Player Matchup

Arachne
Arachne
C0L0SSUSvdm
Arachne
Level 23
God Stats
57W - 58L
1,693 SR
Queue Stats
170W - 171L
1,626 Elo+
Solo
Ymir
Ymir
FinalTier
Ymir
Level 8
God Stats
2W - 0L
1,719 SR
Queue Stats
10W - 10L
1,683 Elo+
Party 2
Mulan
Mulan
Irontyr
Mulan
Level 24
God Stats
10W - 8L
1,553 SR
Queue Stats
138W - 98L
1,675 Elo+
Solo
He Bo
He Bo
TranceisSoul
He Bo
Level 15
God Stats
1W - 2L
1,230 SR
Queue Stats
67W - 49L
1,530 Elo+
Party 2
Medusa
Medusa
notloons
Medusa
Level 28
God Stats
20W - 23L
1,523 SR
Queue Stats
51W - 59L
1,570 Elo+
Solo
Team Averages
Level 20
1,544 SR
1,617 Elo+

VS

Team Averages
Level 15
1,670 SR
1,551 Elo+
Guan Yu
Guan Yu
ALMASUWU
Guan Yu
Level 3
God Stats
1W - 1L
1,701 SR
Queue Stats
5W - 6L
1,547 Elo+
Solo
Cabrakan
Cabrakan
DeadIn5ide
Cabrakan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,432 Elo+
Party 1
Izanami
Izanami
EKIMAO
Izanami
Level 12
God Stats
2W - 1L
1,719 SR
Queue Stats
2W - 3L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
Teaburry
Kukulkan
Level 16
God Stats
3W - 1L
1,928 SR
Queue Stats
60W - 42L
1,662 Elo+
Solo
Arachne
Arachne
WhereBootsGoMan
Arachne
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 31L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
C0L0SSUSvdm
Arachne
12
8 / 1 / 2
7,705
642
4,698
7,817
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
8
2 / 3 / 5
5,380
448
1,384
6,934
5,535
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Irontyr
Mulan
11
5 / 1 / 1
7,158
597
4,686
5,877
2,648
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
6 / 2 / 3
7,037
586
6,431
5,517
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
notloons
Medusa
10
1 / 2 / 7
6,195
516
6,100
5,310
1,495
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ALMASUWU
Guan Yu
7
0 / 7 / 0
4,635
386
919
8,349
3,706
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
DeadIn5ide
Cabrakan
7
0 / 6 / 3
4,801
400
3,394
9,041
6,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
EKIMAO
Izanami
8
0 / 4 / 2
5,188
432
1,316
4,650
1,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Teaburry
Kukulkan
12
0 / 4 / 3
6,702
559
3,061
4,749
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 1 / 0
8,553
713
8,444
6,939
3,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
22
Kills
9
9
Deaths
22
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ALMASUWU
Guan Yu
0
7
0
0
W
Arachne
C0L0SSUSvdm
Arachne
8
1
2
9
L
Cabrakan
DeadIn5ide
Cabrakan
0
6
3
0.25
L
Izanami
EKIMAO
Izanami
0
4
2
0.25
W
Ymir
2
3
5
1.5
W
Mulan
Irontyr
Mulan
5
1
1
5.5
L
Kukulkan
Teaburry
Kukulkan
0
4
3
0.38
W
6
2
3
3.75
L
9
1
0
9
W
Medusa
notloons
Medusa
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,299
Damage
17,134
31,455
Taken
33,728
13,984
Mitigated
16,196
7,912
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ALMASUWU
Guan Yu
919
662
0
254
8,349
3,706
104
850
7,481
0
10,275
W
Arachne
C0L0SSUSvdm
Arachne
4,698
3,241
0
2,639
7,817
2,676
0
1,002
6,815
0
46,773
L
Cabrakan
DeadIn5ide
Cabrakan
3,394
563
0
705
9,041
6,183
133
2,332
6,635
10,146
0
L
Izanami
EKIMAO
Izanami
1,316
895
0
314
4,650
1,190
531
1,645
2,951
0
23,437
W
Ymir
1,384
148
0
500
6,934
5,535
335
2,849
4,085
5,744
0
W
Mulan
Irontyr
Mulan
4,686
1,141
0
2,117
5,877
2,648
0
0
5,877
0
38,624
L
Kukulkan
Teaburry
Kukulkan
3,061
187
0
10
4,749
1,493
0
1,908
2,759
42,258
0
W
6,431
529
0
956
5,517
1,630
589
1,595
3,922
31,576
0
L
8,444
5,543
0
4,039
6,939
3,624
0
778
6,087
0
59,555
W
Medusa
notloons
Medusa
6,100
3,040
0
1,700
5,310
1,495
0
1,311
3,999
0
33,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,475
Gold Earned
29,879
294
Minions Killed
297
0
Camps Cleared
0
1,209,992
Distance Traveled
1,128,223
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,635
386
29
2
0
206,142
0
W
Arachne
7,705
642
82
7
0
304,331
5
L
Cabrakan
4,801
400
19
2
0
211,330
3
L
Izanami
5,188
432
45
4
0
208,440
2
W
Ymir
5,380
448
14
1
0
225,581
0
W
Mulan
7,158
597
80
7
0
215,918
0
L
Kukulkan
6,702
559
91
8
0
232,353
5
W
He Bo
7,037
586
68
6
0
230,208
4
L
Arachne
8,553
713
113
9
0
269,958
2
W
Medusa
6,195
516
50
4
0
233,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role