Player Matchup

Jing Wei
Jing Wei
AlexPer235
Jing Wei
Level 106
God Stats
1W - 1L
1,700 SR
Queue Stats
150W - 144L
1,483 Elo+
Party 1
Odin
Odin
Asylsis
Odin
Level 109
God Stats
0W - 3L
1,535 SR
Queue Stats
176W - 167L
1,507 Elo+
Party 3
Ne Zha
Ne Zha
PBAC0022
Ne Zha
Level 83
God Stats
5W - 3L
1,806 SR
Queue Stats
82W - 72L
1,551 Elo+
Party 1
Cabrakan
Cabrakan
SaItySan
Cabrakan
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,417 Elo+
Party 3
Merlin
Merlin
ZeNoAsphyx
Merlin
Level 106
God Stats
4W - 5L
1,431 SR
Queue Stats
195W - 174L
1,501 Elo+
Party 1
Team Averages
Level 87
1,595 SR
1,492 Elo+

VS

Team Averages
Level 124
1,492 SR
1,497 Elo+
Achilles
Achilles
Caranava47
Achilles
Level 147
God Stats
3W - 3L
1,293 SR
Queue Stats
437W - 397L
1,468 Elo+
Party 2
Vamana
Vamana
FlukeThighwalker
Vamana
Level 86
God Stats
9W - 6L
1,532 SR
Queue Stats
439W - 446L
1,550 Elo+
Solo
Chang'e
Chang'e
nero31dmc
Chang'e
Level 141
God Stats
63W - 64L
1,527 SR
Queue Stats
244W - 226L
1,462 Elo+
Party 2
Freya
Freya
vvv_ZODIAC77_vvv
Freya
Level 160
God Stats
11W - 9L
1,494 SR
Queue Stats
530W - 472L
1,461 Elo+
Party 2
Ratatoskr
Ratatoskr
ykDoc
Ratatoskr
Level 84
God Stats
4W - 2L
1,614 SR
Queue Stats
55W - 55L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlexPer235
Jing Wei
17
1 / 7 / 9
11,052
425
12,199
20,222
7,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Asylsis
Odin
17
0 / 8 / 2
10,965
422
11,362
26,337
18,572
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
PBAC0022
Ne Zha
17
8 / 13 / 3
11,762
452
16,172
25,422
9,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
SaItySan
Cabrakan
15
7 / 14 / 4
11,367
437
17,221
29,634
16,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
ZeNoAsphyx
Merlin
17
1 / 7 / 3
11,209
431
13,343
15,867
6,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Caranava47
Achilles
20
7 / 5 / 26
13,172
507
18,174
21,332
23,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
8 / 0 / 17
16,980
653
25,279
36,321
54,415
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
nero31dmc
Chang'e
20
9 / 3 / 13
14,150
544
17,365
16,747
6,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
11 / 4 / 11
14,265
549
20,424
21,114
8,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ratatoskr
ykDoc
Ratatoskr
20
13 / 5 / 11
15,270
587
15,151
21,376
11,593
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
126
17
Kills
48
49
Deaths
17
21
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AlexPer235
Jing Wei
1
7
9
0.79
L
Odin
Asylsis
Odin
0
8
2
0.13
W
Achilles
Caranava47
Achilles
7
5
26
4
W
8
0
17
16.5
L
Ne Zha
PBAC0022
Ne Zha
8
13
3
0.73
L
Cabrakan
SaItySan
Cabrakan
7
14
4
0.64
L
Merlin
ZeNoAsphyx
Merlin
1
7
3
0.36
W
Chang'e
nero31dmc
Chang'e
9
3
13
5.17
W
11
4
11
4.13
W
Ratatoskr
ykDoc
Ratatoskr
13
5
11
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,297
Damage
96,393
117,482
Taken
116,890
58,197
Mitigated
103,981
25,362
Healing
52,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AlexPer235
Jing Wei
12,199
6,270
0
4,708
20,222
7,693
804
7,974
12,075
0
74,238
L
Odin
Asylsis
Odin
11,362
2,598
128
6,926
26,337
18,572
0
10,734
15,477
1,209
70,088
W
Achilles
Caranava47
Achilles
18,174
3,025
0
3,800
21,332
23,508
1,067
8,589
12,743
0
50,697
W
25,279
7,683
0
19,212
36,321
54,415
1,745
8,308
28,013
19,334
91,021
L
Ne Zha
PBAC0022
Ne Zha
16,172
4,089
0
5,206
25,422
9,613
416
7,914
17,218
0
66,289
L
Cabrakan
SaItySan
Cabrakan
17,221
2,187
329
5,779
29,634
16,317
0
11,841
17,470
54,056
0
L
Merlin
ZeNoAsphyx
Merlin
13,343
319
0
2,286
15,867
6,002
214
5,572
10,129
74,705
0
W
Chang'e
nero31dmc
Chang'e
17,365
1,168
7,757
8,116
16,747
6,157
1,808
4,388
12,359
81,074
0
W
20,424
7,441
0
13,081
21,114
8,308
3,127
5,495
15,619
117,418
0
W
Ratatoskr
ykDoc
Ratatoskr
15,151
4,082
0
625
21,376
11,593
1,514
4,855
16,521
0
127,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,355
Gold Earned
73,837
533
Minions Killed
709
0
Camps Cleared
0
2,003,071
Distance Traveled
2,486,800
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,052
425
126
5
0
454,367
1
L
Odin
10,965
422
128
5
0
451,604
2
W
Achilles
13,172
507
62
2
0
512,295
0
W
Vamana
16,980
653
190
7
0
500,323
2
L
Ne Zha
11,762
452
94
4
0
402,509
0
L
Cabrakan
11,367
437
51
2
0
369,751
0
L
Merlin
11,209
431
134
5
0
324,840
3
W
Chang'e
14,150
544
140
5
0
504,527
0
W
Freya
14,265
549
153
6
0
416,507
0
W
Ratatoskr
15,270
587
164
6
0
553,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role