Player Matchup

Odin
Odin
D0nkey 7EE7H
Odin
Level 24
God Stats
50W - 29L
1,530 SR
Queue Stats
70W - 61L
1,428 Elo+
Party 2
Cthulhu
Cthulhu
Gh0sTP3ck3r
Cthulhu
Level 8
God Stats
74W - 59L
1,524 SR
Queue Stats
150W - 160L
1,375 Elo+
Party 2
Fenrir
Fenrir
Shoshashoma
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,340 Elo+
Solo
Skadi
Skadi
SplittingSun6
Skadi
Level 8
God Stats
45W - 42L
1,416 SR
Queue Stats
97W - 96L
1,373 Elo+
Party 2
Scylla
Scylla
xArs3NiiC
Scylla
Level 25
God Stats
26W - 19L
1,475 SR
Queue Stats
49W - 37L
1,447 Elo+
Party 2
Team Averages
Level 14
1,489 SR
1,393 Elo+

VS

Team Averages
Level 15
1,646 SR
1,436 Elo+
Bellona
Bellona
Finnestooo
Bellona
Level 25
God Stats
1W - 1L
1,868 SR
Queue Stats
8W - 8L
1,473 Elo+
Party 3
Yemoja
Yemoja
Foreignmamí94
Yemoja
Level 3
God Stats
1W - 1L
1,442 SR
Queue Stats
1W - 6L
1,391 Elo+
Party 1
Baba Yaga
Baba Yaga
MIKEYWAZAA_12
Baba Yaga
Level 14
God Stats
0W - 1L
1,619 SR
Queue Stats
3W - 5L
1,315 Elo+
Party 3
Neith
Neith
Omegadarklight
Neith
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 98L
1,610 Elo+
Solo
Anubis
Anubis
Smoov3nUncut
Anubis
Level 13
God Stats
1W - 1L
1,802 SR
Queue Stats
1W - 3L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 15
14,060
1,082
21,392
18,258
14,235
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Gh0sTP3ck3r
Cthulhu
20
2 / 2 / 20
12,482
960
6,932
14,275
15,105
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
20
14 / 4 / 11
14,461
1,112
18,905
14,780
9,573
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

20
3 / 1 / 18
12,410
955
20,261
8,619
3,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
xArs3NiiC
Scylla
20
9 / 0 / 17
14,208
1,093
29,850
9,695
3,600
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Finnestooo
Bellona
18
5 / 5 / 2
12,507
962
15,575
25,458
18,395
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 13 / 3
11,201
862
6,361
23,642
9,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
MIKEYWAZAA_12
Baba Yaga
18
0 / 5 / 7
11,393
876
16,084
21,196
8,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
1 / 9 / 5
11,372
875
15,410
23,232
8,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
17
0 / 6 / 3
10,257
789
5,939
9,841
4,702
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
28
38
Kills
8
8
Deaths
38
81
Assists
20
Player
Kills
Deaths
Assists
KDA
W
10
1
15
17.5
L
Bellona
Finnestooo
Bellona
5
5
2
1.2
L
2
13
3
0.27
W
Cthulhu
Gh0sTP3ck3r
Cthulhu
2
2
20
6
L
Baba Yaga
MIKEYWAZAA_12
Baba Yaga
0
5
7
0.7
L
1
9
5
0.39
W
Fenrir
14
4
11
4.88
L
Anubis
0
6
3
0.25
W
3
1
18
12
W
Scylla
xArs3NiiC
Scylla
9
0
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,340
Damage
59,369
65,627
Taken
103,369
45,989
Mitigated
49,630
4,554
Healing
14,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,392
5,075
0
0
18,258
14,235
0
4,669
13,589
0
38,412
L
Bellona
Finnestooo
Bellona
15,575
4,676
0
995
25,458
18,395
0
9,192
16,266
0
45,607
L
6,361
2,217
1,241
0
23,642
9,327
0
7,874
15,768
16,432
0
W
Cthulhu
Gh0sTP3ck3r
Cthulhu
6,932
766
0
1,208
14,275
15,105
0
6,855
7,420
24,344
0
L
Baba Yaga
MIKEYWAZAA_12
Baba Yaga
16,084
1,113
301
5,752
21,196
8,942
0
9,425
11,771
42,961
0
L
15,410
9,763
0
5,216
23,232
8,264
0
8,357
14,875
0
34,870
W
Fenrir
18,905
6,619
0
2,321
14,780
9,573
0
6,147
8,633
0
33,837
L
Anubis
5,939
574
0
650
9,841
4,702
0
1,934
7,907
14,922
0
W
20,261
7,214
0
0
8,619
3,476
0
4,913
3,706
0
38,037
W
Scylla
xArs3NiiC
Scylla
29,850
5,127
0
1,025
9,695
3,600
0
5,800
3,895
64,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,621
Gold Earned
56,730
252
Minions Killed
226
13
Camps Cleared
3
1,341,879
Distance Traveled
1,069,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,060
1,082
37
3
1
292,721
0
L
Bellona
12,507
962
67
5
0
246,096
0
L
Yemoja
11,201
862
25
2
0
168,937
0
W
Cthulhu
12,482
960
41
3
2
258,946
0
L
Baba Yaga
11,393
876
73
6
0
238,098
0
L
Neith
11,372
875
41
3
3
198,925
0
W
Fenrir
14,461
1,112
29
2
5
249,009
0
L
Anubis
10,257
789
20
2
0
217,634
0
W
Skadi
12,410
955
36
3
2
273,039
0
W
Scylla
14,208
1,093
109
8
3
268,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role