Player Matchup

Jing Wei
Jing Wei
D-hornet14
Jing Wei
Level 67
God Stats
3W - 2L
1,262 SR
Queue Stats
12W - 24L
1,143 Elo+
Party 3
Arachne
Arachne
DemiGodSpak
Arachne
Level 27
God Stats
6W - 4L
1,709 SR
Queue Stats
203W - 269L
1,275 Elo+
Party 1
King Arthur
King Arthur
GroomingGems
King Arthur
Level 43
God Stats
21W - 33L
1,327 SR
Queue Stats
251W - 321L
1,269 Elo+
Party 1
Ymir
Ymir
Jesus4Crack
Ymir
Level 37
God Stats
11W - 12L
1,335 SR
Queue Stats
17W - 25L
1,269 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Playboii Harti
Morgan Le Fay
Level 41
God Stats
21W - 24L
1,378 SR
Queue Stats
267W - 333L
1,281 Elo+
Party 1
Team Averages
Level 43
1,402 SR
1,247 Elo+

VS

Team Averages
Level 50
1,378 SR
1,232 Elo+
Fenrir
Fenrir
Ninja Pro 20885
Fenrir
Level 38
God Stats
3W - 3L
1,697 SR
Queue Stats
51W - 101L
1,235 Elo+
Solo
Ares
Ares
Scarletthood1438
Ares
Level 86
God Stats
1W - 1L
1,283 SR
Queue Stats
44W - 79L
1,269 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Vaner-El
Morgan Le Fay
Level 62
God Stats
4W - 5L
1,407 SR
Queue Stats
22W - 45L
1,234 Elo+
Party 2
Thanatos
Thanatos
VotableAutumn89
Thanatos
Level 25
God Stats
2W - 8L
1,248 SR
Queue Stats
5W - 13L
1,223 Elo+
Party 2
Tyr
Tyr
mayhem7803
Tyr
Level 41
God Stats
0W - 2L
1,253 SR
Queue Stats
12W - 34L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
D-hornet14
Jing Wei
17
7 / 2 / 5
10,317
491
11,444
11,201
4,585
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arachne
DemiGodSpak
Arachne
16
4 / 1 / 7
9,905
472
6,796
14,591
5,599
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
GroomingGems
King Arthur
17
5 / 0 / 4
11,095
528
13,672
18,662
18,722
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 1 / 7
10,472
499
5,376
13,588
14,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Playboii Harti
Morgan Le Fay
18
7 / 1 / 6
10,780
513
15,933
10,692
4,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,623
411
1,207
11,331
4,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 4 / 2
8,396
400
3,263
12,203
11,974
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Vaner-El
Morgan Le Fay
15
2 / 3 / 3
9,532
454
12,524
13,184
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
14
2 / 5 / 3
8,798
419
8,745
18,167
6,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 8 / 0
8,742
416
7,973
20,701
16,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
24
Kills
5
5
Deaths
26
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
D-hornet14
Jing Wei
7
2
5
4.75
W
Arachne
DemiGodSpak
Arachne
4
1
7
7.5
W
King Arthur
GroomingGems
King Arthur
5
0
4
7
W
1
1
7
4.5
L
0
6
0
0
W
Morgan Le Fay
Playboii Harti
Morgan Le Fay
7
1
6
10
L
0
4
2
0.25
L
Morgan Le Fay
Vaner-El
Morgan Le Fay
2
3
3
1.17
L
Thanatos
2
5
3
0.7
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,221
Damage
33,712
68,734
Taken
75,586
48,567
Mitigated
44,877
22,635
Healing
21,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
D-hornet14
Jing Wei
11,444
9,536
0
4,544
11,201
4,585
2,511
4,222
6,979
0
56,614
W
Arachne
DemiGodSpak
Arachne
6,796
4,233
0
5,799
14,591
5,599
714
1,892
12,699
0
60,427
W
King Arthur
GroomingGems
King Arthur
13,672
1,417
0
5,752
18,662
18,722
850
1,878
16,784
70
68,388
W
5,376
489
545
1,419
13,588
14,974
474
5,908
7,680
34,510
0
L
1,207
294
47
876
11,331
4,614
409
3,610
7,578
0
38,141
W
Morgan Le Fay
Playboii Harti
Morgan Le Fay
15,933
1,550
0
4,576
10,692
4,687
1,076
2,079
8,613
79,495
0
L
3,263
101
75
30
12,203
11,974
356
3,894
8,277
30,771
0
L
Morgan Le Fay
Vaner-El
Morgan Le Fay
12,524
511
376
4,215
13,184
4,961
585
6,775
6,107
63,205
0
L
Thanatos
8,745
1,994
0
10,997
18,167
6,866
1,013
3,105
14,830
0
40,854
L
7,973
1,577
0
4,826
20,701
16,462
65
3,479
17,095
240
46,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,569
Gold Earned
44,091
451
Minions Killed
375
0
Camps Cleared
0
1,988,513
Distance Traveled
1,913,322
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,317
491
87
4
0
389,286
5
W
Arachne
9,905
472
98
5
0
433,817
0
W
King Arthur
11,095
528
113
5
0
408,065
0
W
Ymir
10,472
499
48
2
0
391,173
3
L
Fenrir
8,623
411
71
3
0
331,951
2
W
Morgan Le Fay
10,780
513
105
5
0
366,172
0
L
Ares
8,396
400
30
1
0
380,861
0
L
Morgan Le Fay
9,532
454
119
6
0
408,078
4
L
Thanatos
8,798
419
75
4
0
396,808
1
L
Tyr
8,742
416
80
4
0
395,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role