Player Matchup

Zeus
Zeus
 
Zeus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
A Man Do Inn
Fenrir
Level 29
God Stats
24W - 35L
1,444 SR
Queue Stats
234W - 312L
1,489 Elo+
Party 1
Jormungandr
Jormungandr
Trell95
Jormungandr
Level 67
God Stats
8W - 7L
1,576 SR
Queue Stats
125W - 126L
1,401 Elo+
Solo
Ah Puch
Ah Puch
zzavada
Ah Puch
Level 72
God Stats
14W - 12L
1,594 SR
Queue Stats
44W - 46L
1,462 Elo+
Solo
Team Averages
Level 52
1,523 SR
1,470 Elo+

VS

Team Averages
Level 79
1,455 SR
1,435 Elo+
Izanami
Izanami
CurtisWayne94
Izanami
Level 46
God Stats
53W - 47L
1,428 SR
Queue Stats
199W - 206L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
JonJonesisGOAT
Zhong Kui
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 210L
1,513 Elo+
Solo
Scylla
Scylla
PitinAntraX8035
Scylla
Level 106
God Stats
2W - 2L
1,394 SR
Queue Stats
13W - 15L
1,378 Elo+
Solo
Kumbhakarna
Kumbhakarna
destructor1029r
Kumbhakarna
Level 99
God Stats
1W - 0L
1,638 SR
Queue Stats
103W - 88L
1,447 Elo+
Solo
Yemoja
Yemoja
x2adjust
Yemoja
Level 48
God Stats
8W - 15L
1,317 SR
Queue Stats
32W - 42L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 5 / 2
10,527
957
20,116
10,047
3,287
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
 
Danzaburou
16
0 / 3 / 5
9,474
861
8,944
8,720
3,242
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
16
1 / 3 / 4
9,415
856
5,692
11,941
6,401
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Trell95
Jormungandr
16
1 / 3 / 6
10,043
913
9,227
17,699
21,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
zzavada
Ah Puch
16
1 / 5 / 5
9,893
899
12,224
11,101
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

167

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
4 / 1 / 8
11,272
1,025
14,288
7,436
3,080
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
JonJonesisGOAT
Zhong Kui
17
8 / 2 / 5
11,362
1,033
16,633
14,966
11,702
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 2 / 6
10,769
979
8,589
7,975
2,812
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
destructor1029r
Kumbhakarna
18
2 / 1 / 12
11,265
1,024
10,877
18,068
14,258
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
x2adjust
Yemoja
17
0 / 1 / 10
9,984
908
4,607
11,929
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
7
Kills
19
19
Deaths
7
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
5
2
1
L
Danzaburou
 
Danzaburou
0
3
5
0.83
L
Fenrir
1
3
4
1
W
Izanami
4
1
8
8
W
Zhong Kui
JonJonesisGOAT
Zhong Kui
8
2
5
5.25
W
5
2
6
4
L
Jormungandr
Trell95
Jormungandr
1
3
6
1.33
W
Kumbhakarna
destructor1029r
Kumbhakarna
2
1
12
8
W
Yemoja
x2adjust
Yemoja
0
1
10
5
L
Ah Puch
zzavada
Ah Puch
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,203
Damage
54,994
59,508
Taken
60,374
38,366
Mitigated
37,136
2,547
Healing
18,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
20,116
1,949
0
401
10,047
3,287
0
7,081
2,966
38,401
0
L
Danzaburou
 
Danzaburou
8,944
3,657
8
538
8,720
3,242
0
6,039
2,681
0
27,430
L
Fenrir
5,692
661
0
56
11,941
6,401
0
8,696
3,245
0
8,632
W
Izanami
14,288
12,376
0
0
7,436
3,080
0
5,179
2,257
0
44,293
W
Zhong Kui
JonJonesisGOAT
Zhong Kui
16,633
1,464
0
2,890
14,966
11,702
0
10,600
4,366
36,837
0
W
8,589
1,196
0
0
7,975
2,812
0
4,362
3,613
20,034
0
L
Jormungandr
Trell95
Jormungandr
9,227
1,817
0
806
17,699
21,668
0
10,416
7,283
28,604
0
W
Kumbhakarna
destructor1029r
Kumbhakarna
10,877
1,702
475
5,684
18,068
14,258
0
12,755
5,313
24,858
0
W
Yemoja
x2adjust
Yemoja
4,607
575
6,903
2,571
11,929
5,284
0
8,671
3,258
18,745
0
L
Ah Puch
zzavada
Ah Puch
12,224
807
14
724
11,101
3,768
0
8,474
2,627
33,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,352
Gold Earned
54,652
180
Minions Killed
235
4
Camps Cleared
11
906,392
Distance Traveled
966,455
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,527
957
53
5
1
164,740
0
L
Danzaburou
9,474
861
27
2
0
178,133
2
L
Fenrir
9,415
856
5
0
0
224,354
0
W
Izanami
11,272
1,025
84
8
8
174,927
0
W
Zhong Kui
11,362
1,033
58
5
1
205,062
0
W
Scylla
10,769
979
34
3
0
180,353
0
L
Jormungandr
10,043
913
48
4
3
182,545
2
W
Kumbhakarna
11,265
1,024
23
2
0
205,211
0
W
Yemoja
9,984
908
36
3
2
200,902
0
L
Ah Puch
9,893
899
47
4
0
156,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role