Player Matchup

Cthulhu
Cthulhu
AbeSapienRebon
Cthulhu
Level 22
God Stats
4W - 3L
1,682 SR
Queue Stats
14W - 15L
1,375 Elo+
Party 2
Scylla
Scylla
ExtraThread
Scylla
Level 123
God Stats
1W - 1L
1,335 SR
Queue Stats
139W - 95L
1,542 Elo+
Party 2
Izanami
Izanami
WillowTreeMarch
Izanami
Level 126
God Stats
8W - 3L
1,759 SR
Queue Stats
72W - 55L
1,618 Elo+
Party 2
Team Averages
Level 90
1,592 SR
1,511 Elo+

VS

Team Averages
Level 90
1,625 SR
1,485 Elo+
Gilgamesh
Gilgamesh
AwokenHazrd
Gilgamesh
Level 101
God Stats
1W - 1L
1,796 SR
Queue Stats
7W - 13L
1,273 Elo+
Solo
Hades
Hades
FadingMaGiiKz
Hades
Level 147
God Stats
8W - 3L
1,578 SR
Queue Stats
183W - 106L
1,677 Elo+
Party 1
Jing Wei
Jing Wei
V1MAX
Jing Wei
Level 21
God Stats
7W - 4L
1,500 SR
Queue Stats
68W - 44L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 7
10,897
681
8,014
15,266
16,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
15
1 / 3 / 9
10,935
683
13,555
9,456
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 2 / 3
12,250
766
15,228
12,577
4,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AwokenHazrd
Gilgamesh
14
4 / 5 / 3
10,437
652
9,662
16,047
9,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 3 / 5
10,828
677
17,447
17,555
11,315
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
V1MAX
Jing Wei
15
2 / 4 / 3
10,263
641
3,814
9,401
2,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
12
Kills
9
9
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
L
Gilgamesh
AwokenHazrd
Gilgamesh
4
5
3
1.1
W
Scylla
1
3
9
1.83
L
3
3
5
1.83
L
Jing Wei
V1MAX
Jing Wei
2
4
3
0.88
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,797
Damage
30,923
37,299
Taken
43,003
24,609
Mitigated
23,181
9,123
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,014
376
348
0
15,266
16,822
284
5,218
9,676
20,598
0
L
Gilgamesh
AwokenHazrd
Gilgamesh
9,662
2,163
669
2,947
16,047
9,194
581
9,410
6,303
0
23,836
W
Scylla
13,555
914
1,213
1,638
9,456
3,225
540
5,191
4,168
55,244
0
L
17,447
554
754
5,725
17,555
11,315
405
6,685
10,675
60,395
0
L
Jing Wei
V1MAX
Jing Wei
3,814
2,592
0
10
9,401
2,672
630
4,731
4,456
0
32,029
W
15,228
11,675
1,035
4,889
12,577
4,562
1,828
7,038
5,194
0
62,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,082
Gold Earned
31,528
213
Minions Killed
185
0
Camps Cleared
0
892,857
Distance Traveled
872,353
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,897
681
27
2
0
310,166
4
L
Gilgamesh
10,437
652
26
2
0
268,511
0
W
Scylla
10,935
683
110
7
0
299,484
2
L
Hades
10,828
677
99
6
0
295,427
1
L
Jing Wei
10,263
641
60
4
0
308,415
1
W
Izanami
12,250
766
76
5
0
283,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role