Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Arrowboye
Susano
Level 51
God Stats
2W - 4L
1,407 SR
Queue Stats
43W - 59L
1,444 Elo+
Party 2
Hera
Hera
LordOfTheDeep44
Hera
Level 98
God Stats
1W - 6L
1,377 SR
Queue Stats
269W - 327L
1,447 Elo+
Party 2
Fenrir
Fenrir
PrototypeXenon
Fenrir
Level 83
God Stats
7W - 7L
1,179 SR
Queue Stats
352W - 534L
1,434 Elo+
Party 2
Danzaburou
Danzaburou
Tumoreth1
Danzaburou
Level 103
God Stats
7W - 10L
1,658 SR
Queue Stats
458W - 673L
1,467 Elo+
Party 2
Team Averages
Level 84
1,424 SR
1,458 Elo+

VS

Team Averages
Level 114
1,471 SR
1,485 Elo+
Tyr
Tyr
 
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
BellonaSandw1ch
Awilix
Level 108
God Stats
2W - 0L
1,316 SR
Queue Stats
68W - 25L
1,645 Elo+
Party 1
Ganesha
Ganesha
Shtickerz
Ganesha
Level 57
God Stats
2W - 0L
1,706 SR
Queue Stats
9W - 7L
1,545 Elo+
Party 1
Hera
Hera
ValynStyx
Hera
Level 148
God Stats
1W - 0L
1,619 SR
Queue Stats
1W - 2L
1,203 Elo+
Party 1
Cupid
Cupid
bananamation
Cupid
Level 110
God Stats
2W - 3L
1,214 SR
Queue Stats
21W - 17L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
2 / 1 / 3
7,814
488
4,084
7,116
5,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Arrowboye
Susano
12
1 / 4 / 3
7,483
468
2,607
9,598
3,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 5 / 1
6,825
427
2,098
7,337
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 4 / 0
7,944
497
4,456
10,382
5,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Tumoreth1
Danzaburou
14
5 / 1 / 2
8,932
558
12,232
11,871
4,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
7 / 0 / 4
10,594
662
10,881
10,828
11,124
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 2 / 3
7,538
471
4,077
8,990
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Shtickerz
Ganesha
10
0 / 4 / 0
7,250
453
1,586
12,214
10,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hera
15
7 / 0 / 2
9,817
614
5,517
5,804
1,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 4 / 0
6,797
425
2,078
8,843
2,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
10
Kills
14
15
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
1
3
3.5
W
Tyr
 
Tyr
7
0
4
9
L
Susano
Arrowboye
Susano
1
4
3
0.63
W
0
2
3
0.75
L
0
5
1
0.1
L
2
4
0
0.5
W
Ganesha
Shtickerz
Ganesha
0
4
0
0
L
Danzaburou
Tumoreth1
Danzaburou
5
1
2
6
W
Hera
7
0
2
8
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,477
Damage
24,139
46,304
Taken
46,679
21,403
Mitigated
28,355
12,737
Healing
17,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,084
371
2,011
1,013
7,116
5,854
0
2,126
4,990
19,771
0
W
Tyr
 
Tyr
10,881
1,742
0
7,294
10,828
11,124
556
2,518
8,310
0
76,225
L
Susano
Arrowboye
Susano
2,607
172
0
500
9,598
3,511
0
931
8,667
0
44,723
W
4,077
1,056
0
3,002
8,990
2,630
0
708
8,282
0
38,589
L
2,098
612
0
646
7,337
2,397
0
2,617
4,720
41,197
0
L
4,456
1,264
0
3,281
10,382
5,435
0
2,256
8,126
0
37,843
W
Ganesha
Shtickerz
Ganesha
1,586
352
0
2,663
12,214
10,083
0
1,954
10,260
18,561
0
L
Danzaburou
Tumoreth1
Danzaburou
12,232
6,716
0
5,286
11,871
4,206
520
2,144
9,727
0
67,415
W
Hera
5,517
944
0
1,032
5,804
1,977
896
1,971
3,833
58,335
0
W
2,078
1,148
1,101
2,479
8,843
2,541
0
2,816
6,027
0
37,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,998
Gold Earned
41,996
397
Minions Killed
416
0
Camps Cleared
0
1,525,764
Distance Traveled
1,620,215
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,814
488
34
2
0
304,045
8
W
Tyr
10,594
662
147
9
0
351,612
3
L
Susano
7,483
468
94
6
0
336,647
3
W
Awilix
7,538
471
63
4
0
367,083
5
L
Hera
6,825
427
80
5
0
271,181
5
L
Fenrir
7,944
497
80
5
0
313,642
3
W
Ganesha
7,250
453
1
0
0
293,145
3
L
Danzaburou
8,932
558
109
7
0
300,249
5
W
Hera
9,817
614
103
6
0
330,021
5
W
Cupid
6,797
425
102
6
0
278,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role