Player Matchup

Cu Chulainn
Cu Chulainn
L0L4_MENT0410
Cu Chulainn
Level 33
God Stats
8W - 9L
1,940 SR
Queue Stats
78W - 84L
1,485 Elo+
Party 4
Ares
Ares
Onyx Scrappy
Ares
Level 63
God Stats
26W - 26L
1,428 SR
Queue Stats
202W - 234L
1,461 Elo+
Party 2
Jing Wei
Jing Wei
RBrooks602
Jing Wei
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
106W - 119L
1,428 Elo+
Party 2
Vulcan
Vulcan
TLK superGman28
Vulcan
Level 28
God Stats
22W - 23L
1,464 SR
Queue Stats
249W - 271L
1,404 Elo+
Party 2
Da Ji
Da Ji
XxKrAcXx13
Da Ji
Level 41
God Stats
11W - 7L
1,609 SR
Queue Stats
59W - 59L
1,511 Elo+
Party 4
Team Averages
Level 42
1,588 SR
1,458 Elo+

VS

Team Averages
Level 36
1,511 SR
1,349 Elo+
Freya
Freya
ChrisBeMadXD
Freya
Level 45
God Stats
15W - 10L
1,755 SR
Queue Stats
369W - 398L
1,389 Elo+
Party 3
Zeus
Zeus
Dunkys_Dones
Zeus
Level 67
God Stats
1W - 4L
1,309 SR
Queue Stats
423W - 481L
1,379 Elo+
Party 1
Thanatos
Thanatos
Electrituber888
Thanatos
Level 18
God Stats
1W - 2L
1,521 SR
Queue Stats
16W - 23L
1,374 Elo+
Party 1
Heimdallr
Heimdallr
RunYo_Pockets5
Heimdallr
Level 17
God Stats
32W - 42L
1,432 SR
Queue Stats
212W - 244L
1,306 Elo+
Party 3
Cthulhu
Cthulhu
X_Lil-boii_X
Cthulhu
Level 32
God Stats
5W - 6L
1,537 SR
Queue Stats
28W - 45L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
L0L4_MENT0410
Cu Chulainn
17
5 / 1 / 1
10,592
588
12,244
16,759
11,348
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 1 / 10
10,362
576
7,164
16,037
17,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
RBrooks602
Jing Wei
16
10 / 0 / 8
10,027
557
13,431
10,348
4,069
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 10
9,550
531
8,951
7,329
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
18
9 / 2 / 4
10,727
596
10,897
15,659
6,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
8,809
489
11,045
18,657
7,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 8 / 0
9,690
538
12,603
14,710
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
10
0 / 7 / 0
6,811
378
2,711
13,358
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
RunYo_Pockets5
Heimdallr
11
1 / 9 / 0
7,246
403
7,689
15,050
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
X_Lil-boii_X
Cthulhu
10
0 / 4 / 1
6,802
378
4,953
12,306
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
33
Kills
6
6
Deaths
33
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
4
8
0
0.5
L
Thanatos
0
7
0
0
W
Cu Chulainn
L0L4_MENT0410
Cu Chulainn
5
1
1
5.5
W
7
1
10
12
W
Jing Wei
RBrooks602
Jing Wei
10
0
8
14
L
Heimdallr
RunYo_Pockets5
Heimdallr
1
9
0
0.11
W
2
2
10
3.5
L
Cthulhu
X_Lil-boii_X
Cthulhu
0
4
1
0.13
W
Da Ji
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,687
Damage
39,001
66,132
Taken
74,081
41,835
Mitigated
23,562
22,327
Healing
24,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,045
3,369
0
9,869
18,657
7,220
0
0
18,657
56,112
0
L
12,603
1,694
0
1,625
14,710
4,178
132
5,820
8,693
65,654
0
L
Thanatos
2,711
1,395
0
6,667
13,358
3,353
0
2,747
10,397
0
33,249
W
Cu Chulainn
L0L4_MENT0410
Cu Chulainn
12,244
1,619
0
5,565
16,759
11,348
1,379
9,222
7,537
0
65,753
W
7,164
1,148
0
3,168
16,037
17,323
546
5,570
10,255
31,164
0
W
Jing Wei
RBrooks602
Jing Wei
13,431
10,443
386
5,410
10,348
4,069
2,057
2,962
7,344
0
51,379
L
Heimdallr
RunYo_Pockets5
Heimdallr
7,689
3,584
14
2,499
15,050
3,419
836
3,144
11,802
0
37,142
W
8,951
3,653
0
2,414
7,329
2,593
1,251
5,201
1,810
49,859
0
L
Cthulhu
X_Lil-boii_X
Cthulhu
4,953
319
336
3,025
12,306
5,392
25
3,674
8,417
24,869
0
W
Da Ji
10,897
2,498
0
5,384
15,659
6,502
1,209
5,173
10,373
0
86,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,258
Gold Earned
39,358
434
Minions Killed
387
0
Camps Cleared
0
1,856,683
Distance Traveled
1,469,578
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,809
489
97
5
0
292,968
0
L
Zeus
9,690
538
131
7
0
278,876
2
L
Thanatos
6,811
378
70
4
0
293,153
0
W
Cu Chulainn
10,592
588
115
6
0
343,127
2
W
Ares
10,362
576
33
2
0
371,346
6
W
Jing Wei
10,027
557
73
4
0
442,896
1
L
Heimdallr
7,246
403
64
4
0
297,410
0
W
Vulcan
9,550
531
93
5
0
381,702
5
L
Cthulhu
6,802
378
25
1
0
307,171
2
W
Da Ji
10,727
596
120
7
0
317,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role