Player Matchup

Nu Wa
Nu Wa
ProfssrChaos
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,285 Elo+
Party 2
Cthulhu
Cthulhu
REDDWARF14
Cthulhu
Level 8
God Stats
0W - 5L
1,048 SR
Queue Stats
4W - 8L
1,291 Elo+
Party 3
Fenrir
Fenrir
UOMBRA
Fenrir
Level 28
God Stats
23W - 30L
1,434 SR
Queue Stats
289W - 296L
1,460 Elo+
Solo
Artemis
Artemis
VETTECHGRL63
Artemis
Level 5
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 2L
1,373 Elo+
Party 3
Geb
Geb
godlyboyhole
Geb
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,285 Elo+
Party 2
Team Averages
Level 10
1,350 SR
1,339 Elo+

VS

Team Averages
Level 8
1,411 SR
1,326 Elo+
Cthulhu
Cthulhu
IGet0Girls
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,344 Elo+
Party 1
He Bo
He Bo
KingGliz
He Bo
Level 3
God Stats
1W - 1L
1,318 SR
Queue Stats
2W - 2L
1,302 Elo+
Party 1
Tyr
Tyr
MunchiJackson13
Tyr
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
134W - 149L
1,321 Elo+
Solo
Thanatos
Thanatos
WaldoDaWhale
Thanatos
Level 7
God Stats
8W - 12L
1,342 SR
Queue Stats
8W - 12L
1,323 Elo+
Party 1
Zeus
Zeus
Wreckssss
Zeus
Level 7
God Stats
12W - 9L
1,397 SR
Queue Stats
15W - 17L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 14 / 4
8,981
898
13,263
20,113
6,069
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
REDDWARF14
Cthulhu
16
0 / 8 / 1
9,205
921
1,397
15,752
17,988
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
UOMBRA
Fenrir
15
5 / 7 / 1
10,812
1,081
8,241
11,611
4,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
VETTECHGRL63
Artemis
16
0 / 11 / 3
9,402
940
4,030
14,985
5,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 9 / 2
9,520
952
11,552
19,457
18,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IGet0Girls
Cthulhu
19
4 / 1 / 31
11,985
1,199
12,131
8,369
10,975
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
KingGliz
He Bo
18
5 / 1 / 23
10,641
1,064
11,448
6,919
2,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 1 / 22
10,821
1,082
9,304
13,991
14,018
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
WaldoDaWhale
Thanatos
17
9 / 2 / 18
11,198
1,120
10,690
9,276
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
19
23 / 2 / 18
12,825
1,283
31,744
9,172
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
161
7
Kills
49
49
Deaths
7
11
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
IGet0Girls
Cthulhu
4
1
31
19.5
W
He Bo
KingGliz
He Bo
5
1
23
16.5
W
8
1
22
19
L
0
14
4
0.14
L
Cthulhu
REDDWARF14
Cthulhu
0
8
1
0.06
L
Fenrir
UOMBRA
Fenrir
5
7
1
0.79
L
Artemis
VETTECHGRL63
Artemis
0
11
3
0.14
W
Thanatos
WaldoDaWhale
Thanatos
9
2
18
9
W
Zeus
23
2
18
16
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,483
Damage
75,317
81,918
Taken
47,727
52,086
Mitigated
34,443
2,020
Healing
10,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
IGet0Girls
Cthulhu
12,131
1,475
251
0
8,369
10,975
0
3,900
4,469
25,821
0
W
He Bo
KingGliz
He Bo
11,448
2,583
86
0
6,919
2,379
0
4,639
2,280
21,825
0
W
9,304
2,870
0
1,451
13,991
14,018
0
5,675
6,968
0
18,332
L
13,263
2,917
132
849
20,113
6,069
0
13,877
6,018
17,570
0
L
Cthulhu
REDDWARF14
Cthulhu
1,397
578
0
0
15,752
17,988
0
8,771
6,805
12,774
0
L
Fenrir
UOMBRA
Fenrir
8,241
1,834
0
55
11,611
4,224
0
7,217
4,186
0
9,219
L
Artemis
VETTECHGRL63
Artemis
4,030
3,365
0
854
14,985
5,121
0
11,371
3,414
0
17,937
W
Thanatos
WaldoDaWhale
Thanatos
10,690
3,830
0
4,894
9,276
3,541
0
5,709
3,567
0
15,121
W
Zeus
31,744
5,682
386
3,263
9,172
3,530
0
6,289
2,883
48,159
0
L
11,552
1,722
0
130
19,457
18,684
0
13,031
6,172
20,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,920
Gold Earned
57,470
72
Minions Killed
128
0
Camps Cleared
2
826,492
Distance Traveled
1,070,075
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,985
1,199
22
2
0
236,749
1
W
He Bo
10,641
1,064
26
3
0
194,240
0
W
Tyr
10,821
1,082
26
3
1
251,736
0
L
Nu Wa
8,981
898
5
1
0
161,325
0
L
Cthulhu
9,205
921
21
2
0
160,563
1
L
Fenrir
10,812
1,081
0
0
0
206,653
2
L
Artemis
9,402
940
36
4
0
78,865
1
W
Thanatos
11,198
1,120
11
1
0
206,445
2
W
Zeus
12,825
1,283
43
4
1
180,905
0
L
Geb
9,520
952
10
1
0
219,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role