Player Matchup

Kuzenbo
Kuzenbo
BonesMcgee
Kuzenbo
Level 16
God Stats
0W - 4L
1,216 SR
Queue Stats
9W - 9L
1,449 Elo+
Party 2
Osiris
Osiris
WinterMage42
Osiris
Level 39
God Stats
0W - 1L
1,504 SR
Queue Stats
16W - 14L
1,476 Elo+
Party 2
Susano
Susano
mortemx
Susano
Level 9
God Stats
4W - 5L
1,603 SR
Queue Stats
7W - 8L
1,419 Elo+
Party 2
Team Averages
Level 21
1,441 SR
1,448 Elo+

VS

Team Averages
Level 100
1,449 SR
1,473 Elo+
Morgan Le Fay
Morgan Le Fay
Dotw29
Morgan Le Fay
Level 69
God Stats
23W - 36L
1,420 SR
Queue Stats
93W - 164L
1,310 Elo+
Party 1
Achilles
Achilles
KnightOcelot
Achilles
Level 147
God Stats
2W - 0L
1,447 SR
Queue Stats
12W - 20L
1,488 Elo+
Party 1
Heimdallr
Heimdallr
ValkyrPathOfPain
Heimdallr
Level 85
God Stats
2W - 2L
1,479 SR
Queue Stats
26W - 31L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BonesMcgee
Kuzenbo
14
2 / 1 / 1
10,559
621
9,933
17,741
25,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
13
1 / 4 / 1
9,574
563
9,604
13,863
12,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
mortemx
Susano
12
0 / 4 / 2
8,853
521
6,242
11,406
4,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dotw29
Morgan Le Fay
15
3 / 2 / 4
10,365
610
10,849
8,757
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
KnightOcelot
Achilles
15
4 / 0 / 5
10,880
640
8,577
14,145
16,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
16
2 / 1 / 6
10,687
629
14,596
9,595
3,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
9
9
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BonesMcgee
Kuzenbo
2
1
1
2.5
W
Morgan Le Fay
Dotw29
Morgan Le Fay
3
2
4
2.5
W
Achilles
KnightOcelot
Achilles
4
0
5
6.5
W
Heimdallr
2
1
6
5
L
Osiris
1
4
1
0.38
L
Susano
mortemx
Susano
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,779
Damage
34,022
43,010
Taken
32,497
43,236
Mitigated
23,349
3,763
Healing
6,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BonesMcgee
Kuzenbo
9,933
3,340
0
2,726
17,741
25,718
0
3,317
13,656
20,165
0
W
Morgan Le Fay
Dotw29
Morgan Le Fay
10,849
177
0
651
8,757
3,532
0
2,915
5,842
32,278
0
W
Achilles
KnightOcelot
Achilles
8,577
2,470
0
2,886
14,145
16,107
96
2,967
11,178
0
31,361
W
Heimdallr
14,596
6,595
0
2,751
9,595
3,710
1,807
4,051
5,544
0
72,473
L
Osiris
9,604
2,613
0
807
13,863
12,916
0
3,431
10,001
0
36,839
L
Susano
mortemx
Susano
6,242
298
0
230
11,406
4,602
0
3,264
7,875
0
28,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,986
Gold Earned
31,932
133
Minions Killed
215
0
Camps Cleared
0
955,827
Distance Traveled
926,548
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,559
621
15
1
0
328,889
1
W
Morgan Le Fay
10,365
610
53
3
0
314,118
4
W
Achilles
10,880
640
34
2
0
322,263
3
W
Heimdallr
10,687
629
128
8
0
290,167
3
L
Osiris
9,574
563
61
4
0
316,843
2
L
Susano
8,853
521
57
3
0
310,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role