Player Matchup

Cthulhu
Cthulhu
Vexair93
Cthulhu
Level 105
God Stats
22W - 11L
1,608 SR
Queue Stats
194W - 218L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
abatedmango2
Tsukuyomi
Level 36
God Stats
16W - 7L
1,577 SR
Queue Stats
78W - 86L
1,471 Elo+
Solo
Janus
Janus
trolleronoob
Janus
Level 108
God Stats
5W - 4L
1,530 SR
Queue Stats
75W - 69L
1,497 Elo+
Solo
Team Averages
Level 83
1,572 SR
1,482 Elo+

VS

Team Averages
Level 87
1,550 SR
1,498 Elo+
Medusa
Medusa
GlizzyGager
Medusa
Level 121
God Stats
7W - 3L
1,615 SR
Queue Stats
366W - 254L
1,521 Elo+
Party 1
Poseidon
Poseidon
HumblingManhands
Poseidon
Level 38
God Stats
0W - 1L
1,475 SR
Queue Stats
26W - 26L
1,554 Elo+
Party 1
Athena
Athena
prollyhigh
Athena
Level 102
God Stats
0W - 1L
1,560 SR
Queue Stats
97W - 116L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Vexair93
Cthulhu
15
4 / 0 / 11
11,593
725
9,920
14,252
18,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
abatedmango2
Tsukuyomi
16
9 / 1 / 7
11,426
714
13,482
8,491
4,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 1 / 12
11,463
716
14,363
7,792
3,230
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 4 / 0
9,447
590
7,188
13,010
4,835
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 8 / 1
8,485
530
7,417
11,793
4,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
prollyhigh
Athena
12
0 / 6 / 2
8,655
541
5,202
18,479
18,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
18
Kills
2
2
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
4
0
0.5
L
0
8
1
0.06
W
Cthulhu
Vexair93
Cthulhu
4
0
11
9.5
W
Tsukuyomi
abatedmango2
Tsukuyomi
9
1
7
12.5
L
Athena
prollyhigh
Athena
0
6
2
0.17
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,765
Damage
19,807
30,535
Taken
43,282
25,942
Mitigated
27,166
6,544
Healing
1,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,188
3,041
0
0
13,010
4,835
0
7,430
5,580
0
37,592
L
7,417
778
245
875
11,793
4,174
0
6,984
4,809
29,100
0
W
Cthulhu
Vexair93
Cthulhu
9,920
306
910
3,525
14,252
18,704
131
5,773
8,479
33,612
0
W
Tsukuyomi
abatedmango2
Tsukuyomi
13,482
2,413
0
1,460
8,491
4,008
1,589
3,532
4,959
0
41,961
L
Athena
prollyhigh
Athena
5,202
895
0
210
18,479
18,157
0
9,869
8,610
22,737
1,602
W
14,363
474
0
649
7,792
3,230
546
3,100
4,692
58,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,482
Gold Earned
26,587
197
Minions Killed
145
0
Camps Cleared
0
998,710
Distance Traveled
834,373
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,447
590
66
4
0
302,704
4
L
Poseidon
8,485
530
50
3
0
260,526
3
W
Cthulhu
11,593
725
57
4
0
348,732
4
W
Tsukuyomi
11,426
714
48
3
0
336,263
0
L
Athena
8,655
541
29
2
0
271,143
5
W
Janus
11,463
716
92
6
0
313,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role