Player Matchup

Vulcan
Vulcan
KickclusiveLLC
Vulcan
Level 29
God Stats
10W - 14L
1,370 SR
Queue Stats
221W - 271L
1,290 Elo+
Solo
Janus
Janus
LALITOOXX
Janus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 66L
1,207 Elo+
Party 1
Zeus
Zeus
RMC ChoOwMeSsi
Zeus
Level 29
God Stats
20W - 15L
1,640 SR
Queue Stats
94W - 111L
1,301 Elo+
Party 1
Team Averages
Level 26
1,503 SR
1,266 Elo+

VS

Team Averages
Level 69
1,479 SR
1,361 Elo+
Cthulhu
Cthulhu
SNT_v270307
Cthulhu
Level 52
God Stats
1W - 2L
1,492 SR
Queue Stats
13W - 15L
1,538 Elo+
Party 2
Sol
Sol
VICTORYYY101
Sol
Level 126
God Stats
23W - 38L
1,416 SR
Queue Stats
381W - 667L
1,279 Elo+
Solo
Fenrir
Fenrir
WOLFGREAT
Fenrir
Level 28
God Stats
10W - 16L
1,530 SR
Queue Stats
43W - 70L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 10
12,136
639
10,778
11,670
4,448
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
LALITOOXX
Janus
16
0 / 6 / 15
11,853
624
10,545
14,731
5,116
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
18 / 1 / 4
15,250
803
36,641
17,670
7,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SNT_v270307
Cthulhu
15
2 / 5 / 5
11,401
600
9,567
24,397
20,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 10 / 6
12,258
645
14,369
19,682
6,360
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
WOLFGREAT
Fenrir
15
6 / 7 / 2
11,346
597
10,454
23,293
19,729
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
22
Kills
13
14
Deaths
22
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
7
10
1.29
W
Janus
LALITOOXX
Janus
0
6
15
1.25
W
18
1
4
20
L
Cthulhu
SNT_v270307
Cthulhu
2
5
5
0.9
L
5
10
6
0.8
L
Fenrir
WOLFGREAT
Fenrir
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,964
Damage
34,390
44,071
Taken
67,372
16,647
Mitigated
46,603
13,107
Healing
8,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,778
3,404
200
1,330
11,670
4,448
1,147
6,459
5,211
36,149
0
W
Janus
LALITOOXX
Janus
10,545
2,111
0
1,310
14,731
5,116
538
8,547
6,184
32,440
0
W
36,641
1,894
651
9,616
17,670
7,083
1,247
8,930
8,740
87,761
0
L
Cthulhu
SNT_v270307
Cthulhu
9,567
149
704
3,759
24,397
20,514
11
19,860
4,537
47,913
0
L
14,369
2,643
0
3,256
19,682
6,360
584
17,269
2,413
60,795
0
L
Fenrir
WOLFGREAT
Fenrir
10,454
599
0
1,274
23,293
19,729
0
20,835
2,458
0
16,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,239
Gold Earned
35,005
187
Minions Killed
182
0
Camps Cleared
0
893,791
Distance Traveled
935,767
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,136
639
50
3
0
261,924
0
W
Janus
11,853
624
37
2
0
298,298
1
W
Zeus
15,250
803
100
5
0
333,569
4
L
Cthulhu
11,401
600
58
3
0
337,472
1
L
Sol
12,258
645
110
6
0
261,319
0
L
Fenrir
11,346
597
14
1
0
336,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role