shen
scorpios_89
Erlang Shen
2
4
5
1.13
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,337
Damage
28,476
41,782
Taken
28,500
15,562
Mitigated
12,409
6,608
Healing
8,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Bronnu
Terra
999
237
285
338
8,368
5,257
92
4,256
4,112
11,687
0
W
Zhong Kui
Eeveemaster37
Zhong Kui
8,400
1,900
0
3,808
5,868
4,483
796
1,893
3,975
35,689
0
W
6,511
2,436
0
1,572
6,109
1,883
659
564
5,545
0
29,646
L
Skadi
858
276
0
2,303
8,849
2,278
230
4,400
4,449
0
12,684
L
Heimdallr
4,737
2,334
0
808
7,446
2,119
557
3,175
4,271
0
24,319
L
Thor
1,269
1,232
0
381
6,228
1,757
0
1,386
4,842
0
9,664
W
Hercules
john killer90
Hercules
940
617
0
311
3,440
888
44
272
3,168
0
2,794
W
10,012
3,989
0
2,392
6,579
2,975
0
936
5,643
37,346
0
W
Erlang Shen
scorpios_89
Erlang Shen
2,613
1,669
0
836
6,504
2,180
52
3,808
2,696
0
7,088
L
6,474
1,371
284
2,209
10,891
4,151
297
5,195
5,696
18,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,870
Gold Earned
28,872
115
Minions Killed
186
0
Camps Cleared
0
939,744
Distance Traveled
1,113,446
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,159
469
19
2
0
194,978
0
W
Zhong Kui
5,995
545
65
6
0
214,052
2
W
Pele
6,641
604
50
5
0
258,468
0
L
Skadi
4,750
432
16
1
0
183,465
0
L
Heimdallr
5,043
458
36
3
0
203,933
0
L
Thor
4,514
410
17
2
0
176,827
0
W
Hercules
4,026
366
2
0
0
171,105
0
W
Vulcan
6,944
631
62
6
0
242,161
0
W
Erlang Shen
5,266
479
7
1
0
227,660
0
L
Hades
5,404
491
27
2
0
180,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role