Player Matchup

Mercury
Mercury
Clearlylaughable
Mercury
Level 28
God Stats
28W - 19L
1,611 SR
Queue Stats
205W - 210L
1,512 Elo+
Solo
Ymir
Ymir
CrisisAtHand
Ymir
Level 27
God Stats
6W - 3L
1,895 SR
Queue Stats
186W - 170L
1,581 Elo+
Solo
Poseidon
Poseidon
FoogiWoo
Poseidon
Level 29
God Stats
4W - 1L
1,197 SR
Queue Stats
248W - 186L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
FoundSplash189
Ao Kuang
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
341W - 361L
1,505 Elo+
Solo
Apollo
Apollo
hobojobo24
Apollo
Level 25
God Stats
6W - 5L
1,463 SR
Queue Stats
10W - 10L
1,400 Elo+
Solo
Team Averages
Level 28
1,533 SR
1,508 Elo+

VS

Team Averages
Level 25
1,608 SR
1,492 Elo+
Jing Wei
Jing Wei
ArcaneCataclysm
Jing Wei
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 151L
1,376 Elo+
Party 1
Raijin
Raijin
EpicDanycross
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 78L
1,582 Elo+
Solo
Loki
Loki
PartTimeNinjuh
Loki
Level 16
God Stats
25W - 10L
1,782 SR
Queue Stats
45W - 30L
1,588 Elo+
Solo
Khepri
Khepri
ShadowMonarch97
Khepri
Level 29
God Stats
6W - 3L
1,756 SR
Queue Stats
139W - 178L
1,419 Elo+
Party 1
Amaterasu
Amaterasu
kamku
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
5,894
536
2,444
6,663
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 9
6,189
563
3,216
6,050
3,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
FoogiWoo
Poseidon
13
6 / 0 / 0
7,891
717
4,522
4,035
1,541
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
11
3 / 2 / 1
6,735
612
4,967
6,261
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
hobojobo24
Apollo
10
5 / 2 / 4
6,355
578
8,913
5,918
1,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
7
0 / 7 / 1
4,772
434
2,386
8,419
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
0 / 0 / 0
4,355
396
0
2,164
363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 1 / 0
6,783
617
4,651
6,133
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 2 / 0
5,190
472
2,445
9,456
7,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
kamku
Amaterasu
9
0 / 5 / 1
5,445
495
1,979
8,335
2,645

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
5
5
Deaths
15
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
7
1
0.07
W
0
1
5
2.5
W
0
0
9
4.5
L
0
0
0
0
W
Poseidon
FoogiWoo
Poseidon
6
0
0
6
W
Ao Kuang
3
2
1
1.75
L
4
1
0
4
L
1
2
0
0.5
W
Apollo
hobojobo24
Apollo
5
2
4
3.5
L
Amaterasu
kamku
Amaterasu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,062
Damage
11,461
28,927
Taken
34,507
10,923
Mitigated
14,121
11,548
Healing
7,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
2,386
1,600
0
335
8,419
2,360
0
3,010
5,409
0
14,568
W
2,444
1,797
0
3,000
6,663
2,114
0
58
6,605
0
29,329
W
3,216
1,124
0
2,128
6,050
3,765
182
765
5,285
16,365
0
L
0
0
0
390
2,164
363
0
0
2,164
11,657
0
W
Poseidon
FoogiWoo
Poseidon
4,522
1,388
0
2,641
4,035
1,541
108
240
3,795
51,091
0
W
Ao Kuang
4,967
1,443
0
1,665
6,261
1,710
0
0
6,261
22,942
0
L
4,651
1,190
0
2,965
6,133
1,707
0
1,885
4,248
0
35,713
L
2,445
637
0
2,083
9,456
7,046
0
2,549
6,907
12,504
0
W
Apollo
hobojobo24
Apollo
8,913
6,877
0
2,114
5,918
1,793
553
1,443
4,475
0
40,500
L
Amaterasu
kamku
Amaterasu
1,979
975
0
2,099
8,335
2,645
0
5,261
3,074
0
19,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,064
Gold Earned
26,545
292
Minions Killed
197
0
Camps Cleared
0
1,097,930
Distance Traveled
880,165
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,772
434
29
3
0
203,911
0
W
Mercury
5,894
536
54
5
0
249,166
0
W
Ymir
6,189
563
20
2
0
208,912
2
L
Raijin
4,355
396
31
3
0
68,297
0
W
Poseidon
7,891
717
109
10
0
234,678
3
W
Ao Kuang
6,735
612
48
4
0
205,672
0
L
Loki
6,783
617
78
7
0
240,082
0
L
Khepri
5,190
472
22
2
0
208,702
0
W
Apollo
6,355
578
61
6
0
199,502
0
L
Amaterasu
5,445
495
37
3
0
159,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role