Player Matchup

Arachne
Arachne
EasyCashgang
Arachne
Level 18
God Stats
2W - 6L
1,268 SR
Queue Stats
58W - 51L
1,481 Elo+
Solo
Khepri
Khepri
ErenYegga
Khepri
Level 21
God Stats
22W - 15L
1,757 SR
Queue Stats
78W - 83L
1,557 Elo+
Solo
Sol
Sol
PITOTECHICO
Sol
Level 21
God Stats
3W - 4L
1,281 SR
Queue Stats
44W - 38L
1,514 Elo+
Party 1
Bellona
Bellona
vendecochinita
Bellona
Level 7
God Stats
5W - 6L
1,321 SR
Queue Stats
27W - 29L
1,371 Elo+
Party 1
Anhur
Anhur
zingzhong
Anhur
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 98L
1,514 Elo+
Solo
Team Averages
Level 17
1,425 SR
1,487 Elo+

VS

Team Averages
Level 18
1,573 SR
1,517 Elo+
Vamana
Vamana
BaskinRootwalla
Vamana
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,493 Elo+
Solo
Hou Yi
Hou Yi
Rause1
Hou Yi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 189L
1,565 Elo+
Solo
Medusa
Medusa
SaintsCross
Medusa
Level 37
God Stats
0W - 1L
1,746 SR
Queue Stats
10W - 13L
1,478 Elo+
Party 2
Kuzenbo
Kuzenbo
biznos666
Kuzenbo
Level 6
God Stats
10W - 6L
1,617 SR
Queue Stats
14W - 13L
1,477 Elo+
Solo
Anubis
Anubis
shiningpaladin
Anubis
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
50W - 46L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EasyCashgang
Arachne
16
4 / 4 / 7
10,789
568
8,819
14,271
5,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
ErenYegga
Khepri
17
2 / 0 / 20
11,842
623
4,932
10,001
14,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
5 / 1 / 9
11,870
625
10,146
9,271
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
4 / 0 / 4
12,952
682
5,273
16,256
9,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
zingzhong
Anhur
20
18 / 0 / 6
13,423
706
31,348
20,386
8,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 0
8,811
464
7,242
18,072
9,224
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
Rause1
Hou Yi
13
1 / 5 / 1
7,733
407
4,994
14,047
2,644
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Medusa
14
0 / 7 / 3
8,541
450
9,054
14,797
4,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
biznos666
Kuzenbo
11
0 / 8 / 1
6,677
351
814
14,070
11,453
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 6 / 1
8,867
467
8,736
16,794
7,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
11
33
Kills
5
5
Deaths
33
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Arachne
EasyCashgang
Arachne
4
4
7
1.88
W
Khepri
ErenYegga
Khepri
2
0
20
12
W
5
1
9
9.5
L
Hou Yi
Rause1
Hou Yi
1
5
1
0.3
L
Medusa
0
7
3
0.21
L
Kuzenbo
biznos666
Kuzenbo
0
8
1
0.06
L
2
6
1
0.42
W
4
0
4
6
W
Anhur
zingzhong
Anhur
18
0
6
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,518
Damage
30,840
70,185
Taken
77,780
40,783
Mitigated
35,431
32,027
Healing
14,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,242
2,887
0
4,495
18,072
9,224
197
3,983
14,089
0
40,140
W
Arachne
EasyCashgang
Arachne
8,819
6,766
0
2,559
14,271
5,745
1,126
4,229
10,042
0
66,696
W
Khepri
ErenYegga
Khepri
4,932
163
0
2,324
10,001
14,024
742
1,375
8,626
35,903
0
W
10,146
2,395
0
5,303
9,271
3,604
5,855
1,178
8,093
79,788
0
L
Hou Yi
Rause1
Hou Yi
4,994
2,410
0
1,903
14,047
2,644
0
2,226
11,821
0
42,030
L
Medusa
9,054
3,221
0
1,997
14,797
4,829
12
1,975
12,822
0
76,461
L
Kuzenbo
biznos666
Kuzenbo
814
652
0
1,168
14,070
11,453
0
1,938
12,132
16,420
0
L
8,736
44
0
5,330
16,794
7,281
0
5,134
11,660
51,775
0
W
5,273
1,187
0
7,603
16,256
9,395
3,477
0
16,256
0
63,294
W
Anhur
zingzhong
Anhur
31,348
24,153
0
14,238
20,386
8,015
1,736
2,768
16,548
0
125,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,876
Gold Earned
40,629
568
Minions Killed
418
0
Camps Cleared
0
1,782,383
Distance Traveled
1,554,958
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,811
464
80
4
0
321,938
0
W
Arachne
10,789
568
97
5
0
353,730
0
W
Khepri
11,842
623
45
2
0
367,006
4
W
Sol
11,870
625
143
8
0
373,467
3
L
Hou Yi
7,733
407
83
4
0
327,878
0
L
Medusa
8,541
450
129
7
0
314,374
2
L
Kuzenbo
6,677
351
23
1
0
300,179
0
L
Anubis
8,867
467
103
5
0
290,589
7
W
Bellona
12,952
682
110
6
0
334,515
1
W
Anhur
13,423
706
173
9
0
353,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role