Player Matchup

Merlin
Merlin
BrynDeez
Merlin
Level 22
God Stats
42W - 47L
1,391 SR
Queue Stats
120W - 137L
1,437 Elo+
Party 1
Cerberus
Cerberus
DeadNanJM
Cerberus
Level 48
God Stats
13W - 3L
1,920 SR
Queue Stats
128W - 91L
1,543 Elo+
Party 1
He Bo
He Bo
Gaemeistro
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,528 Elo+
Party 1
Team Averages
Level 45
1,604 SR
1,503 Elo+

VS

Team Averages
Level 83
1,558 SR
1,508 Elo+
Morgan Le Fay
Morgan Le Fay
AmunRaElmisry
Morgan Le Fay
Level 148
God Stats
16W - 12L
1,696 SR
Queue Stats
303W - 280L
1,710 Elo+
Solo
Erlang Shen
Erlang Shen
Fa6ian3k
Erlang Shen
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,389 Elo+
Solo
Skadi
Skadi
tripo109
Skadi
Level 94
God Stats
130W - 143L
1,478 SR
Queue Stats
130W - 145L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BrynDeez
Merlin
17
7 / 6 / 10
12,595
700
11,938
14,374
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
DeadNanJM
Cerberus
17
9 / 6 / 6
12,894
716
17,369
22,762
15,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
14
5 / 12 / 10
12,010
667
13,737
19,677
5,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AmunRaElmisry
Morgan Le Fay
20
10 / 6 / 12
14,541
808
22,212
22,704
14,977
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
Fa6ian3k
Erlang Shen
10
1 / 8 / 9
10,135
563
3,804
9,702
2,497
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
tripo109
Skadi
19
13 / 7 / 8
15,496
861
20,724
19,853
5,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
53
21
Kills
24
24
Deaths
21
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AmunRaElmisry
Morgan Le Fay
10
6
12
2.67
L
Merlin
BrynDeez
Merlin
7
6
10
2
L
Cerberus
DeadNanJM
Cerberus
9
6
6
2
W
Erlang Shen
Fa6ian3k
Erlang Shen
1
8
9
0.69
L
He Bo
5
12
10
0.83
W
Skadi
tripo109
Skadi
13
7
8
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,044
Damage
46,740
56,813
Taken
52,259
25,021
Mitigated
23,208
9,797
Healing
12,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AmunRaElmisry
Morgan Le Fay
22,212
1,420
0
8,326
22,704
14,977
243
15,246
6,617
72,365
0
L
Merlin
BrynDeez
Merlin
11,938
1,129
0
1,540
14,374
4,585
506
8,346
6,028
55,133
0
L
Cerberus
DeadNanJM
Cerberus
17,369
1,304
0
5,891
22,762
15,122
180
5,285
17,477
52,740
0
W
Erlang Shen
Fa6ian3k
Erlang Shen
3,804
1,658
0
203
9,702
2,497
0
8,060
1,192
0
8,435
L
He Bo
13,737
628
0
2,366
19,677
5,314
168
8,581
11,096
24,577
0
W
Skadi
tripo109
Skadi
20,724
9,734
0
3,993
19,853
5,734
2,217
17,787
1,406
0
52,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,499
Gold Earned
40,172
209
Minions Killed
159
0
Camps Cleared
0
848,679
Distance Traveled
845,214
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,541
808
65
4
0
321,343
1
L
Merlin
12,595
700
96
5
0
282,224
2
L
Cerberus
12,894
716
91
5
0
292,580
2
W
Erlang Shen
10,135
563
14
1
0
198,759
1
L
He Bo
12,010
667
22
1
0
273,875
1
W
Skadi
15,496
861
80
4
0
325,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role