Player Matchup

Scylla
Scylla
 
Scylla
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
DanteVertigo221
Bellona
Level 86
God Stats
66W - 56L
1,549 SR
Queue Stats
270W - 274L
1,452 Elo+
Party 2
Ne Zha
Ne Zha
G0J1R45682
Ne Zha
Level 85
God Stats
12W - 12L
1,550 SR
Queue Stats
241W - 257L
1,385 Elo+
Party 2
Yemoja
Yemoja
RAPCHINO
Yemoja
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 64L
1,394 Elo+
Party 3
Sol
Sol
Sechae-
Sol
Level 98
God Stats
7W - 5L
1,544 SR
Queue Stats
79W - 73L
1,451 Elo+
Party 3
Team Averages
Level 67
1,528 SR
1,436 Elo+

VS

Team Averages
Level 55
1,591 SR
1,424 Elo+
Khepri
Khepri
Celtrix
Khepri
Level 28
God Stats
13W - 8L
1,837 SR
Queue Stats
79W - 94L
1,396 Elo+
Party 1
Ymir
Ymir
FusionBeast5K
Ymir
Level 43
God Stats
10W - 13L
1,630 SR
Queue Stats
44W - 60L
1,279 Elo+
Solo
Thoth
Thoth
Windetia
Thoth
Level 68
God Stats
0W - 3L
1,286 SR
Queue Stats
489W - 467L
1,485 Elo+
Party 1
Artemis
Artemis
XxSWAGGLEZxX
Artemis
Level 69
God Stats
45W - 33L
1,606 SR
Queue Stats
714W - 712L
1,485 Elo+
Party 1
Nemesis
Nemesis
xASx z Rowli z
Nemesis
Level 66
God Stats
6W - 5L
1,594 SR
Queue Stats
288W - 299L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
0 / 3 / 1
9,242
513
6,040
9,227
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 3
11,063
615
17,557
16,937
9,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
G0J1R45682
Ne Zha
15
4 / 3 / 1
9,990
555
6,085
14,849
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
RAPCHINO
Yemoja
15
0 / 0 / 3
7,999
444
2,271
5,060
3,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
16
3 / 1 / 0
9,798
544
9,614
8,451
2,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Celtrix
Khepri
13
0 / 0 / 2
7,870
437
1,428
7,462
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 5 / 2
8,910
495
5,304
18,324
12,434
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Windetia
Thoth
16
8 / 1 / 0
10,170
565
13,588
10,357
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
XxSWAGGLEZxX
Artemis
14
1 / 3 / 0
8,036
446
3,507
8,929
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 2 / 2
7,688
427
7,209
13,150
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
11
Kills
10
10
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
3
1
0.17
L
Khepri
Celtrix
Khepri
0
0
2
1
W
4
3
3
1.83
L
1
5
2
0.4
W
Ne Zha
G0J1R45682
Ne Zha
4
3
1
1.5
W
Yemoja
RAPCHINO
Yemoja
0
0
3
1.5
W
Sol
3
1
0
3
L
Thoth
Windetia
Thoth
8
1
0
8
L
Artemis
XxSWAGGLEZxX
Artemis
1
3
0
0.33
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,567
Damage
31,036
54,524
Taken
58,222
23,163
Mitigated
28,948
24,978
Healing
15,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,040
276
0
2,699
9,227
2,575
489
5,901
3,326
50,126
0
L
Khepri
Celtrix
Khepri
1,428
105
0
2,119
7,462
5,889
0
5,988
1,328
16,558
0
W
17,557
10,780
0
9,051
16,937
9,925
3,381
9,187
7,750
0
72,668
L
5,304
1,841
49
5,317
18,324
12,434
0
0
18,324
53,176
0
W
Ne Zha
G0J1R45682
Ne Zha
6,085
2,279
42
6,776
14,849
4,987
1,314
4,004
10,845
0
65,353
W
Yemoja
RAPCHINO
Yemoja
2,271
252
639
82
5,060
3,396
474
902
4,158
27,424
0
W
Sol
9,614
2,814
0
5,689
8,451
2,280
2,849
372
8,079
87,987
0
L
Thoth
Windetia
Thoth
13,588
713
201
3,020
10,357
3,194
0
2,202
7,903
58,646
0
L
Artemis
XxSWAGGLEZxX
Artemis
3,507
1,540
0
1,065
8,929
3,236
0
7,113
1,816
0
65,319
L
7,209
2,803
0
4,078
13,150
4,195
0
2,401
10,643
0
52,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,092
Gold Earned
42,674
554
Minions Killed
461
0
Camps Cleared
0
1,690,111
Distance Traveled
1,656,593
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,242
513
113
6
0
326,067
4
L
Khepri
7,870
437
26
1
0
324,662
4
W
Bellona
11,063
615
147
8
0
357,641
4
L
Ymir
8,910
495
104
6
0
306,185
0
W
Ne Zha
9,990
555
112
6
0
391,699
1
W
Yemoja
7,999
444
46
3
0
285,568
0
W
Sol
9,798
544
136
8
0
329,136
5
L
Thoth
10,170
565
107
6
0
344,406
3
L
Artemis
8,036
446
134
7
0
292,555
0
L
Nemesis
7,688
427
90
5
0
388,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role