Player Matchup

Khepri
Khepri
PJSIM01
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 89L
1,403 Elo+
Solo
Arachne
Arachne
SheMoansJosh_246
Arachne
Level 29
God Stats
35W - 33L
1,518 SR
Queue Stats
470W - 487L
1,368 Elo+
Party 2
Artemis
Artemis
Sloothbug
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,396 Elo+
Solo
Anubis
Anubis
Talented_YT
Anubis
Level 7
God Stats
10W - 10L
1,688 SR
Queue Stats
91W - 104L
1,388 Elo+
Party 2
Amaterasu
Amaterasu
Usympathetic_Xi
Amaterasu
Level 25
God Stats
13W - 8L
1,500 SR
Queue Stats
619W - 648L
1,374 Elo+
Party 2
Team Averages
Level 17
1,541 SR
1,386 Elo+

VS

Team Averages
Level 21
1,556 SR
1,331 Elo+
Neith
Neith
Fieryphoenix567
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,178 Elo+
Solo
He Bo
He Bo
REWTERMCCLINTOC
He Bo
Level 24
God Stats
17W - 29L
1,393 SR
Queue Stats
91W - 135L
1,281 Elo+
Party 1
Kukulkan
Kukulkan
WAZ ASH89
Kukulkan
Level 24
God Stats
11W - 17L
1,564 SR
Queue Stats
11W - 18L
1,481 Elo+
Party 1
Arachne
Arachne
WAZ Ginks88
Arachne
Level 29
God Stats
8W - 9L
1,756 SR
Queue Stats
89W - 112L
1,369 Elo+
Party 1
Thanatos
Thanatos
bkraushaar
Thanatos
Level 26
God Stats
16W - 14L
1,565 SR
Queue Stats
42W - 61L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
PJSIM01
Khepri
15
3 / 1 / 12
10,484
552
4,759
15,798
20,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 0 / 2
12,260
645
11,049
13,802
8,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Sloothbug
Artemis
16
8 / 1 / 8
10,837
570
16,060
7,472
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
1 / 5 / 4
9,623
506
3,305
9,866
4,688
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Usympathetic_Xi
Amaterasu
16
0 / 3 / 1
9,647
508
3,011
9,972
7,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 1
5,494
289
0
1,444
162
Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 1
9,253
487
11,097
11,125
4,700
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
WAZ ASH89
Kukulkan
14
1 / 4 / 1
8,439
444
6,053
8,116
2,255
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
WAZ Ginks88
Arachne
15
5 / 8 / 1
9,268
488
9,940
16,732
8,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
bkraushaar
Thanatos
12
1 / 8 / 1
7,724
407
3,524
16,445
7,986
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
24
Kills
9
10
Deaths
25
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Khepri
PJSIM01
Khepri
3
1
12
9
L
2
3
1
0.83
W
12
0
2
13
W
Artemis
Sloothbug
Artemis
8
1
8
12
W
Anubis
1
5
4
0.6
W
Amaterasu
Usympathetic_Xi
Amaterasu
0
3
1
0.17
L
Kukulkan
WAZ ASH89
Kukulkan
1
4
1
0.38
L
Arachne
WAZ Ginks88
Arachne
5
8
1
0.69
L
Thanatos
bkraushaar
Thanatos
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,184
Damage
30,614
56,910
Taken
53,862
44,534
Mitigated
23,577
17,596
Healing
14,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
1,444
162
0
1,065
379
0
891
W
Khepri
PJSIM01
Khepri
4,759
756
0
1,774
15,798
20,455
84
3,274
12,524
23,799
0
L
11,097
912
84
3,190
11,125
4,700
574
750
10,375
60,224
0
W
11,049
8,856
0
8,191
13,802
8,253
1,210
2,996
10,806
0
84,583
W
Artemis
Sloothbug
Artemis
16,060
10,267
627
3,038
7,472
3,493
4,257
1,597
5,875
0
71,878
W
Anubis
3,305
419
0
3,175
9,866
4,688
1,293
2,838
6,699
43,545
0
W
Amaterasu
Usympathetic_Xi
Amaterasu
3,011
859
0
791
9,972
7,645
1,147
6,506
3,466
0
43,383
L
Kukulkan
WAZ ASH89
Kukulkan
6,053
217
0
0
8,116
2,255
0
2,148
5,968
40,813
0
L
Arachne
WAZ Ginks88
Arachne
9,940
6,831
0
5,141
16,732
8,474
0
808
15,924
0
68,674
L
Thanatos
bkraushaar
Thanatos
3,524
1,531
28
5,678
16,445
7,986
0
3,293
13,152
276
32,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,851
Gold Earned
40,178
446
Minions Killed
329
0
Camps Cleared
0
1,804,209
Distance Traveled
1,354,752
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,494
289
1
0
0
45,497
0
W
Khepri
10,484
552
38
2
0
369,133
3
L
He Bo
9,253
487
99
5
0
341,852
0
W
Arachne
12,260
645
136
7
0
453,346
2
W
Artemis
10,837
570
94
5
0
328,999
3
W
Anubis
9,623
506
96
5
0
295,474
0
W
Amaterasu
9,647
508
82
4
0
357,257
0
L
Kukulkan
8,439
444
84
4
0
331,898
6
L
Arachne
9,268
488
96
5
0
344,400
2
L
Thanatos
7,724
407
49
3
0
291,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role