Player Matchup

Janus
Janus
Ibbii
Janus
Level 69
God Stats
23W - 31L
1,469 SR
Queue Stats
653W - 582L
1,517 Elo+
Party 2
Kuzenbo
Kuzenbo
KRasta
Kuzenbo
Level 39
God Stats
1W - 1L
1,314 SR
Queue Stats
22W - 21L
1,459 Elo+
Party 4
Chaac
Chaac
MCYESIL
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,452 Elo+
Party 2
Hun Batz
Hun Batz
Tiwak
Hun Batz
Level 87
God Stats
1W - 1L
1,807 SR
Queue Stats
133W - 113L
1,467 Elo+
Solo
Apollo
Apollo
TrueNethr
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,433 Elo+
Party 4
Team Averages
Level 49
1,518 SR
1,466 Elo+

VS

Team Averages
Level 81
1,441 SR
1,463 Elo+
Sol
Sol
AnD10S
Sol
Level 38
God Stats
2W - 1L
1,377 SR
Queue Stats
63W - 85L
1,344 Elo+
Party 1
Sun Wukong
Sun Wukong
Drïzzt
Sun Wukong
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 83L
1,312 Elo+
Party 1
Bakasura
Bakasura
Kryptonnnnn
Bakasura
Level 127
God Stats
1W - 0L
1,332 SR
Queue Stats
119W - 108L
1,536 Elo+
Solo
Rama
Rama
Ondruhha
Rama
Level 124
God Stats
3W - 4L
1,373 SR
Queue Stats
313W - 294L
1,557 Elo+
Party 3
Xbalanque
Xbalanque
Raccoomax
Xbalanque
Level 65
God Stats
1W - 1L
1,621 SR
Queue Stats
119W - 86L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ibbii
Janus
14
4 / 10 / 4
8,884
494
9,751
12,367
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
KRasta
Kuzenbo
13
1 / 4 / 6
8,581
477
6,263
15,690
16,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chaac
MCYESIL
Chaac
15
1 / 3 / 3
9,720
540
7,118
15,206
7,981
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hun Batz
Tiwak
Hun Batz
15
7 / 4 / 4
9,640
536
7,213
14,222
6,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
TrueNethr
Apollo
14
5 / 8 / 2
9,237
513
6,973
11,705
4,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AnD10S
Sol
16
4 / 6 / 9
10,888
605
15,533
16,547
5,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Drïzzt
Sun Wukong
17
3 / 1 / 0
10,017
557
4,631
9,029
6,879
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Kryptonnnnn
Bakasura
17
4 / 6 / 6
10,468
582
8,677
15,251
7,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
17
10 / 2 / 7
10,897
605
14,101
11,832
3,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
Raccoomax
Xbalanque
16
8 / 3 / 8
10,128
563
11,723
12,454
4,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
59
18
Kills
29
29
Deaths
18
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sol
AnD10S
Sol
4
6
9
1.42
W
Sun Wukong
Drïzzt
Sun Wukong
3
1
0
3
L
Janus
Ibbii
Janus
4
10
4
0.6
L
Kuzenbo
KRasta
Kuzenbo
1
4
6
1
W
Bakasura
Kryptonnnnn
Bakasura
4
6
6
1.17
L
Chaac
MCYESIL
Chaac
1
3
3
0.83
W
Rama
10
2
7
6.75
W
Xbalanque
Raccoomax
Xbalanque
8
3
8
4
L
Hun Batz
Tiwak
Hun Batz
7
4
4
2.25
L
Apollo
TrueNethr
Apollo
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,318
Damage
54,665
69,190
Taken
65,113
38,377
Mitigated
28,588
11,367
Healing
21,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
AnD10S
Sol
15,533
6,652
0
6,222
16,547
5,383
869
4,644
11,671
59,502
0
W
Sun Wukong
Drïzzt
Sun Wukong
4,631
1,172
0
2,468
9,029
6,879
1,839
705
8,292
0
45,423
L
Janus
Ibbii
Janus
9,751
576
0
1,375
12,367
3,554
86
4,185
8,079
46,275
0
L
Kuzenbo
KRasta
Kuzenbo
6,263
1,756
0
960
15,690
16,609
0
1,133
14,317
21,378
0
W
Bakasura
Kryptonnnnn
Bakasura
8,677
5,512
0
4,468
15,251
7,771
122
1,346
13,859
0
81,147
L
Chaac
MCYESIL
Chaac
7,118
1,872
0
3,815
15,206
7,981
51
4,875
9,799
4,740
46,463
W
Rama
14,101
11,639
0
4,398
11,832
3,901
2,913
5,094
6,576
0
65,772
W
Xbalanque
Raccoomax
Xbalanque
11,723
7,794
0
4,174
12,454
4,654
1,583
4,753
7,535
0
60,830
L
Hun Batz
Tiwak
Hun Batz
7,213
1,141
0
3,344
14,222
6,208
0
3,979
10,203
102
45,337
L
Apollo
TrueNethr
Apollo
6,973
3,991
0
1,873
11,705
4,025
0
1,361
10,344
0
32,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,062
Gold Earned
52,398
344
Minions Killed
518
0
Camps Cleared
0
1,606,419
Distance Traveled
1,632,437
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,888
605
96
5
0
312,472
3
W
Sun Wukong
10,017
557
90
5
0
339,225
1
L
Janus
8,884
494
76
4
0
301,256
2
L
Kuzenbo
8,581
477
19
1
0
333,033
4
W
Bakasura
10,468
582
129
7
0
358,279
3
L
Chaac
9,720
540
109
6
0
315,037
0
W
Rama
10,897
605
112
6
0
307,059
5
W
Xbalanque
10,128
563
91
5
0
315,402
2
L
Hun Batz
9,640
536
75
4
0
349,123
8
L
Apollo
9,237
513
65
4
0
307,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role