Player Matchup

Artio
Artio
DocCarlJR
Artio
Level 86
God Stats
2W - 0L
1,717 SR
Queue Stats
30W - 8L
1,752 Elo+
Party 1
Izanami
Izanami
EstebanPrime
Izanami
Level 24
God Stats
40W - 29L
1,646 SR
Queue Stats
270W - 276L
1,530 Elo+
Solo
Khepri
Khepri
SeanJohn3713
Khepri
Level 4
God Stats
5W - 1L
1,961 SR
Queue Stats
40W - 9L
1,908 Elo+
Party 1
Vulcan
Vulcan
ShowroomColby
Vulcan
Level 8
God Stats
11W - 0L
2,041 SR
Queue Stats
43W - 11L
1,908 Elo+
Party 1
Chaac
Chaac
TIMFRED1451
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,908 Elo+
Party 1
Team Averages
Level 28
1,773 SR
1,801 Elo+

VS

Team Averages
Level 20
1,603 SR
1,553 Elo+
Xbalanque
Xbalanque
IceGirl09
Xbalanque
Level 29
God Stats
7W - 4L
1,946 SR
Queue Stats
202W - 215L
1,541 Elo+
Solo
Cthulhu
Cthulhu
breadsticks420
Cthulhu
Level 17
God Stats
10W - 3L
1,791 SR
Queue Stats
46W - 37L
1,459 Elo+
Party 2
Ao Kuang
Ao Kuang
infinite723
Ao Kuang
Level 18
God Stats
1W - 1L
1,480 SR
Queue Stats
68W - 72L
1,771 Elo+
Solo
Yemoja
Yemoja
sezchuan
Yemoja
Level 21
God Stats
24W - 15L
1,567 SR
Queue Stats
71W - 52L
1,487 Elo+
Party 2
Medusa
Medusa
xXCup_Of_JoeXx
Medusa
Level 16
God Stats
0W - 2L
1,229 SR
Queue Stats
22W - 21L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DocCarlJR
Artio
17
2 / 0 / 14
10,415
947
7,226
11,168
16,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
EstebanPrime
Izanami
18
6 / 0 / 8
10,915
992
12,510
3,752
1,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
17
2 / 1 / 15
11,027
1,002
8,167
15,547
18,969
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 1 / 14
11,025
1,002
21,504
4,213
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 2 / 7
12,081
1,098
19,432
16,447
13,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

249

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IceGirl09
Xbalanque
16
1 / 5 / 2
10,023
911
15,648
20,925
7,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 2 / 3
9,625
875
8,290
15,248
18,332
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
infinite723
Ao Kuang
16
3 / 7 / 1
10,791
981
12,234
20,002
7,315
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
sezchuan
Yemoja
16
0 / 1 / 2
9,611
874
1,193
8,076
7,436
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
0 / 5 / 2
9,451
859
10,949
12,055
4,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
20
Kills
4
4
Deaths
20
58
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
DocCarlJR
Artio
2
0
14
9
W
Izanami
EstebanPrime
Izanami
6
0
8
10
L
Xbalanque
IceGirl09
Xbalanque
1
5
2
0.4
W
Khepri
2
1
15
9.5
W
2
1
14
9
W
8
2
7
5.75
L
0
2
3
0.75
L
Ao Kuang
infinite723
Ao Kuang
3
7
1
0.5
L
Yemoja
sezchuan
Yemoja
0
1
2
1
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,839
Damage
48,314
51,127
Taken
76,306
53,171
Mitigated
45,309
16,702
Healing
17,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
DocCarlJR
Artio
7,226
160
2,374
4,630
11,168
16,288
0
3,710
7,458
16,616
0
W
Izanami
EstebanPrime
Izanami
12,510
7,409
0
600
3,752
1,954
0
1,667
2,085
0
33,157
L
Xbalanque
IceGirl09
Xbalanque
15,648
9,774
0
3,442
20,925
7,508
0
9,990
10,935
0
56,221
W
Khepri
8,167
560
1,318
3,033
15,547
18,969
0
7,511
8,036
17,048
0
W
21,504
11,114
0
28
4,213
2,249
0
2,606
1,607
49,633
0
W
19,432
3,787
0
4,719
16,447
13,711
0
6,223
10,224
0
39,932
L
8,290
97
0
0
15,248
18,332
0
5,872
9,376
32,380
0
L
Ao Kuang
infinite723
Ao Kuang
12,234
3,194
0
3,665
20,002
7,315
0
9,925
10,077
29,350
0
L
Yemoja
sezchuan
Yemoja
1,193
361
7,892
2,239
8,076
7,436
0
5,423
2,653
7,535
0
L
10,949
4,464
0
435
12,055
4,718
0
5,687
6,368
0
24,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,463
Gold Earned
49,501
228
Minions Killed
220
3
Camps Cleared
7
1,107,313
Distance Traveled
1,037,182
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,415
947
16
1
0
230,085
1
W
Izanami
10,915
992
56
5
0
208,553
0
L
Xbalanque
10,023
911
89
8
2
193,611
0
W
Khepri
11,027
1,002
18
2
0
220,883
0
W
Vulcan
11,025
1,002
82
7
2
217,161
1
W
Chaac
12,081
1,098
56
5
1
230,631
0
L
Cthulhu
9,625
875
49
4
0
235,973
2
L
Ao Kuang
10,791
981
36
3
5
197,900
0
L
Yemoja
9,611
874
15
1
0
230,307
0
L
Medusa
9,451
859
31
3
0
179,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role