Player Matchup

Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
KaminariKing886
Arachne
Level 29
God Stats
10W - 9L
1,681 SR
Queue Stats
51W - 57L
1,458 Elo+
Party 2
Sun Wukong
Sun Wukong
Kyoryujira
Sun Wukong
Level 29
God Stats
27W - 26L
1,652 SR
Queue Stats
36W - 40L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
NinebitHound
Cthulhu
Level 14
God Stats
10W - 2L
1,688 SR
Queue Stats
13W - 9L
1,559 Elo+
Party 2
Gilgamesh
Gilgamesh
XNot_ShadowX
Gilgamesh
Level 28
God Stats
28W - 19L
1,540 SR
Queue Stats
42W - 48L
1,417 Elo+
Party 2
Team Averages
Level 26
1,612 SR
1,480 Elo+

VS

Team Averages
Level 15
1,297 SR
1,386 Elo+
Merlin
Merlin
Bareci
Merlin
Level 29
God Stats
41W - 55L
1,475 SR
Queue Stats
123W - 171L
1,382 Elo+
Solo
Sobek
Sobek
DioSama169
Sobek
Level 16
God Stats
3W - 9L
1,065 SR
Queue Stats
323W - 386L
1,384 Elo+
Solo
Izanami
Izanami
Haku704
Izanami
Level 20
God Stats
20W - 18L
1,498 SR
Queue Stats
109W - 113L
1,444 Elo+
Solo
Thanatos
Thanatos
tulonsito12
Thanatos
Level 6
God Stats
0W - 3L
1,138 SR
Queue Stats
1W - 3L
1,313 Elo+
Party 1
Kukulkan
Kukulkan
tusu304
Kukulkan
Level 4
God Stats
0W - 2L
1,310 SR
Queue Stats
1W - 3L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
14 / 0 / 7
9,084
649
8,470
7,797
4,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
10 / 0 / 5
8,472
605
6,508
8,062
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Kyoryujira
Sun Wukong
15
3 / 0 / 1
8,788
628
1,664
5,616
2,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
NinebitHound
Cthulhu
10
1 / 2 / 8
7,413
530
3,432
6,784
3,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
XNot_ShadowX
Gilgamesh
11
1 / 0 / 4
7,015
501
3,329
6,034
2,028
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bareci
Merlin
7
0 / 2 / 0
5,032
359
1,181
2,308
521
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
4
0 / 3 / 1
4,494
321
946
4,188
1,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Haku704
Izanami
9
1 / 5 / 0
5,998
428
1,292
10,083
2,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
tulonsito12
Thanatos
7
0 / 10 / 1
4,780
341
2,756
8,108
1,804
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
tusu304
Kukulkan
9
1 / 9 / 0
5,415
387
4,749
7,558
1,673
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
29
Kills
2
2
Deaths
29
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
14
0
7
17.5
L
Merlin
Bareci
Merlin
0
2
0
0
L
Sobek
0
3
1
0.17
L
Izanami
Haku704
Izanami
1
5
0
0.2
W
10
0
5
12.5
W
Sun Wukong
Kyoryujira
Sun Wukong
3
0
1
3.5
W
Cthulhu
NinebitHound
Cthulhu
1
2
8
2.5
W
Gilgamesh
XNot_ShadowX
Gilgamesh
1
0
4
3
L
Thanatos
tulonsito12
Thanatos
0
10
1
0.05
L
Kukulkan
tusu304
Kukulkan
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,403
Damage
10,924
34,293
Taken
32,245
14,342
Mitigated
8,020
12,933
Healing
5,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,470
963
114
4,180
7,797
4,035
2,288
2,860
4,937
41,652
0
L
Merlin
Bareci
Merlin
1,181
202
0
0
2,308
521
232
72
2,236
15,820
0
L
Sobek
946
159
0
819
4,188
1,256
0
1,459
2,729
5,201
0
L
Izanami
Haku704
Izanami
1,292
996
0
3,293
10,083
2,766
0
2,199
7,884
0
32,604
W
6,508
5,166
0
1,722
8,062
2,601
709
2,202
5,860
0
36,134
W
Sun Wukong
Kyoryujira
Sun Wukong
1,664
395
0
2,664
5,616
2,579
1,811
538
5,078
0
52,719
W
Cthulhu
NinebitHound
Cthulhu
3,432
402
0
1,162
6,784
3,099
439
534
6,250
15,832
0
W
Gilgamesh
XNot_ShadowX
Gilgamesh
3,329
1,275
0
3,091
6,034
2,028
871
742
5,292
0
20,485
L
Thanatos
tulonsito12
Thanatos
2,756
848
0
1,368
8,108
1,804
69
4,656
3,452
0
9,615
L
Kukulkan
tusu304
Kukulkan
4,749
825
0
0
7,558
1,673
88
3,516
4,042
20,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,772
Gold Earned
25,719
332
Minions Killed
156
0
Camps Cleared
0
1,370,964
Distance Traveled
857,765
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,084
649
76
5
0
240,322
2
L
Merlin
5,032
359
33
2
0
125,709
2
L
Sobek
4,494
321
8
1
0
110,757
0
L
Izanami
5,998
428
63
5
0
222,045
2
W
Arachne
8,472
605
65
5
0
270,107
0
W
Sun Wukong
8,788
628
121
9
0
286,592
0
W
Cthulhu
7,413
530
36
3
0
292,677
0
W
Gilgamesh
7,015
501
34
2
0
281,266
0
L
Thanatos
4,780
341
15
1
0
206,919
0
L
Kukulkan
5,415
387
37
3
0
192,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role