Player Matchup

Mercury
Mercury
BePolaire
Mercury
Level 68
God Stats
1W - 1L
1,714 SR
Queue Stats
183W - 221L
1,413 Elo+
Party 1
Ymir
Ymir
DJ-NOVA--
Ymir
Level 101
God Stats
4W - 4L
1,088 SR
Queue Stats
477W - 490L
1,435 Elo+
Party 1
Kuzenbo
Kuzenbo
DemaB20
Kuzenbo
Level 146
God Stats
6W - 9L
1,682 SR
Queue Stats
268W - 288L
1,444 Elo+
Party 1
Bellona
Bellona
John-Kbec
Bellona
Level 151
God Stats
6W - 8L
1,476 SR
Queue Stats
607W - 627L
1,458 Elo+
Party 1
Thanatos
Thanatos
mynameismynameis
Thanatos
Level 81
God Stats
2W - 6L
1,318 SR
Queue Stats
294W - 335L
1,472 Elo+
Solo
Team Averages
Level 109
1,456 SR
1,445 Elo+

VS

Team Averages
Level 57
1,486 SR
1,381 Elo+
Anubis
Anubis
DeLTa KiLLEr911
Anubis
Level 101
God Stats
6W - 4L
1,635 SR
Queue Stats
219W - 215L
1,449 Elo+
Solo
Nox
Nox
Eduardo1302
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 24L
1,208 Elo+
Solo
He Bo
He Bo
Hess2006
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
SubparClaw3327
Zhong Kui
Level 107
God Stats
24W - 19L
1,524 SR
Queue Stats
739W - 732L
1,417 Elo+
Solo
Zeus
Zeus
das-Chron
Zeus
Level 18
God Stats
2W - 4L
1,268 SR
Queue Stats
66W - 113L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BePolaire
Mercury
17
4 / 10 / 6
10,709
630
4,803
15,846
6,516
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
19
2 / 5 / 15
10,957
645
11,080
26,879
42,229
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
DemaB20
Kuzenbo
18
4 / 4 / 11
10,226
602
15,422
21,767
38,636
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
John-Kbec
Bellona
18
5 / 6 / 12
10,738
632
16,841
36,829
39,082
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

19
6 / 6 / 10
11,764
692
12,482
21,729
16,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 18
12,477
734
23,402
15,407
9,520
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 4 / 20
11,745
691
16,119
13,705
6,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
Hess2006
He Bo
16
5 / 8 / 10
11,341
667
16,329
14,656
5,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
SubparClaw3327
Zhong Kui
20
10 / 3 / 15
12,882
758
21,893
16,241
14,644
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
20
7 / 4 / 13
12,564
739
21,220
10,604
4,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
106
21
Kills
30
31
Deaths
21
54
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Mercury
BePolaire
Mercury
4
10
6
0.7
L
Ymir
2
5
15
1.9
W
5
2
18
7
L
Kuzenbo
DemaB20
Kuzenbo
4
4
11
2.38
W
3
4
20
3.25
W
He Bo
Hess2006
He Bo
5
8
10
1.25
L
Bellona
John-Kbec
Bellona
5
6
12
1.83
W
Zhong Kui
SubparClaw3327
Zhong Kui
10
3
15
5.83
W
Zeus
7
4
13
3.38
L
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,628
Damage
98,963
123,050
Taken
70,613
142,873
Mitigated
40,156
52,765
Healing
33,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BePolaire
Mercury
4,803
1,695
2,525
794
15,846
6,516
1,043
14,469
1,377
0
9,370
L
Ymir
11,080
509
2,441
5,982
26,879
42,229
255
20,558
6,321
34,731
0
W
23,402
1,303
2,323
8,821
15,407
9,520
1,184
5,106
10,301
47,083
0
L
Kuzenbo
DemaB20
Kuzenbo
15,422
3,725
6,416
7,907
21,767
38,636
64
16,427
5,340
27,375
0
W
16,119
1,664
1,816
4,189
13,705
6,145
1,183
4,851
8,854
38,532
0
W
He Bo
Hess2006
He Bo
16,329
1,247
1,566
3,322
14,656
5,610
210
5,963
8,693
30,075
0
L
Bellona
John-Kbec
Bellona
16,841
2,731
2,531
12,006
36,829
39,082
0
29,224
7,605
0
27,018
W
Zhong Kui
SubparClaw3327
Zhong Kui
21,893
3,309
1,565
7,096
16,241
14,644
1,589
5,882
10,359
33,721
0
W
Zeus
21,220
712
872
2,231
10,604
4,237
930
4,700
5,904
35,862
0
L
12,482
2,234
1,514
10,649
21,729
16,410
0
18,285
3,444
0
23,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,394
Gold Earned
61,009
111
Minions Killed
182
0
Camps Cleared
0
1,472,339
Distance Traveled
1,468,097
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,709
630
10
1
0
268,493
0
L
Ymir
10,957
645
44
3
0
291,069
0
W
Anubis
12,477
734
59
3
0
263,564
3
L
Kuzenbo
10,226
602
15
1
0
301,327
1
W
Nox
11,745
691
34
2
0
326,788
2
W
He Bo
11,341
667
33
2
0
287,846
2
L
Bellona
10,738
632
18
1
0
293,567
0
W
Zhong Kui
12,882
758
25
1
0
285,271
3
W
Zeus
12,564
739
31
2
0
304,628
0
L
Thanatos
11,764
692
24
1
0
317,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role