Player Matchup

Scylla
Scylla
Deadspaceklng
Scylla
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 299L
1,483 Elo+
Party 2
Artemis
Artemis
Glennoreilly552
Artemis
Level 63
God Stats
73W - 41L
1,645 SR
Queue Stats
149W - 152L
1,413 Elo+
Party 2
Bacchus
Bacchus
MajikkuMaximus
Bacchus
Level 40
God Stats
132W - 110L
1,522 SR
Queue Stats
147W - 137L
1,469 Elo+
Party 2
Awilix
Awilix
TTV-Dom1Eaton
Awilix
Level 120
God Stats
197W - 178L
1,525 SR
Queue Stats
452W - 482L
1,483 Elo+
Party 2
Neith
Neith
sSs-TROJAN-III
Neith
Level 56
God Stats
21W - 13L
1,604 SR
Queue Stats
139W - 141L
1,459 Elo+
Party 2
Team Averages
Level 84
1,559 SR
1,461 Elo+

VS

Team Averages
Level 91
1,632 SR
1,483 Elo+
Ymir
Ymir
CallamTheBarber
Ymir
Level 36
God Stats
7W - 10L
1,735 SR
Queue Stats
118W - 127L
1,454 Elo+
Solo
Vamana
Vamana
Danikillpro1957
Vamana
Level 99
God Stats
18W - 19L
1,545 SR
Queue Stats
651W - 662L
1,410 Elo+
Party 3
Scylla
Scylla
MostoX Red
Scylla
Level 154
God Stats
11W - 7L
1,628 SR
Queue Stats
399W - 366L
1,398 Elo+
Party 3
Susano
Susano
Shamenn-
Susano
Level 46
God Stats
8W - 3L
1,751 SR
Queue Stats
239W - 149L
1,573 Elo+
Party 1
Chronos
Chronos
qlq460
Chronos
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
349W - 305L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
7,036
541
4,897
4,902
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 3 / 3
7,579
583
8,200
9,000
2,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 2
6,573
506
3,548
6,889
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 1 / 5
8,760
674
13,034
10,694
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 0 / 2
6,938
534
3,718
4,780
1,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,953
458
1,355
10,165
5,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 2
6,444
496
4,154
11,946
7,758
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
MostoX Red
Scylla
10
0 / 5 / 1
5,844
450
2,395
7,600
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Shamenn-
Susano
12
4 / 4 / 1
7,120
548
6,747
9,031
2,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
qlq460
Chronos
11
1 / 2 / 0
6,689
515
3,517
7,422
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
16
Kills
5
5
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
0
3
2
0.33
W
1
1
4
3
W
4
3
3
1.83
W
2
0
2
3
L
Scylla
MostoX Red
Scylla
0
5
1
0.1
L
Susano
Shamenn-
Susano
4
4
1
1.13
W
7
1
5
9.5
L
Chronos
qlq460
Chronos
1
2
0
0.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,397
Damage
18,168
36,265
Taken
46,164
15,746
Mitigated
20,346
14,010
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,355
494
0
710
10,165
5,206
0
3,080
7,085
15,506
0
L
4,154
963
0
3,800
11,946
7,758
0
1,779
10,167
5,278
30,418
W
4,897
154
0
1,236
4,902
1,415
0
1,005
3,897
41,133
0
W
8,200
3,304
0
2,704
9,000
2,474
663
488
8,512
0
37,473
W
3,548
302
63
2,940
6,889
6,503
54
2,536
4,353
16,706
0
L
Scylla
MostoX Red
Scylla
2,395
354
0
760
7,600
1,737
0
2,084
5,516
28,526
0
L
Susano
Shamenn-
Susano
6,747
1,299
0
0
9,031
2,983
0
227
8,804
0
41,570
W
13,034
4,744
0
3,730
10,694
3,883
0
2,100
8,594
0
58,979
L
Chronos
qlq460
Chronos
3,517
1,064
0
2,078
7,422
2,662
0
1,275
6,147
32,058
5,297
W
3,718
1,107
0
3,337
4,780
1,471
0
1,825
2,955
0
44,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,886
Gold Earned
32,050
371
Minions Killed
307
0
Camps Cleared
0
1,270,573
Distance Traveled
1,219,089
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,953
458
22
2
0
240,217
0
L
Vamana
6,444
496
60
5
0
237,374
3
W
Scylla
7,036
541
73
6
0
267,028
1
W
Artemis
7,579
583
59
5
0
224,800
3
W
Bacchus
6,573
506
28
2
0
262,618
2
L
Scylla
5,844
450
67
5
0
242,300
4
L
Susano
7,120
548
86
7
0
271,985
3
W
Awilix
8,760
674
120
9
0
291,075
2
L
Chronos
6,689
515
72
6
0
227,213
4
W
Neith
6,938
534
91
7
0
225,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role