Player Matchup

Thanatos
Thanatos
ImmortalDeath69
Thanatos
Level 29
God Stats
6W - 7L
1,101 SR
Queue Stats
54W - 61L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
Mr_Death_Mohawk
Gilgamesh
Level 144
God Stats
10W - 7L
1,532 SR
Queue Stats
170W - 126L
1,564 Elo+
Party 1
Athena
Athena
SuccubusPanda
Athena
Level 138
God Stats
4W - 8L
1,410 SR
Queue Stats
160W - 137L
1,556 Elo+
Party 1
Team Averages
Level 104
1,348 SR
1,508 Elo+

VS

Team Averages
Level 39
1,532 SR
1,408 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
LiTTerDeMoN
Loki
Level 8
God Stats
0W - 2L
1,332 SR
Queue Stats
2W - 4L
1,319 Elo+
Party 2
Nike
Nike
nafaaliIargus
Nike
Level 81
God Stats
4W - 2L
1,763 SR
Queue Stats
16W - 21L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
0 / 1 / 7
6,315
632
860
4,777
1,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Mr_Death_Mohawk
Gilgamesh
13
13 / 2 / 0
8,995
900
9,668
8,432
5,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 2 / 10
7,601
760
6,065
9,321
7,700
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
5 / 2 / 0
8,121
812
7,563
5,687
2,561
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 8 / 3
5,647
565
2,566
6,900
1,838
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 5
6,452
645
3,860
7,798
4,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
16
Kills
5
5
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
2
0
2.5
W
Thanatos
0
1
7
3.5
L
0
8
3
0.19
W
Gilgamesh
Mr_Death_Mohawk
Gilgamesh
13
2
0
6.5
W
3
2
10
4
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,593
Damage
13,989
22,530
Taken
20,385
14,581
Mitigated
9,008
4,227
Healing
1,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,563
755
0
680
5,687
2,561
566
1,042
4,645
33,492
0
W
Thanatos
860
119
0
1,274
4,777
1,512
0
2,167
2,610
0
7,295
L
2,566
859
0
0
6,900
1,838
386
2,835
4,065
0
5,778
W
Gilgamesh
Mr_Death_Mohawk
Gilgamesh
9,668
3,535
0
1,733
8,432
5,369
60
2,933
5,499
0
34,311
W
6,065
1,421
277
943
9,321
7,700
200
2,463
6,858
15,685
0
L
3,860
978
280
712
7,798
4,609
147
2,188
5,610
0
13,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,911
Gold Earned
20,220
96
Minions Killed
81
0
Camps Cleared
0
518,389
Distance Traveled
479,420
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,121
812
60
6
0
179,902
3
W
Thanatos
6,315
632
18
2
0
164,906
0
L
Loki
5,647
565
2
0
0
132,025
1
W
Gilgamesh
8,995
900
61
6
0
187,514
3
W
Athena
7,601
760
17
2
0
165,969
3
L
Nike
6,452
645
19
2
0
167,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role