Player Matchup

Ares
Ares
Darthkirto-kun
Ares
Level 42
God Stats
1W - 2L
1,149 SR
Queue Stats
15W - 38L
1,128 Elo+
Party 1
Ao Kuang
Ao Kuang
KEZOI
Ao Kuang
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 30L
1,150 Elo+
Party 1
Neith
Neith
PocketLoser
Neith
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 33L
1,123 Elo+
Party 1
Team Averages
Level 21
1,383 SR
1,133 Elo+

VS

Team Averages
Level 48
1,626 SR
1,343 Elo+
Tiamat
Tiamat
Tz PriMe Tz
Tiamat
Level 27
God Stats
1W - 2L
1,505 SR
Queue Stats
56W - 57L
1,363 Elo+
Solo
Ares
Ares
WaxEnthusiast202
Ares
Level 34
God Stats
13W - 11L
1,613 SR
Queue Stats
67W - 75L
1,359 Elo+
Solo
Ullr
Ullr
Zman2307
Ullr
Level 83
God Stats
0W - 1L
1,759 SR
Queue Stats
36W - 41L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 7
15,595
709
13,894
20,744
31,857
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
KEZOI
Ao Kuang
20
10 / 4 / 9
15,951
725
21,034
33,854
16,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 1 / 3
12,903
587
2,018
3,597
1,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
2 / 7 / 4
14,630
665
15,290
18,268
9,874
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 5 / 1
10,839
493
2,085
7,097
4,491
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
20
4 / 10 / 0
15,015
683
17,661
25,407
11,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
22
Kills
6
7
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
11
2
7
7.25
W
Ao Kuang
KEZOI
Ao Kuang
10
4
9
3.63
W
1
1
3
2.5
L
Tiamat
2
7
4
0.57
L
0
5
1
0.1
L
Ullr
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,946
Damage
35,036
58,195
Taken
50,772
49,067
Mitigated
25,955
15,725
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,894
1,447
0
0
20,744
31,857
798
7,953
12,554
30,947
0
W
Ao Kuang
KEZOI
Ao Kuang
21,034
6,746
397
15,274
33,854
16,188
2,619
9,422
24,342
82,425
0
W
2,018
207
0
54
3,597
1,022
175
0
3,597
0
24,451
L
Tiamat
15,290
1,456
488
5,133
18,268
9,874
208
12,754
5,514
78,508
0
L
2,085
286
0
740
7,097
4,491
0
3,716
3,381
4,647
0
L
Ullr
17,661
10,805
0
3,553
25,407
11,590
1,778
18,458
6,949
0
81,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,449
Gold Earned
40,484
159
Minions Killed
214
0
Camps Cleared
0
992,378
Distance Traveled
764,948
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,595
709
21
1
0
406,889
0
W
Ao Kuang
15,951
725
120
5
0
352,336
0
W
Neith
12,903
587
18
1
0
233,153
4
L
Tiamat
14,630
665
107
5
0
325,911
2
L
Ares
10,839
493
7
0
0
124,740
0
L
Ullr
15,015
683
100
5
0
314,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role