Player Matchup

Freya
Freya
Empty Belly
Freya
Level 55
God Stats
6W - 2L
1,247 SR
Queue Stats
135W - 124L
1,489 Elo+
Party 1
Artemis
Artemis
Myhandssticky
Artemis
Level 23
God Stats
2W - 1L
1,290 SR
Queue Stats
23W - 24L
1,435 Elo+
Party 1
Bacchus
Bacchus
Soperpro
Bacchus
Level 87
God Stats
3W - 2L
1,685 SR
Queue Stats
301W - 285L
1,476 Elo+
Party 2
Loki
Loki
Thecreater721
Loki
Level 47
God Stats
6W - 8L
1,446 SR
Queue Stats
85W - 117L
1,376 Elo+
Party 1
Odin
Odin
reach963
Odin
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,252 Elo+
Party 2
Team Averages
Level 50
1,434 SR
1,406 Elo+

VS

Team Averages
Level 45
1,436 SR
1,402 Elo+
Jing Wei
Jing Wei
Blast WRLD
Jing Wei
Level 69
God Stats
2W - 2L
1,305 SR
Queue Stats
677W - 732L
1,385 Elo+
Party 3
Rama
Rama
DOPELGANGER_SAKE
Rama
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 255L
1,296 Elo+
Solo
Kukulkan
Kukulkan
Jiggy Chills
Kukulkan
Level 49
God Stats
13W - 20L
1,640 SR
Queue Stats
214W - 273L
1,376 Elo+
Party 3
Nemesis
Nemesis
K0V1DPOSITIV
Nemesis
Level 69
God Stats
39W - 44L
1,496 SR
Queue Stats
651W - 704L
1,389 Elo+
Party 3
Ymir
Ymir
o BJRiley o
Ymir
Level 5
God Stats
2W - 6L
1,236 SR
Queue Stats
227W - 220L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 4
12,863
613
20,250
17,249
9,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
17
7 / 6 / 3
10,987
523
15,768
12,675
4,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Soperpro
Bacchus
17
5 / 0 / 17
11,405
543
9,370
15,219
24,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 2 / 7
12,078
575
8,879
13,186
5,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
16
2 / 4 / 6
10,222
487
7,069
13,253
12,063
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blast WRLD
Jing Wei
17
2 / 7 / 3
10,357
493
7,942
16,417
5,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 10 / 1
10,592
504
11,393
14,791
5,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Jiggy Chills
Kukulkan
15
0 / 8 / 0
9,244
440
7,580
13,901
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
K0V1DPOSITIV
Nemesis
17
8 / 4 / 0
11,705
557
10,992
15,921
6,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 8 / 3
9,052
431
4,220
18,471
15,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
37
Kills
13
13
Deaths
37
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Blast WRLD
Jing Wei
2
7
3
0.5
L
3
10
1
0.35
W
15
1
4
17
L
Kukulkan
Jiggy Chills
Kukulkan
0
8
0
0
L
Nemesis
K0V1DPOSITIV
Nemesis
8
4
0
2
W
Artemis
7
6
3
1.42
W
Bacchus
Soperpro
Bacchus
5
0
17
13.5
W
8
2
7
5.75
L
0
8
3
0.19
W
Odin
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,336
Damage
42,127
71,582
Taken
79,501
55,835
Mitigated
36,989
20,401
Healing
9,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Blast WRLD
Jing Wei
7,942
6,215
0
5,944
16,417
5,544
1,230
2,607
13,810
0
82,260
L
11,393
9,579
0
117
14,791
5,433
1,134
3,334
11,457
0
55,512
W
20,250
6,894
0
10,298
17,249
9,675
1,260
5,068
12,181
90,415
0
L
Kukulkan
Jiggy Chills
Kukulkan
7,580
429
0
1,326
13,901
4,600
914
9,026
4,875
61,962
0
L
Nemesis
K0V1DPOSITIV
Nemesis
10,992
5,286
0
1,875
15,921
6,241
0
6,434
9,487
0
74,078
W
Artemis
15,768
9,709
0
4,361
12,675
4,567
789
1,141
11,534
0
69,853
W
Bacchus
Soperpro
Bacchus
9,370
756
0
2,575
15,219
24,013
594
3,629
11,590
33,739
0
W
8,879
2,003
0
2,597
13,186
5,517
1,086
2,040
11,146
0
88,876
L
4,220
1,488
0
0
18,471
15,171
216
8,219
10,252
16,518
0
W
Odin
7,069
3,288
0
570
13,253
12,063
847
0
13,253
0
38,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,555
Gold Earned
50,950
493
Minions Killed
508
0
Camps Cleared
0
2,020,512
Distance Traveled
1,874,249
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,357
493
126
6
0
394,435
0
L
Rama
10,592
504
115
5
0
310,026
0
W
Freya
12,863
613
131
6
0
411,711
3
L
Kukulkan
9,244
440
116
6
0
342,457
0
L
Nemesis
11,705
557
119
6
0
446,835
4
W
Artemis
10,987
523
97
5
0
366,918
4
W
Bacchus
11,405
543
58
3
0
446,300
1
W
Loki
12,078
575
127
6
0
426,924
0
L
Ymir
9,052
431
32
2
0
380,496
0
W
Odin
10,222
487
80
4
0
368,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role