Player Matchup

Nemesis
Nemesis
BakerSama
Nemesis
Level 105
God Stats
5W - 7L
1,630 SR
Queue Stats
150W - 184L
1,483 Elo+
Solo
Artio
Artio
Daddyjohnjr
Artio
Level 74
God Stats
12W - 7L
1,453 SR
Queue Stats
357W - 350L
1,527 Elo+
Solo
Vulcan
Vulcan
RagingAsian16
Vulcan
Level 136
God Stats
7W - 2L
1,707 SR
Queue Stats
363W - 356L
1,499 Elo+
Party 1
Heimdallr
Heimdallr
ViperRage17
Heimdallr
Level 121
God Stats
20W - 21L
1,524 SR
Queue Stats
371W - 337L
1,554 Elo+
Party 1
Gilgamesh
Gilgamesh
XComplexity115X
Gilgamesh
Level 109
God Stats
32W - 27L
1,634 SR
Queue Stats
332W - 314L
1,514 Elo+
Party 1
Team Averages
Level 109
1,589 SR
1,515 Elo+

VS

Team Averages
Level 107
1,503 SR
1,472 Elo+
Heimdallr
Heimdallr
CrushedUnicorn
Heimdallr
Level 61
God Stats
0W - 1L
1,322 SR
Queue Stats
10W - 18L
1,370 Elo+
Party 2
Bacchus
Bacchus
DjPaulyDJr
Bacchus
Level 104
God Stats
2W - 4L
1,611 SR
Queue Stats
171W - 164L
1,575 Elo+
Solo
Ratatoskr
Ratatoskr
NasLogic
Ratatoskr
Level 74
God Stats
11W - 23L
1,793 SR
Queue Stats
401W - 385L
1,449 Elo+
Party 2
Sun Wukong
Sun Wukong
Ruidien
Sun Wukong
Level 147
God Stats
2W - 3L
1,403 SR
Queue Stats
98W - 89L
1,486 Elo+
Solo
Sol
Sol
TheNotorious_23
Sol
Level 147
God Stats
11W - 16L
1,388 SR
Queue Stats
255W - 267L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BakerSama
Nemesis
9
1 / 0 / 3
5,660
515
3,627
5,266
1,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
2 / 0 / 5
5,549
504
2,034
5,226
2,725
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 1
6,132
557
4,923
3,292
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
ViperRage17
Heimdallr
11
4 / 1 / 3
6,553
596
6,650
5,428
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
XComplexity115X
Gilgamesh
11
2 / 0 / 1
6,315
574
3,739
4,347
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrushedUnicorn
Heimdallr
8
0 / 5 / 1
5,044
459
2,082
5,360
1,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
DjPaulyDJr
Bacchus
7
1 / 0 / 0
4,682
426
2,028
6,448
3,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
NasLogic
Ratatoskr
7
0 / 4 / 1
4,826
439
2,501
7,037
1,711
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Ruidien
Sun Wukong
9
0 / 2 / 0
4,989
454
1,756
6,985
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 0 / 0
5,660
515
3,194
5,040
1,685
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
10
Kills
2
2
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BakerSama
Nemesis
1
0
3
2.5
L
Heimdallr
CrushedUnicorn
Heimdallr
0
5
1
0.1
W
2
0
5
4.5
L
Bacchus
DjPaulyDJr
Bacchus
1
0
0
1
L
Ratatoskr
NasLogic
Ratatoskr
0
4
1
0.13
W
1
1
1
1.5
L
Sun Wukong
Ruidien
Sun Wukong
0
2
0
0
L
1
0
0
1
W
Heimdallr
ViperRage17
Heimdallr
4
1
3
5.5
W
Gilgamesh
XComplexity115X
Gilgamesh
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,973
Damage
11,561
23,559
Taken
30,870
10,585
Mitigated
10,832
5,923
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BakerSama
Nemesis
3,627
1,663
0
539
5,266
1,642
0
1,110
4,156
0
33,782
L
Heimdallr
CrushedUnicorn
Heimdallr
2,082
460
0
510
5,360
1,211
0
373
4,987
0
25,719
W
2,034
95
448
1,589
5,226
2,725
0
1,603
3,623
14,429
0
L
Bacchus
DjPaulyDJr
Bacchus
2,028
359
0
1,231
6,448
3,666
0
1,417
4,967
10,870
0
L
Ratatoskr
NasLogic
Ratatoskr
2,501
751
0
1,163
7,037
1,711
0
2,212
4,640
0
20,876
W
4,923
976
284
449
3,292
1,032
44
1,343
1,949
31,644
0
L
Sun Wukong
Ruidien
Sun Wukong
1,756
583
0
2,005
6,985
2,559
0
82
6,903
0
24,443
L
3,194
538
0
2,721
5,040
1,685
0
2,360
2,416
32,628
0
W
Heimdallr
ViperRage17
Heimdallr
6,650
2,909
0
1,984
5,428
2,166
4
1,166
4,262
0
39,562
W
Gilgamesh
XComplexity115X
Gilgamesh
3,739
1,547
0
630
4,347
3,020
820
0
4,347
0
36,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,209
Gold Earned
25,201
315
Minions Killed
223
0
Camps Cleared
0
1,114,615
Distance Traveled
1,078,476
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,660
515
64
6
0
253,810
1
L
Heimdallr
5,044
459
46
4
0
224,805
1
W
Artio
5,549
504
29
3
0
225,072
4
L
Bacchus
4,682
426
19
2
0
212,755
2
L
Ratatoskr
4,826
439
40
4
0
239,777
5
W
Vulcan
6,132
557
72
7
0
214,273
2
L
Sun Wukong
4,989
454
41
4
0
183,058
0
L
Sol
5,660
515
77
7
0
218,081
2
W
Heimdallr
6,553
596
77
7
0
220,065
2
W
Gilgamesh
6,315
574
73
7
0
201,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role