Player Matchup

Arachne
Arachne
ADHDrelief
Arachne
Level 47
God Stats
2W - 5L
1,349 SR
Queue Stats
4W - 9L
1,316 Elo+
Party 1
Bellona
Bellona
AlkieerTheGreat
Bellona
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 7L
1,241 Elo+
Solo
Ra
Ra
DUNE_B_GPM
Ra
Level 8
God Stats
4W - 10L
1,430 SR
Queue Stats
8W - 14L
1,367 Elo+
Solo
Ymir
Ymir
Deadmanrunn
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,348 Elo+
Party 1
Merlin
Merlin
dragojerry
Merlin
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,451 Elo+
Solo
Team Averages
Level 16
1,456 SR
1,345 Elo+

VS

Team Averages
Level 28
1,533 SR
1,382 Elo+
Gilgamesh
Gilgamesh
Antnator2
Gilgamesh
Level 12
God Stats
6W - 3L
1,671 SR
Queue Stats
38W - 42L
1,423 Elo+
Solo
Ganesha
Ganesha
RyanTorresJr
Ganesha
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,403 Elo+
Party 2
Artemis
Artemis
StylishRhino542
Artemis
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 177L
1,252 Elo+
Party 2
Cabrakan
Cabrakan
TDT500
Cabrakan
Level 89
God Stats
9W - 8L
1,491 SR
Queue Stats
199W - 218L
1,335 Elo+
Party 2
Kali
Kali
XeXeeD2245
Kali
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ADHDrelief
Arachne
20
4 / 1 / 1
12,388
539
14,197
19,627
11,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 15 / 1
10,023
436
7,185
26,093
20,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 12 / 2
8,158
355
5,134
10,960
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 13 / 0
10,011
435
7,929
23,579
20,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
dragojerry
Merlin
12
2 / 10 / 1
8,327
362
5,275
12,963
3,968
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Antnator2
Gilgamesh
18
5 / 0 / 4
12,067
525
9,840
12,056
15,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
RyanTorresJr
Ganesha
17
0 / 1 / 25
12,450
541
6,747
12,941
15,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
18 / 1 / 7
12,917
562
20,435
12,973
5,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
TDT500
Cabrakan
20
24 / 2 / 2
14,399
626
24,576
23,112
17,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 7 / 7
10,196
443
3,768
14,483
5,099
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
93
10
Kills
48
51
Deaths
11
5
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Arachne
ADHDrelief
Arachne
4
1
1
4.5
L
2
15
1
0.17
W
Gilgamesh
Antnator2
Gilgamesh
5
0
4
7
L
1
12
2
0.17
L
1
13
0
0.08
W
Ganesha
RyanTorresJr
Ganesha
0
1
25
12.5
W
18
1
7
21.5
W
Cabrakan
TDT500
Cabrakan
24
2
2
12.5
W
1
7
7
0.64
L
Merlin
dragojerry
Merlin
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,720
Damage
65,366
93,222
Taken
75,565
60,085
Mitigated
58,613
11,607
Healing
23,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ADHDrelief
Arachne
14,197
8,658
0
6,193
19,627
11,676
280
4,267
15,360
0
94,713
L
7,185
2,755
0
3,710
26,093
20,883
1,123
8,160
17,396
0
42,776
W
Gilgamesh
Antnator2
Gilgamesh
9,840
1,565
0
2,394
12,056
15,089
1,761
920
11,136
0
76,196
L
5,134
1,470
23
459
10,960
3,266
1,272
5,049
5,911
38,046
0
L
7,929
1,619
0
192
23,579
20,292
59
7,988
15,591
33,256
0
W
Ganesha
RyanTorresJr
Ganesha
6,747
1,707
0
93
12,941
15,166
1,215
5,547
7,238
36,537
0
W
20,435
12,901
0
4,311
12,973
5,356
3,881
4,146
8,713
0
74,422
W
Cabrakan
TDT500
Cabrakan
24,576
3,736
0
14,170
23,112
17,903
2,457
6,038
16,900
102,190
0
W
3,768
1,551
0
2,476
14,483
5,099
0
1,165
13,240
0
52,151
L
Merlin
dragojerry
Merlin
5,275
1,083
116
914
12,963
3,968
691
5,217
7,641
27,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,907
Gold Earned
62,029
406
Minions Killed
549
0
Camps Cleared
0
1,727,361
Distance Traveled
2,079,667
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,388
539
175
8
0
519,133
2
L
Bellona
10,023
436
70
3
0
391,286
3
W
Gilgamesh
12,067
525
139
6
0
463,365
4
L
Ra
8,158
355
63
3
0
224,458
0
L
Ymir
10,011
435
46
2
0
275,504
0
W
Ganesha
12,450
541
7
0
0
416,268
0
W
Artemis
12,917
562
150
7
0
387,607
1
W
Cabrakan
14,399
626
175
8
0
412,098
0
W
Kali
10,196
443
78
3
0
400,329
1
L
Merlin
8,327
362
52
2
0
316,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role