Player Matchup

King Arthur
King Arthur
Juankacerero
King Arthur
Level 149
God Stats
6W - 3L
1,439 SR
Queue Stats
181W - 187L
1,447 Elo+
Party 1
Fenrir
Fenrir
Kaladin STB
Fenrir
Level 57
God Stats
2W - 3L
1,429 SR
Queue Stats
28W - 37L
1,448 Elo+
Party 1
Raijin
Raijin
Kroosia
Raijin
Level 87
God Stats
0W - 1L
1,571 SR
Queue Stats
143W - 183L
1,437 Elo+
Party 1
Bastet
Bastet
marcial687
Bastet
Level 98
God Stats
1W - 3L
1,449 SR
Queue Stats
191W - 259L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
sunsitoo
Cthulhu
Level 65
God Stats
7W - 16L
1,385 SR
Queue Stats
62W - 77L
1,423 Elo+
Party 1
Team Averages
Level 91
1,454 SR
1,438 Elo+

VS

Team Averages
Level 77
1,399 SR
1,454 Elo+
Hades
Hades
 
Hades
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
DIA13LO13LANCO
Hachiman
Level 127
God Stats
6W - 4L
1,264 SR
Queue Stats
253W - 253L
1,401 Elo+
Party 2
King Arthur
King Arthur
KuramaKyuubi12
King Arthur
Level 48
God Stats
1W - 2L
1,388 SR
Queue Stats
32W - 38L
1,442 Elo+
Party 3
Thor
Thor
ZWarHunter
Thor
Level 26
God Stats
2W - 2L
1,258 SR
Queue Stats
32W - 33L
1,498 Elo+
Party 3
Ares
Ares
zZkaShGod--
Ares
Level 97
God Stats
24W - 16L
1,584 SR
Queue Stats
269W - 281L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Juankacerero
King Arthur
16
1 / 2 / 20
9,568
1,063
11,374
16,449
12,864
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
16
6 / 4 / 12
10,105
1,123
8,573
14,723
8,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Kroosia
Raijin
15
2 / 1 / 5
8,222
914
6,229
3,491
1,506
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
marcial687
Bastet
16
5 / 5 / 15
9,804
1,089
16,742
13,859
5,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
sunsitoo
Cthulhu
17
13 / 1 / 12
12,216
1,357
19,449
9,810
8,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

237

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
6 / 7 / 6
10,365
1,152
18,152
18,438
9,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
15
2 / 6 / 10
8,968
996
13,808
10,474
4,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
KuramaKyuubi12
King Arthur
15
1 / 5 / 12
8,954
995
6,607
17,168
11,087
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 4 / 7
8,268
919
4,857
9,259
3,890
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 5 / 8
9,116
1,013
7,853
13,762
13,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
56
27
Kills
13
13
Deaths
27
64
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
7
6
1.29
W
Hachiman
2
6
10
1.17
L
King Arthur
Juankacerero
King Arthur
1
2
20
5.5
L
Fenrir
6
4
12
3
L
Raijin
Kroosia
Raijin
2
1
5
4.5
W
King Arthur
KuramaKyuubi12
King Arthur
1
5
12
1.4
W
1
4
7
1.13
L
Bastet
marcial687
Bastet
5
5
15
2.5
L
Cthulhu
sunsitoo
Cthulhu
13
1
12
19
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,367
Damage
51,277
58,332
Taken
69,101
37,156
Mitigated
42,523
5,036
Healing
9,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
18,152
2,514
552
6,045
18,438
9,802
0
5,511
12,927
34,623
0
W
Hachiman
13,808
6,551
0
0
10,474
4,223
0
4,975
5,499
0
42,377
L
King Arthur
Juankacerero
King Arthur
11,374
1,075
0
2,953
16,449
12,864
0
7,343
9,106
0
30,003
L
Fenrir
8,573
3,317
0
1,258
14,723
8,883
0
7,199
7,524
0
18,308
L
Raijin
Kroosia
Raijin
6,229
392
148
677
3,491
1,506
0
1,981
1,510
17,582
0
W
King Arthur
KuramaKyuubi12
King Arthur
6,607
485
0
3,363
17,168
11,087
0
5,060
12,108
657
15,534
W
4,857
433
0
0
9,259
3,890
0
3,177
6,082
0
15,431
L
Bastet
marcial687
Bastet
16,742
5,266
0
0
13,859
5,636
0
5,642
8,217
0
27,171
L
Cthulhu
sunsitoo
Cthulhu
19,449
641
0
0
9,810
8,267
0
4,490
5,320
36,556
0
W
7,853
227
0
0
13,762
13,521
0
6,955
6,807
18,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,915
Gold Earned
45,671
154
Minions Killed
170
3
Camps Cleared
5
735,572
Distance Traveled
779,681
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,365
1,152
47
5
0
127,457
1
W
Hachiman
8,968
996
64
7
0
145,662
0
L
King Arthur
9,568
1,063
29
3
1
167,507
0
L
Fenrir
10,105
1,123
24
3
1
177,435
0
L
Raijin
8,222
914
22
2
0
32,571
0
W
King Arthur
8,954
995
22
2
4
171,080
2
W
Thor
8,268
919
17
2
1
166,172
2
L
Bastet
9,804
1,089
28
3
1
179,731
0
L
Cthulhu
12,216
1,357
51
6
0
178,328
0
W
Ares
9,116
1,013
20
2
0
169,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role