Player Matchup

Zeus
Zeus
BADDA6G6
Zeus
Level 27
God Stats
22W - 16L
1,496 SR
Queue Stats
52W - 75L
1,253 Elo+
Party 2
Anubis
Anubis
KoGin2038
Anubis
Level 13
God Stats
4W - 5L
1,500 SR
Queue Stats
83W - 91L
1,258 Elo+
Solo
Fafnir
Fafnir
StormeShard
Fafnir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 42L
1,275 Elo+
Solo
Erlang Shen
Erlang Shen
goldlionheartt
Erlang Shen
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ncjayroc
Danzaburou
Level 29
God Stats
51W - 47L
1,452 SR
Queue Stats
74W - 91L
1,282 Elo+
Party 2
Team Averages
Level 19
1,490 SR
1,314 Elo+

VS

Team Averages
Level 20
1,529 SR
1,435 Elo+
Izanami
Izanami
 
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Black Burn5564
Gilgamesh
Level 18
God Stats
18W - 19L
1,477 SR
Queue Stats
59W - 67L
1,357 Elo+
Party 1
Ra
Ra
Glencoboss
Ra
Level 14
God Stats
1W - 1L
1,463 SR
Queue Stats
16W - 14L
1,577 Elo+
Solo
Susano
Susano
Juicy0rangeO3
Susano
Level 22
God Stats
6W - 4L
1,703 SR
Queue Stats
35W - 35L
1,421 Elo+
Solo
Rama
Rama
yngSHINOBI
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 70L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
6 / 5 / 5
13,070
545
18,930
13,906
5,419
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
KoGin2038
Anubis
17
6 / 6 / 3
11,553
481
10,395
12,545
5,471
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
16
1 / 0 / 9
12,400
517
4,643
11,760
16,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
goldlionheartt
Erlang Shen
14
0 / 11 / 4
9,822
409
2,432
21,085
14,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
ncjayroc
Danzaburou
19
5 / 2 / 3
12,649
527
11,155
12,335
5,067
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 4 / 3
9,454
394
4,010
12,085
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Black Burn5564
Gilgamesh
2
0 / 0 / 0
6,269
261
0
0
0
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 7 / 5
10,322
430
7,676
20,569
11,909
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

18
9 / 6 / 4
11,799
492
13,433
20,350
8,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 1 / 4
10,738
447
7,407
8,886
3,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
18
Kills
21
24
Deaths
18
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
3
0.63
W
Zeus
6
5
5
1.7
L
Gilgamesh
Black Burn5564
Gilgamesh
0
0
0
0
L
4
7
5
0.93
L
9
6
4
1.83
W
Anubis
KoGin2038
Anubis
6
6
3
1.25
W
Fafnir
1
0
9
5.5
W
Erlang Shen
goldlionheartt
Erlang Shen
0
11
4
0.18
W
Danzaburou
ncjayroc
Danzaburou
5
2
3
3.25
L
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,555
Damage
32,526
71,631
Taken
61,890
47,459
Mitigated
28,267
10,263
Healing
10,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,010
2,314
0
3,385
12,085
4,364
2,278
4,510
7,575
0
46,209
W
Zeus
18,930
5,540
0
2,441
13,906
5,419
2,200
2,266
11,542
86,438
0
L
Gilgamesh
Black Burn5564
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
7,676
2,538
1,506
4,095
20,569
11,909
220
14,331
6,238
44,834
0
L
13,433
2,174
0
1,786
20,350
8,644
0
9,174
11,176
0
81,318
W
Anubis
KoGin2038
Anubis
10,395
909
0
1,430
12,545
5,471
1,094
1,325
11,192
66,979
0
W
Fafnir
4,643
1,003
0
2,015
11,760
16,996
495
2,434
9,194
25,558
0
W
Erlang Shen
goldlionheartt
Erlang Shen
2,432
1,347
0
1,963
21,085
14,506
1,384
73
21,012
0
50,804
W
Danzaburou
ncjayroc
Danzaburou
11,155
5,816
0
2,414
12,335
5,067
4,098
1,268
11,015
0
97,417
L
7,407
5,458
0
0
8,886
3,350
2,168
5,953
2,933
0
50,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,494
Gold Earned
48,582
512
Minions Killed
405
0
Camps Cleared
0
2,031,867
Distance Traveled
1,535,201
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,454
394
97
4
0
338,732
3
W
Zeus
13,070
545
141
6
0
373,324
0
L
Gilgamesh
6,269
261
0
0
0
5,760
0
L
Ra
10,322
430
77
3
0
404,462
3
L
Susano
11,799
492
124
5
0
434,833
0
W
Anubis
11,553
481
113
5
0
346,557
0
W
Fafnir
12,400
517
29
1
0
450,557
2
W
Erlang Shen
9,822
409
81
3
0
442,055
0
W
Danzaburou
12,649
527
148
6
0
419,374
0
L
Rama
10,738
447
107
4
0
351,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role