Player Matchup

Heimdallr
Heimdallr
DittyFang
Heimdallr
Level 21
God Stats
5W - 8L
1,489 SR
Queue Stats
58W - 62L
1,381 Elo+
Solo
Discordia
Discordia
MezMeme
Discordia
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
49W - 52L
1,463 Elo+
Party 1
Ratatoskr
Ratatoskr
PointlessOutrage
Ratatoskr
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
78W - 70L
1,604 Elo+
Party 1
King Arthur
King Arthur
TechMaster136
King Arthur
Level 80
God Stats
1W - 1L
1,855 SR
Queue Stats
47W - 53L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
UpSETT12
Cthulhu
Level 6
God Stats
3W - 5L
1,337 SR
Queue Stats
81W - 82L
1,567 Elo+
Party 1
Team Averages
Level 24
1,536 SR
1,523 Elo+

VS

Team Averages
Level 21
1,611 SR
1,527 Elo+
Neith
Neith
Dbkamikaze
Neith
Level 5
God Stats
1W - 0L
1,766 SR
Queue Stats
3W - 0L
1,719 Elo+
Party 3
Bellona
Bellona
FENR1R2001
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
866 Elo+
Solo
Arachne
Arachne
FinalTier
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,787 Elo+
Party 2
Kukulkan
Kukulkan
Shawtyyyy_Dog
Kukulkan
Level 73
God Stats
3W - 0L
1,562 SR
Queue Stats
3W - 0L
1,719 Elo+
Party 3
Eset
Eset
TranceisSoul
Eset
Level 15
God Stats
1W - 0L
1,728 SR
Queue Stats
67W - 49L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DittyFang
Heimdallr
16
5 / 11 / 4
10,908
496
14,063
21,908
7,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
MezMeme
Discordia
14
1 / 8 / 0
9,427
429
3,108
12,644
3,928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ratatoskr
15
3 / 8 / 1
10,343
470
8,743
18,203
5,405
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
TechMaster136
King Arthur
18
9 / 7 / 1
11,672
531
16,853
30,143
17,823
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
UpSETT12
Cthulhu
12
4 / 7 / 4
8,935
406
5,514
15,971
11,738
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
4 / 7 / 15
11,867
539
18,160
17,264
6,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
FENR1R2001
Bellona
14
1 / 8 / 2
9,364
426
5,149
18,510
15,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
FinalTier
Arachne
17
5 / 2 / 6
11,086
504
7,685
17,660
9,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Shawtyyyy_Dog
Kukulkan
18
9 / 4 / 4
12,417
564
10,022
10,369
4,459
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
22 / 2 / 5
14,860
675
36,516
15,208
7,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
22
Kills
41
41
Deaths
23
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
4
7
15
1.64
L
Heimdallr
DittyFang
Heimdallr
5
11
4
0.64
W
Bellona
FENR1R2001
Bellona
1
8
2
0.25
W
Arachne
FinalTier
Arachne
5
2
6
4
L
Discordia
MezMeme
Discordia
1
8
0
0.13
L
Ratatoskr
3
8
1
0.44
W
Kukulkan
Shawtyyyy_Dog
Kukulkan
9
4
4
2.75
L
King Arthur
TechMaster136
King Arthur
9
7
1
1.36
W
22
2
5
12.25
L
Cthulhu
UpSETT12
Cthulhu
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,281
Damage
77,532
98,869
Taken
79,011
46,004
Mitigated
44,189
14,019
Healing
24,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
18,160
6,070
0
3,604
17,264
6,305
3,630
2,609
14,655
0
70,636
L
Heimdallr
DittyFang
Heimdallr
14,063
10,386
0
4,929
21,908
7,110
1,375
9,916
11,926
0
66,892
W
Bellona
FENR1R2001
Bellona
5,149
3,152
0
4,449
18,510
15,929
306
1,156
17,354
0
34,706
W
Arachne
FinalTier
Arachne
7,685
5,250
0
6,780
17,660
9,973
350
290
17,370
0
67,585
L
Discordia
MezMeme
Discordia
3,108
957
0
0
12,644
3,928
280
7,082
5,280
39,632
0
L
Ratatoskr
8,743
2,319
0
600
18,203
5,405
221
7,499
10,478
0
71,232
W
Kukulkan
Shawtyyyy_Dog
Kukulkan
10,022
1,270
575
2,012
10,369
4,459
2,020
1,388
8,981
77,360
0
L
King Arthur
TechMaster136
King Arthur
16,853
2,204
0
8,140
30,143
17,823
332
12,380
17,438
0
75,694
W
36,516
3,561
1,130
5,835
15,208
7,523
158
3,441
11,767
94,561
0
L
Cthulhu
UpSETT12
Cthulhu
5,514
198
100
250
15,971
11,738
114
8,709
7,018
26,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,285
Gold Earned
59,594
459
Minions Killed
488
0
Camps Cleared
0
1,733,066
Distance Traveled
2,115,437
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,867
539
74
3
0
414,228
7
L
Heimdallr
10,908
496
111
5
0
302,029
0
W
Bellona
9,364
426
54
2
0
364,737
1
W
Arachne
11,086
504
77
4
0
478,676
3
L
Discordia
9,427
429
80
4
0
309,267
0
L
Ratatoskr
10,343
470
92
4
0
416,421
0
W
Kukulkan
12,417
564
160
7
0
426,318
0
L
King Arthur
11,672
531
136
6
0
345,066
3
W
Eset
14,860
675
123
6
0
431,478
6
L
Cthulhu
8,935
406
40
2
0
360,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role