Player Matchup

Kukulkan
Kukulkan
EpidBomb12
Kukulkan
Level 24
God Stats
136W - 130L
1,455 SR
Queue Stats
160W - 166L
1,412 Elo+
Party 3
Ravana
Ravana
ThePapitoChulox
Ravana
Level 102
God Stats
1W - 0L
1,618 SR
Queue Stats
31W - 28L
1,523 Elo+
Party 1
Zeus
Zeus
marcostarouco
Zeus
Level 6
God Stats
130W - 120L
1,373 SR
Queue Stats
151W - 161L
1,315 Elo+
Solo
Hel
Hel
paipaibby
Hel
Level 16
God Stats
73W - 70L
1,436 SR
Queue Stats
118W - 136L
1,356 Elo+
Party 3
Tiamat
Tiamat
smrtdeath__
Tiamat
Level 8
God Stats
2W - 0L
1,410 SR
Queue Stats
4W - 4L
1,452 Elo+
Party 1
Team Averages
Level 31
1,459 SR
1,412 Elo+

VS

Team Averages
Level 14
1,471 SR
1,329 Elo+
Ra
Ra
George18idk
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,306 Elo+
Party 2
Set
Set
OKekkaO
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,307 Elo+
Party 2
Bastet
Bastet
Reibies
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,307 Elo+
Party 2
Guan Yu
Guan Yu
SmartNath1
Guan Yu
Level 25
God Stats
2W - 5L
1,354 SR
Queue Stats
60W - 89L
1,337 Elo+
Party 4
Hun Batz
Hun Batz
Smartsafi
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 113L
1,385 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EpidBomb12
Kukulkan
18
7 / 2 / 7
12,066
1,097
18,989
9,749
4,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 3 / 6
11,677
1,062
14,902
12,739
5,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
0 / 0 / 3
9,291
845
2,799
4,266
2,032
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 2 / 6
10,428
948
7,123
8,859
6,556
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
17
2 / 0 / 8
10,384
944
11,401
6,069
4,533
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

263

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 4
9,370
852
8,395
13,601
5,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Set
16
1 / 1 / 2
9,517
865
8,937
7,657
4,290
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Reibies
Bastet
16
2 / 6 / 3
9,769
888
7,639
13,591
5,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
SmartNath1
Guan Yu
16
2 / 0 / 3
10,267
933
5,826
14,243
18,969
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Smartsafi
Hun Batz
16
2 / 4 / 2
10,494
954
8,242
16,449
6,086
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
19
Kills
7
7
Deaths
19
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
EpidBomb12
Kukulkan
7
2
7
5.25
L
0
8
4
0.25
L
Set
1
1
2
2
L
Bastet
Reibies
Bastet
2
6
3
0.58
L
Guan Yu
SmartNath1
Guan Yu
2
0
3
3.5
L
Hun Batz
Smartsafi
Hun Batz
2
4
2
0.75
W
8
3
6
3.67
W
0
0
3
1.5
W
2
2
6
2.5
W
Tiamat
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,214
Damage
39,039
41,682
Taken
65,541
23,121
Mitigated
39,522
15,603
Healing
12,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
EpidBomb12
Kukulkan
18,989
1,744
79
607
9,749
4,279
0
1,585
8,164
63,846
0
L
8,395
1,694
1,509
470
13,601
5,075
0
6,540
6,981
21,812
0
L
Set
8,937
2,755
0
446
7,657
4,290
0
4,691
2,966
0
18,977
L
Bastet
Reibies
Bastet
7,639
1,869
0
0
13,591
5,102
0
7,491
6,100
0
13,659
L
Guan Yu
SmartNath1
Guan Yu
5,826
447
4,198
4,342
14,243
18,969
0
9,886
4,310
0
15,474
L
Hun Batz
Smartsafi
Hun Batz
8,242
1,093
261
1,578
16,449
6,086
0
11,533
4,872
0
51,675
W
14,902
4,806
0
1,045
12,739
5,721
0
2,195
10,544
0
27,551
W
2,799
577
0
182
4,266
2,032
0
1,074
3,192
12,583
0
W
7,123
94
6,482
4,722
8,859
6,556
0
2,507
6,352
20,437
0
W
Tiamat
11,401
611
149
2,337
6,069
4,533
0
1,034
5,035
20,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,846
Gold Earned
49,417
217
Minions Killed
184
7
Camps Cleared
4
1,122,403
Distance Traveled
1,127,209
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,066
1,097
107
10
0
227,076
0
L
Ra
9,370
852
25
2
0
203,097
1
L
Set
9,517
865
33
3
1
250,239
0
L
Bastet
9,769
888
14
1
1
194,938
0
L
Guan Yu
10,267
933
13
1
1
255,648
0
L
Hun Batz
10,494
954
99
9
1
223,287
0
W
Ravana
11,677
1,062
24
2
5
229,917
1
W
Zeus
9,291
845
32
3
2
176,955
1
W
Hel
10,428
948
34
3
0
269,008
1
W
Tiamat
10,384
944
20
2
0
219,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role