Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Aspd3n69
Tsukuyomi
Level 106
God Stats
10W - 12L
1,382 SR
Queue Stats
258W - 272L
1,366 Elo+
Party 1
King Arthur
King Arthur
BlaSiusxx
King Arthur
Level 17
God Stats
1W - 1L
1,699 SR
Queue Stats
16W - 33L
1,291 Elo+
Party 1
Zhong Kui
Zhong Kui
drogon50
Zhong Kui
Level 129
God Stats
9W - 5L
1,729 SR
Queue Stats
75W - 88L
1,438 Elo+
Solo
Rama
Rama
piitles
Rama
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Solo
Team Averages
Level 85
1,562 SR
1,376 Elo+

VS

Team Averages
Level 63
1,357 SR
1,453 Elo+
Gilgamesh
Gilgamesh
AaronMagnus20
Gilgamesh
Level 102
God Stats
4W - 1L
1,391 SR
Queue Stats
340W - 388L
1,430 Elo+
Solo
Olorun
Olorun
CristoGamer17
Olorun
Level 82
God Stats
1W - 0L
1,496 SR
Queue Stats
4W - 2L
1,483 Elo+
Solo
Bellona
Bellona
Im_KriKey
Bellona
Level 60
God Stats
4W - 6L
1,357 SR
Queue Stats
67W - 76L
1,309 Elo+
Party 2
Yemoja
Yemoja
Jayax
Yemoja
Level 50
God Stats
1W - 0L
1,294 SR
Queue Stats
8W - 15L
1,709 Elo+
Solo
Ymir
Ymir
temp-500807
Ymir
Level 19
God Stats
3W - 3L
1,246 SR
Queue Stats
82W - 93L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 2 / 1
5,443
419
3,833
10,098
8,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Aspd3n69
Tsukuyomi
11
2 / 2 / 1
6,404
493
3,267
5,368
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
BlaSiusxx
King Arthur
11
1 / 0 / 0
5,897
454
883
5,160
1,854
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
drogon50
Zhong Kui
11
2 / 3 / 2
6,558
504
7,438
9,224
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
piitles
Rama
8
1 / 4 / 0
5,202
400
2,243
6,476
1,775
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AaronMagnus20
Gilgamesh
11
1 / 1 / 1
7,771
598
3,223
7,758
3,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 0 / 4
6,786
522
6,478
7,012
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Im_KriKey
Bellona
13
7 / 1 / 1
7,987
614
7,166
9,731
5,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Jayax
Yemoja
11
0 / 4 / 3
6,892
530
3,065
7,350
6,279
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 0 / 5
7,228
556
2,500
7,750
4,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
11
11
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
2
1
0.25
W
Gilgamesh
AaronMagnus20
Gilgamesh
1
1
1
1.5
L
Tsukuyomi
Aspd3n69
Tsukuyomi
2
2
1
1.25
L
King Arthur
BlaSiusxx
King Arthur
1
0
0
1
W
2
0
4
4
W
Bellona
Im_KriKey
Bellona
7
1
1
7.5
W
Yemoja
Jayax
Yemoja
0
4
3
0.38
L
Zhong Kui
drogon50
Zhong Kui
2
3
2
1
L
Rama
piitles
Rama
1
4
0
0.25
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,664
Damage
22,432
36,326
Taken
39,601
18,982
Mitigated
22,201
8,623
Healing
10,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,833
175
228
1,391
10,098
8,295
96
4,869
5,229
12,311
0
W
Gilgamesh
AaronMagnus20
Gilgamesh
3,223
814
0
1,784
7,758
3,844
605
843
6,915
0
30,463
L
Tsukuyomi
Aspd3n69
Tsukuyomi
3,267
1,223
0
1,555
5,368
2,045
0
375
4,993
0
33,357
L
King Arthur
BlaSiusxx
King Arthur
883
72
0
750
5,160
1,854
24
0
5,160
0
22,150
W
6,478
3,717
525
5,008
7,012
2,323
753
1,310
5,702
40,887
0
W
Bellona
Im_KriKey
Bellona
7,166
3,108
0
1,173
9,731
5,010
0
2,339
7,392
0
49,006
W
Yemoja
Jayax
Yemoja
3,065
819
495
109
7,350
6,279
0
4,254
3,096
33,132
0
L
Zhong Kui
drogon50
Zhong Kui
7,438
1,077
0
3,495
9,224
5,013
504
2,846
6,349
36,295
0
L
Rama
piitles
Rama
2,243
2,035
0
1,204
6,476
1,775
240
3,953
2,523
0
21,603
W
2,500
611
0
1,006
7,750
4,745
0
2,860
4,890
28,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,504
Gold Earned
36,664
233
Minions Killed
316
0
Camps Cleared
0
1,145,822
Distance Traveled
1,212,522
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,443
419
20
2
0
230,814
2
W
Gilgamesh
7,771
598
61
5
0
249,572
4
L
Tsukuyomi
6,404
493
61
5
0
212,906
2
L
King Arthur
5,897
454
45
3
0
231,561
0
W
Olorun
6,786
522
63
5
0
234,755
2
W
Bellona
7,987
614
80
6
0
288,502
0
W
Yemoja
6,892
530
71
5
0
195,573
0
L
Zhong Kui
6,558
504
69
5
0
232,778
4
L
Rama
5,202
400
38
3
0
237,763
1
W
Ymir
7,228
556
41
3
0
244,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role