Player Matchup

Tiamat
Tiamat
ALiteralTree
Tiamat
Level 87
God Stats
22W - 14L
1,523 SR
Queue Stats
100W - 86L
1,529 Elo+
Solo
Ah Puch
Ah Puch
Cloaked_-_sniper
Ah Puch
Level 112
God Stats
2W - 2L
1,501 SR
Queue Stats
134W - 124L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
Hercules_DB_
Cthulhu
Level 88
God Stats
36W - 12L
1,675 SR
Queue Stats
86W - 90L
1,486 Elo+
Party 2
Thanatos
Thanatos
Its ProIific
Thanatos
Level 75
God Stats
12W - 14L
1,589 SR
Queue Stats
173W - 171L
1,445 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
sinister-fido17
Ah Muzen Cab
Level 78
God Stats
24W - 13L
1,653 SR
Queue Stats
451W - 428L
1,473 Elo+
Solo
Team Averages
Level 88
1,588 SR
1,488 Elo+

VS

Team Averages
Level 125
1,590 SR
1,470 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
GreyBeard179
Da Ji
Level 158
God Stats
15W - 18L
1,533 SR
Queue Stats
802W - 773L
1,494 Elo+
Party 3
Gilgamesh
Gilgamesh
MagmaDurgen
Gilgamesh
Level 122
God Stats
3W - 1L
1,849 SR
Queue Stats
41W - 38L
1,520 Elo+
Party 3
Athena
Athena
RueWitch
Athena
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,372 Elo+
Party 1
Poseidon
Poseidon
squirrelxwhisper
Poseidon
Level 155
God Stats
6W - 5L
1,566 SR
Queue Stats
799W - 741L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 2 / 0
8,124
542
4,763
9,048
10,207
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 1 / 3
8,654
577
5,148
5,279
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Hercules_DB_
Cthulhu
14
5 / 2 / 5
7,840
523
4,428
9,617
7,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Its ProIific
Thanatos
14
7 / 1 / 3
8,911
594
6,840
9,933
3,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
sinister-fido17
Ah Muzen Cab
14
4 / 2 / 8
8,251
550
11,271
10,326
3,321
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 6 / 2
7,807
520
5,353
10,419
2,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 2 / 1
6,746
450
6,171
7,988
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
MagmaDurgen
Gilgamesh
13
0 / 1 / 2
7,814
521
4,742
11,704
7,372
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
RueWitch
Athena
11
0 / 6 / 1
6,287
419
2,410
11,075
5,080
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 3 / 1
9,238
616
7,043
9,399
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
18
Kills
7
8
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
6
2
0.5
W
Tiamat
2
2
0
1
W
0
1
3
1.5
L
0
2
1
0.25
W
Cthulhu
Hercules_DB_
Cthulhu
5
2
5
3.75
W
Thanatos
Its ProIific
Thanatos
7
1
3
8.5
L
Gilgamesh
MagmaDurgen
Gilgamesh
0
1
2
1
L
Athena
RueWitch
Athena
0
6
1
0.08
W
Ah Muzen Cab
sinister-fido17
Ah Muzen Cab
4
2
8
4
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,450
Damage
25,719
44,203
Taken
50,585
26,847
Mitigated
20,600
23,545
Healing
11,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,353
3,108
0
3,223
10,419
2,568
950
2,146
8,060
0
41,114
W
Tiamat
4,763
772
0
4,192
9,048
10,207
414
549
8,499
50,237
0
W
5,148
383
0
1,900
5,279
1,731
524
1,354
3,925
61,013
0
L
6,171
1,321
0
786
7,988
3,051
0
932
7,018
0
40,075
W
Cthulhu
Hercules_DB_
Cthulhu
4,428
573
84
3,243
9,617
7,949
300
4,065
5,552
24,175
0
W
Thanatos
Its ProIific
Thanatos
6,840
2,403
0
8,834
9,933
3,639
460
1,739
8,194
0
44,711
L
Gilgamesh
MagmaDurgen
Gilgamesh
4,742
1,154
0
3,625
11,704
7,372
0
4,247
7,457
0
45,963
L
Athena
RueWitch
Athena
2,410
896
0
0
11,075
5,080
0
2,255
8,404
19,719
0
W
Ah Muzen Cab
sinister-fido17
Ah Muzen Cab
11,271
4,806
0
5,292
10,326
3,321
702
1,898
8,428
0
59,922
L
7,043
1,026
0
4,099
9,399
2,529
407
4,206
5,025
70,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,780
Gold Earned
37,892
459
Minions Killed
450
0
Camps Cleared
0
1,439,054
Distance Traveled
1,442,297
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,807
520
87
6
0
258,363
0
W
Tiamat
8,124
542
104
7
0
251,828
4
W
Ah Puch
8,654
577
144
10
0
289,851
4
L
Da Ji
6,746
450
67
4
0
321,081
0
W
Cthulhu
7,840
523
32
2
0
280,172
8
W
Thanatos
8,911
594
75
5
0
343,285
3
L
Gilgamesh
7,814
521
110
7
0
303,062
4
L
Athena
6,287
419
39
3
0
266,502
0
W
Ah Muzen Cab
8,251
550
104
7
0
273,918
1
L
Poseidon
9,238
616
147
10
0
293,289
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role