Player Matchup

Hel
Hel
 
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Cyp23s
Anhur
Level 59
God Stats
7W - 12L
1,172 SR
Queue Stats
171W - 211L
1,375 Elo+
Party 1
Mercury
Mercury
OtebTheGreat
Mercury
Level 117
God Stats
38W - 32L
1,511 SR
Queue Stats
417W - 426L
1,449 Elo+
Solo
Skadi
Skadi
goldenrod76
Skadi
Level 123
God Stats
26W - 31L
1,471 SR
Queue Stats
1,601W - 1,719L
1,529 Elo+
Party 1
Chaac
Chaac
nethalios
Chaac
Level 51
God Stats
16W - 6L
1,661 SR
Queue Stats
36W - 37L
1,456 Elo+
Solo
Team Averages
Level 94
1,463 SR
1,462 Elo+

VS

Team Averages
Level 114
1,425 SR
1,467 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
HUITZILAZUL2328
Hercules
Level 86
God Stats
58W - 68L
1,457 SR
Queue Stats
178W - 161L
1,439 Elo+
Solo
Jormungandr
Jormungandr
HeyYouGuuuys210
Jormungandr
Level 110
God Stats
0W - 2L
1,234 SR
Queue Stats
336W - 372L
1,416 Elo+
Solo
Vulcan
Vulcan
SadistiSami
Vulcan
Level 117
God Stats
14W - 18L
1,477 SR
Queue Stats
896W - 945L
1,472 Elo+
Solo
Chernobog
Chernobog
nonchalantn8
Chernobog
Level 100
God Stats
3W - 4L
1,457 SR
Queue Stats
176W - 190L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
4 / 1 / 9
10,374
1,037
13,497
9,525
3,432
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
Cyp23s
Anhur
16
1 / 2 / 5
9,181
918
2,471
8,206
2,978
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
OtebTheGreat
Mercury
17
5 / 0 / 9
10,883
1,088
13,773
7,149
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 0 / 9
10,593
1,059
10,187
6,176
2,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
nethalios
Chaac
17
2 / 2 / 12
10,332
1,033
13,570
11,830
10,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

253

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 2 / 3
9,037
904
11,656
6,701
2,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
16
0 / 1 / 4
8,936
894
2,616
12,826
16,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
HeyYouGuuuys210
Jormungandr
16
1 / 3 / 4
9,244
924
7,978
13,262
16,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
16
2 / 7 / 2
9,822
982
9,635
13,568
5,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
nonchalantn8
Chernobog
15
1 / 4 / 4
9,140
914
7,133
10,482
5,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
17
Kills
5
5
Deaths
17
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
9
8.5
L
Nu Wa
 
Nu Wa
1
2
3
1.25
W
Anhur
Cyp23s
Anhur
1
2
5
1.75
L
Hercules
0
1
4
2
L
Jormungandr
HeyYouGuuuys210
Jormungandr
1
3
4
1
W
Mercury
OtebTheGreat
Mercury
5
0
9
9.5
L
Vulcan
2
7
2
0.43
W
5
0
9
9.5
W
Chaac
nethalios
Chaac
2
2
12
4
L
Chernobog
nonchalantn8
Chernobog
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,498
Damage
39,018
42,886
Taken
56,839
22,130
Mitigated
46,307
20,639
Healing
5,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,497
670
9,040
6,018
9,525
3,432
0
7,052
2,473
38,281
0
L
Nu Wa
 
Nu Wa
11,656
2,872
0
200
6,701
2,314
0
1,529
5,038
27,004
0
W
Anhur
Cyp23s
Anhur
2,471
1,237
0
522
8,206
2,978
0
5,215
2,991
0
12,156
L
Hercules
2,616
1,039
185
4,087
12,826
16,819
0
3,753
8,671
0
14,674
L
Jormungandr
HeyYouGuuuys210
Jormungandr
7,978
1,582
0
0
13,262
16,655
0
2,887
9,971
22,781
0
W
Mercury
OtebTheGreat
Mercury
13,773
10,208
0
134
7,149
3,013
0
4,354
2,795
0
26,673
L
Vulcan
9,635
3,604
0
682
13,568
5,261
0
3,373
9,878
34,224
0
W
10,187
4,274
66
1,566
6,176
2,054
0
4,827
1,349
0
36,092
W
Chaac
nethalios
Chaac
13,570
1,130
0
3,293
11,830
10,653
0
7,821
4,009
0
45,024
L
Chernobog
nonchalantn8
Chernobog
7,133
4,320
0
0
10,482
5,258
0
1,955
8,263
0
28,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,363
Gold Earned
46,179
240
Minions Killed
208
8
Camps Cleared
7
1,065,831
Distance Traveled
957,515
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,374
1,037
73
7
1
221,572
1
L
Nu Wa
9,037
904
49
5
2
198,424
0
W
Anhur
9,181
918
26
3
0
182,446
0
L
Hercules
8,936
894
23
2
0
211,450
1
L
Jormungandr
9,244
924
19
2
0
181,769
0
W
Mercury
10,883
1,088
24
2
5
256,227
0
L
Vulcan
9,822
982
65
7
4
210,399
0
W
Skadi
10,593
1,059
60
6
0
195,228
1
W
Chaac
10,332
1,033
57
6
2
210,358
0
L
Chernobog
9,140
914
52
5
1
155,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role