Player Matchup

Osiris
Osiris
BabushkaYuuga
Osiris
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 22L
1,552 Elo+
Solo
Khepri
Khepri
CrepetheWaffle
Khepri
Level 13
God Stats
2W - 1L
1,731 SR
Queue Stats
16W - 16L
1,448 Elo+
Solo
Cernunnos
Cernunnos
ESCΑNΦR
Cernunnos
Level 4
God Stats
8W - 5L
1,500 SR
Queue Stats
111W - 128L
1,801 Elo+
Solo
Guan Yu
Guan Yu
NoSupportForMe
Guan Yu
Level 29
God Stats
1W - 1L
1,282 SR
Queue Stats
148W - 153L
1,627 Elo+
Solo
Nu Wa
Nu Wa
xAutumnReign
Nu Wa
Level 17
God Stats
8W - 7L
1,579 SR
Queue Stats
120W - 139L
1,545 Elo+
Solo
Team Averages
Level 14
1,519 SR
1,595 Elo+

VS

Team Averages
Level 17
1,560 SR
1,587 Elo+
Olorun
Olorun
 
Olorun
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Earr
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,754 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rause1
Tsukuyomi
Level 19
God Stats
7W - 6L
1,685 SR
Queue Stats
186W - 189L
1,549 Elo+
Solo
Sobek
Sobek
SparkaYeti
Sobek
Level 28
God Stats
5W - 6L
1,614 SR
Queue Stats
57W - 48L
1,592 Elo+
Solo
Achilles
Achilles
tetsback
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
6,672
607
4,850
7,385
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 3 / 2
5,515
501
1,905
7,686
3,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
ESCΑNΦR
Cernunnos
9
1 / 2 / 3
5,576
507
7,112
5,648
1,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 0 / 1
7,023
638
7,334
8,023
4,402
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 1 / 5
6,835
621
7,061
3,566
880
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
2 / 2 / 3
5,179
471
6,755
6,406
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Earr
Anubis
11
2 / 2 / 0
6,392
581
4,493
7,780
3,103
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Rause1
Tsukuyomi
9
1 / 1 / 2
5,454
496
1,706
6,836
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
8
2 / 2 / 2
5,508
501
2,379
7,286
2,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
tetsback
Achilles
7
0 / 4 / 1
4,797
436
5,206
11,567
6,352

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
11
Kills
7
7
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
2
3
1.75
W
5
1
1
5.5
W
1
3
2
0.67
W
Cernunnos
ESCΑNΦR
Cernunnos
1
2
3
1.25
L
Anubis
Earr
Anubis
2
2
0
1
W
3
0
1
3.5
L
Tsukuyomi
Rause1
Tsukuyomi
1
1
2
2
L
Sobek
2
2
2
1.5
L
Achilles
tetsback
Achilles
0
4
1
0.13
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,262
Damage
20,539
32,308
Taken
39,875
14,305
Mitigated
14,943
9,911
Healing
13,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,755
3,644
483
2,410
6,406
1,076
0
741
5,657
24,651
0
W
4,850
1,716
0
2,068
7,385
3,789
0
2,683
4,626
0
37,767
W
1,905
90
0
722
7,686
3,517
0
4,811
2,766
14,721
0
W
Cernunnos
ESCΑNΦR
Cernunnos
7,112
4,378
0
2,898
5,648
1,717
0
2,677
2,884
0
30,016
L
Anubis
Earr
Anubis
4,493
204
0
4,120
7,780
3,103
0
3,951
3,535
42,204
0
W
7,334
809
39
3,684
8,023
4,402
0
1,813
6,210
0
43,620
L
Tsukuyomi
Rause1
Tsukuyomi
1,706
664
0
2,641
6,836
1,776
0
1,212
5,606
0
27,574
L
Sobek
2,379
494
0
1,094
7,286
2,636
0
1,107
6,094
8,229
0
L
Achilles
tetsback
Achilles
5,206
2,132
0
3,030
11,567
6,352
0
1,494
10,017
0
19,998
W
7,061
2,375
0
500
3,566
880
56
1,371
2,195
40,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,621
Gold Earned
27,330
341
Minions Killed
236
0
Camps Cleared
0
1,032,454
Distance Traveled
1,011,839
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,179
471
40
4
0
201,602
1
W
Osiris
6,672
607
80
7
0
250,300
7
W
Khepri
5,515
501
10
1
0
200,494
1
W
Cernunnos
5,576
507
55
5
0
164,216
2
L
Anubis
6,392
581
93
8
0
203,794
4
W
Guan Yu
7,023
638
100
9
0
223,551
2
L
Tsukuyomi
5,454
496
59
5
0
237,251
0
L
Sobek
5,508
501
11
1
0
203,996
2
L
Achilles
4,797
436
33
3
0
165,196
0
W
Nu Wa
6,835
621
96
9
0
193,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role