Player Matchup

Neith
Neith
KoleBear
Neith
Level 106
God Stats
2W - 0L
1,656 SR
Queue Stats
7W - 6L
1,690 Elo+
Party 1
Ah Puch
Ah Puch
Yo_Gimp
Ah Puch
Level 157
God Stats
34W - 1L
2,131 SR
Queue Stats
1,622W - 178L
2,191 Elo+
Party 1
Sobek
Sobek
ΜeLtz
Sobek
Level 129
God Stats
63W - 4L
2,241 SR
Queue Stats
3,013W - 513L
1,938 Elo+
Party 1
Team Averages
Level 131
2,009 SR
1,940 Elo+

VS

Team Averages
Level 129
1,689 SR
1,723 Elo+
Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Greniuss
Discordia
Level 107
God Stats
7W - 2L
1,732 SR
Queue Stats
195W - 113L
1,839 Elo+
Party 2
Nemesis
Nemesis
GucciAnimeTrap
Nemesis
Level 122
God Stats
0W - 2L
1,836 SR
Queue Stats
27W - 19L
1,829 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KoleBear
Neith
15
4 / 5 / 13
10,405
743
12,140
11,154
4,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
Yo_Gimp
Ah Puch
15
10 / 3 / 7
11,349
811
16,061
12,494
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
ΜeLtz
Sobek
15
5 / 3 / 14
11,551
825
9,810
20,111
29,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
4 / 8 / 2
10,160
726
6,972
15,287
5,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
Greniuss
Discordia
15
5 / 5 / 4
10,661
762
13,571
10,583
4,495
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 6 / 4
8,935
638
6,236
18,031
18,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
19
Kills
11
11
Deaths
19
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
8
2
0.63
L
Discordia
Greniuss
Discordia
5
5
4
1.4
L
2
6
4
0.67
W
Neith
KoleBear
Neith
4
5
13
2.1
W
Ah Puch
Yo_Gimp
Ah Puch
10
3
7
4.5
W
Sobek
ΜeLtz
Sobek
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,011
Damage
26,779
43,759
Taken
43,901
38,237
Mitigated
28,152
12,647
Healing
2,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,972
2,005
0
146
15,287
5,547
0
10,711
4,576
0
36,682
L
Discordia
Greniuss
Discordia
13,571
1,046
0
1,516
10,583
4,495
0
7,120
3,463
42,352
0
L
6,236
2,131
0
852
18,031
18,110
0
8,040
9,991
96
14,135
W
Neith
KoleBear
Neith
12,140
6,051
0
2,578
11,154
4,394
2,491
3,913
7,241
0
49,360
W
Ah Puch
Yo_Gimp
Ah Puch
16,061
591
0
4,634
12,494
4,323
415
5,362
7,132
56,319
0
W
Sobek
ΜeLtz
Sobek
9,810
765
0
5,435
20,111
29,520
102
4,383
15,728
27,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,305
Gold Earned
29,756
174
Minions Killed
149
0
Camps Cleared
0
745,778
Distance Traveled
796,233
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,160
726
67
5
0
249,957
1
L
Discordia
10,661
762
61
4
0
263,708
2
L
Nemesis
8,935
638
21
2
0
282,568
1
W
Neith
10,405
743
62
4
0
231,290
1
W
Ah Puch
11,349
811
80
6
0
249,741
0
W
Sobek
11,551
825
32
2
0
264,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role