Player Matchup

Sun Wukong
Sun Wukong
Diamond IV
 
Sun Wukong
Diamond IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond III
Dariov3
Sylvanus
Diamond III
Level 108
God Stats
8W - 14L
1,448 SR
Queue Stats
257W - 305L
2,112 MMR
Solo
Baba Yaga
Baba Yaga
Diamond IV
HephaestionP
Baba Yaga
Diamond IV
Level 124
God Stats
21W - 20L
1,597 SR
Queue Stats
487W - 485L
2,131 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
ItsDrowsyBat
Tsukuyomi
Diamond III
Level 158
God Stats
5W - 3L
1,684 SR
Queue Stats
204W - 175L
2,218 MMR
Party 2
Artemis
Artemis
Platinum I
SlipshodSiren
Artemis
Platinum I
Level 153
God Stats
14W - 6L
2,018 SR
Queue Stats
83W - 68L
2,017 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,649 SR
1,996 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,547 SR
2,058 MMR
Thoth
Thoth
Diamond IV
 
Thoth
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
BentoSalesboy
Ao Kuang
Diamond IV
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 75L
2,025 MMR
Solo
Anhur
Anhur
Diamond II
Cynfor
Anhur
Diamond II
Level 160
God Stats
13W - 11L
1,626 SR
Queue Stats
103W - 81L
2,255 MMR
Party 1
Ares
Ares
Diamond V
EmuRzGhost
Ares
Diamond V
Level 102
God Stats
5W - 11L
1,392 SR
Queue Stats
296W - 279L
2,070 MMR
Solo
Bellona
Bellona
Diamond I
KousakaReina
Bellona
Diamond I
Level 155
God Stats
6W - 5L
1,717 SR
Queue Stats
114W - 76L
2,440 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
2 / 1 / 6
12,408
591
12,287
20,322
22,901
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Dariov3
Sylvanus
17
3 / 1 / 12
11,780
561
6,807
20,681
22,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
HephaestionP
Baba Yaga
18
3 / 0 / 8
11,964
570
7,830
7,460
3,875
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Tsukuyomi
ItsDrowsyBat
Tsukuyomi
19
9 / 2 / 9
13,045
621
18,688
16,080
6,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Artemis
20
6 / 2 / 6
13,374
637
17,382
14,140
5,787
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
GilgameshOdinAthenaMorgan Le FaySol

VS

Bans
TiamatYmirYemojaFafnirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
1 / 3 / 0
10,884
518
8,566
11,891
4,953
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
BentoSalesboy
Ao Kuang
15
1 / 9 / 4
9,584
456
8,203
18,859
5,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Cynfor
Anhur
18
2 / 6 / 2
10,852
517
8,879
17,333
5,382
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
1 / 4 / 3
9,581
456
5,987
19,772
16,028
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Bellona
KousakaReina
Bellona
20
1 / 1 / 1
13,176
627
9,383
14,441
14,313
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
23
Kills
6
6
Deaths
23
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
6
5
L
Thoth
 
Thoth
1
3
0
0.33
L
Ao Kuang
BentoSalesboy
Ao Kuang
1
9
4
0.33
L
Anhur
Cynfor
Anhur
2
6
2
0.5
W
Sylvanus
Dariov3
Sylvanus
3
1
12
9
L
1
4
3
0.63
W
Baba Yaga
HephaestionP
Baba Yaga
3
0
8
7
W
Tsukuyomi
ItsDrowsyBat
Tsukuyomi
9
2
9
6.75
L
Bellona
KousakaReina
Bellona
1
1
1
1.5
W
Artemis
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,994
Damage
41,018
78,683
Taken
82,296
61,639
Mitigated
46,612
40,267
Healing
16,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,287
2,565
0
8,313
20,322
22,901
472
5,577
14,745
0
83,350
L
Thoth
 
Thoth
8,566
165
0
2,641
11,891
4,953
0
4,753
7,032
89,126
0
L
Ao Kuang
BentoSalesboy
Ao Kuang
8,203
1,593
0
3,311
18,859
5,936
0
3,631
15,176
58,704
0
L
Anhur
Cynfor
Anhur
8,879
2,330
0
5,082
17,333
5,382
0
1,438
15,895
0
86,899
W
Sylvanus
Dariov3
Sylvanus
6,807
1,479
4,552
12,140
20,681
22,780
174
8,715
11,966
24,548
0
L
5,987
445
0
3,336
19,772
16,028
0
4,780
14,645
14,674
0
W
Baba Yaga
HephaestionP
Baba Yaga
7,830
1,075
114
3,877
7,460
3,875
1,912
3,713
3,747
95,244
0
W
Tsukuyomi
ItsDrowsyBat
Tsukuyomi
18,688
5,210
0
5,995
16,080
6,296
488
5,416
10,664
0
110,597
L
Bellona
KousakaReina
Bellona
9,383
2,650
0
2,429
14,441
14,313
0
153
13,506
3,863
93,544
W
Artemis
17,382
8,183
0
5,276
14,140
5,787
6,760
3,016
11,124
0
133,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,571
Gold Earned
54,077
678
Minions Killed
656
0
Camps Cleared
0
2,202,487
Distance Traveled
2,094,573
39
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,408
591
160
8
0
481,661
8
L
Thoth
10,884
518
200
10
0
428,542
4
L
Ao Kuang
9,584
456
96
5
0
422,791
3
L
Anhur
10,852
517
141
7
0
357,856
2
W
Sylvanus
11,780
561
31
1
0
424,124
7
L
Ares
9,581
456
9
0
0
389,137
5
W
Baba Yaga
11,964
570
174
8
0
421,891
11
W
Tsukuyomi
13,045
621
138
7
0
485,117
7
L
Bellona
13,176
627
210
10
0
496,247
7
W
Artemis
13,374
637
175
8
0
389,694
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role