Player Matchup

Fafnir
Fafnir
DarkAngel6868
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,516 Elo+
Solo
Bellona
Bellona
GammaRayQuasar
Bellona
Level 29
God Stats
1W - 3L
1,226 SR
Queue Stats
89W - 90L
1,483 Elo+
Party 2
Mulan
Mulan
KLOSED KASCET
Mulan
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
501W - 539L
1,457 Elo+
Solo
Yemoja
Yemoja
depressionmancer
Yemoja
Level 65
God Stats
2W - 1L
1,862 SR
Queue Stats
124W - 129L
1,446 Elo+
Party 2
Jing Wei
Jing Wei
kingbear909
Jing Wei
Level 36
God Stats
0W - 1L
1,470 SR
Queue Stats
13W - 22L
1,332 Elo+
Party 2
Team Averages
Level 61
1,512 SR
1,447 Elo+

VS

Team Averages
Level 81
1,633 SR
1,453 Elo+
Arachne
Arachne
SquishyJunk
Arachne
Level 116
God Stats
4W - 2L
1,721 SR
Queue Stats
129W - 132L
1,417 Elo+
Solo
Hera
Hera
UgnyWugny
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Terra
Terra
VantikX
Terra
Level 124
God Stats
1W - 1L
1,657 SR
Queue Stats
10W - 8L
1,555 Elo+
Party 1
Freya
Freya
Zer0ThePenguin
Freya
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,342 Elo+
Party 1
Tiamat
Tiamat
saintsucio
Tiamat
Level 88
God Stats
6W - 2L
1,788 SR
Queue Stats
245W - 232L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 6
7,200
720
2,638
15,302
15,077
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 5 / 4
9,103
910
7,242
13,746
13,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 6 / 6
7,977
798
7,258
14,213
15,454
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 5 / 7
8,168
817
5,209
12,657
11,242
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jing Wei
kingbear909
Jing Wei
14
3 / 6 / 3
7,658
766
7,302
14,077
5,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SquishyJunk
Arachne
17
17 / 3 / 10
10,508
1,051
19,818
13,310
7,730
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
16
7 / 3 / 16
9,619
962
17,502
6,346
3,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
VantikX
Terra
14
2 / 1 / 21
8,329
833
5,896
7,061
7,299
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 2 / 17
8,326
833
8,139
7,320
3,182
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
saintsucio
Tiamat
15
1 / 2 / 25
8,726
873
9,724
7,817
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
118
11
Kills
29
29
Deaths
11
26
Assists
89
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
L
5
5
4
1.4
L
2
6
6
0.83
W
Arachne
SquishyJunk
Arachne
17
3
10
7.33
W
Hera
7
3
16
5
W
Terra
VantikX
Terra
2
1
21
12.5
W
2
2
17
5.25
L
1
5
7
0.9
L
Jing Wei
kingbear909
Jing Wei
3
6
3
0.75
W
Tiamat
saintsucio
Tiamat
1
2
25
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,649
Damage
61,079
69,995
Taken
41,854
61,111
Mitigated
26,992
20,915
Healing
21,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,638
779
1,214
1,549
15,302
15,077
211
8,208
7,094
9,896
0
L
7,242
1,251
1,044
1,616
13,746
13,870
433
7,663
6,083
0
16,655
L
7,258
1,349
1,526
1,790
14,213
15,454
140
8,156
6,057
0
18,199
W
Arachne
SquishyJunk
Arachne
19,818
13,430
874
5,112
13,310
7,730
626
2,213
11,097
0
25,599
W
Hera
17,502
3,764
43
370
6,346
3,682
1,450
801
5,545
40,465
0
W
Terra
VantikX
Terra
5,896
359
3,714
2,919
7,061
7,299
621
1,829
5,232
11,792
0
W
8,139
2,702
1,967
2,818
7,320
3,182
1,626
1,277
6,043
13,517
0
L
5,209
1,943
6,113
1,536
12,657
11,242
330
6,414
6,243
10,954
0
L
Jing Wei
kingbear909
Jing Wei
7,302
5,629
625
3,902
14,077
5,468
539
10,820
3,257
0
17,403
W
Tiamat
saintsucio
Tiamat
9,724
800
768
3,168
7,817
5,099
857
1,727
6,090
19,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,106
Gold Earned
45,508
92
Minions Killed
96
0
Camps Cleared
0
796,606
Distance Traveled
965,396
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,200
720
15
2
0
153,338
1
L
Bellona
9,103
910
23
2
0
170,486
0
L
Mulan
7,977
798
23
2
0
149,979
0
W
Arachne
10,508
1,051
10
1
0
181,241
0
W
Hera
9,619
962
49
5
0
177,595
5
W
Terra
8,329
833
12
1
0
228,686
4
W
Freya
8,326
833
12
1
0
177,700
2
L
Yemoja
8,168
817
4
0
0
142,600
0
L
Jing Wei
7,658
766
27
3
0
180,203
0
W
Tiamat
8,726
873
13
1
0
200,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role