Player Matchup

Sobek
Sobek
BADUSi1437
Sobek
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
267W - 91L
1,796 Elo+
Party 1
He Bo
He Bo
Bert balboe
He Bo
Level 127
God Stats
1W - 0L
1,636 SR
Queue Stats
35W - 16L
1,679 Elo+
Party 1
Zhong Kui
Zhong Kui
Daddys Hammer
Zhong Kui
Level 97
God Stats
2W - 1L
1,902 SR
Queue Stats
658W - 466L
1,689 Elo+
Party 1
Vulcan
Vulcan
WieldiestCube94
Vulcan
Level 153
God Stats
5W - 1L
1,332 SR
Queue Stats
495W - 383L
1,650 Elo+
Party 1
Anhur
Anhur
zEzElo
Anhur
Level 19
God Stats
5W - 2L
1,860 SR
Queue Stats
107W - 46L
1,757 Elo+
Party 1
Team Averages
Level 81
1,646 SR
1,714 Elo+

VS

Team Averages
Level 80
1,735 SR
1,629 Elo+
Arachne
Arachne
SH-Squirrel
Arachne
Level 143
God Stats
3W - 2L
1,944 SR
Queue Stats
268W - 184L
1,613 Elo+
Party 3
Artemis
Artemis
TedCruzInCancun
Artemis
Level 29
God Stats
5W - 2L
1,776 SR
Queue Stats
143W - 115L
1,575 Elo+
Party 2
Ganesha
Ganesha
WheTTo
Ganesha
Level 160
God Stats
2W - 2L
1,685 SR
Queue Stats
208W - 180L
1,530 Elo+
Party 2
Tiamat
Tiamat
Zabikenx
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 177L
1,644 Elo+
Party 3
Bellona
Bellona
xSHimpy
Bellona
Level 3
God Stats
1W - 1L
1,771 SR
Queue Stats
5W - 3L
1,785 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
2 / 0 / 3
8,590
537
7,499
10,259
9,033
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
5 / 5 / 4
8,377
524
7,128
11,705
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Daddys Hammer
Zhong Kui
13
3 / 2 / 9
7,796
487
7,769
11,014
9,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
4 / 0 / 10
8,831
552
12,740
7,275
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
zEzElo
Anhur
15
7 / 2 / 3
9,161
573
16,151
11,342
3,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SH-Squirrel
Arachne
13
6 / 4 / 1
8,278
517
8,158
14,035
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 1
8,047
503
6,791
13,038
3,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
WheTTo
Ganesha
11
0 / 5 / 3
7,360
460
2,812
18,176
9,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Zabikenx
Tiamat
12
1 / 4 / 3
7,596
475
8,327
10,555
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
xSHimpy
Bellona
12
1 / 4 / 3
8,490
531
7,780
13,198
11,650
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
21
Kills
9
9
Deaths
21
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
0
3
3.5
W
5
5
4
1.4
W
Zhong Kui
Daddys Hammer
Zhong Kui
3
2
9
3.75
L
Arachne
SH-Squirrel
Arachne
6
4
1
1.63
L
1
4
1
0.38
L
Ganesha
WheTTo
Ganesha
0
5
3
0.3
W
4
0
10
9
L
Tiamat
Zabikenx
Tiamat
1
4
3
0.63
L
Bellona
xSHimpy
Bellona
1
4
3
0.63
W
Anhur
zEzElo
Anhur
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,287
Damage
33,868
51,595
Taken
69,002
29,598
Mitigated
34,378
15,386
Healing
18,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
7,499
763
0
5,229
10,259
9,033
39
1,352
8,907
48,472
0
W
7,128
762
0
2,306
11,705
3,903
0
2,522
9,183
51,299
0
W
Zhong Kui
Daddys Hammer
Zhong Kui
7,769
1,113
0
1,844
11,014
9,997
259
2,362
8,652
24,235
0
L
Arachne
SH-Squirrel
Arachne
8,158
4,534
0
4,557
14,035
4,589
0
9,066
4,737
0
41,613
L
6,791
2,525
0
4,301
13,038
3,452
0
3,863
9,143
0
46,596
L
Ganesha
WheTTo
Ganesha
2,812
323
0
4,106
18,176
9,534
0
5,784
12,248
19,232
0
W
12,740
1,466
0
1,679
7,275
3,007
378
2,900
4,375
58,420
0
L
Tiamat
Zabikenx
Tiamat
8,327
451
84
2,582
10,555
5,153
0
7,310
3,011
43,233
0
L
Bellona
xSHimpy
Bellona
7,780
2,908
0
3,255
13,198
11,650
0
8,379
4,727
0
41,805
W
Anhur
zEzElo
Anhur
16,151
9,687
0
4,328
11,342
3,658
615
2,003
9,339
0
64,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,755
Gold Earned
39,771
414
Minions Killed
354
0
Camps Cleared
0
1,555,793
Distance Traveled
1,530,703
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,590
537
86
5
0
349,660
2
W
He Bo
8,377
524
95
6
0
270,070
3
W
Zhong Kui
7,796
487
30
2
0
294,474
1
L
Arachne
8,278
517
72
5
0
344,837
3
L
Artemis
8,047
503
92
6
0
257,360
3
L
Ganesha
7,360
460
16
1
0
290,749
3
W
Vulcan
8,831
552
117
7
0
358,290
0
L
Tiamat
7,596
475
87
5
0
303,128
4
L
Bellona
8,490
531
87
5
0
334,629
3
W
Anhur
9,161
573
86
5
0
283,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role