Player Matchup

Apollo
Apollo
Ataxia11
Apollo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,375 Elo+
Solo
Geb
Geb
DrunkenApeKills
Geb
Level 26
God Stats
1W - 3L
1,275 SR
Queue Stats
69W - 64L
1,450 Elo+
Solo
Izanami
Izanami
Jesseman1121
Izanami
Level 10
God Stats
78W - 81L
1,699 SR
Queue Stats
587W - 582L
1,382 Elo+
Solo
Neith
Neith
Rushep
Neith
Level 8
God Stats
8W - 14L
1,421 SR
Queue Stats
28W - 44L
1,262 Elo+
Solo
Nemesis
Nemesis
SpaceyClouds
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,369 Elo+
Solo
Team Averages
Level 13
1,479 SR
1,368 Elo+

VS

Team Averages
Level 7
1,402 SR
1,299 Elo+
Anubis
Anubis
BuckwheatBidoof
Anubis
Level 9
God Stats
8W - 1L
1,515 SR
Queue Stats
23W - 27L
1,276 Elo+
Party 1
Bacchus
Bacchus
DeafBidoof
Bacchus
Level 8
God Stats
9W - 10L
1,335 SR
Queue Stats
17W - 23L
1,260 Elo+
Party 1
Chiron
Chiron
LierNoFx
Chiron
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,402 Elo+
Solo
Bellona
Bellona
OmegaBidoof
Bellona
Level 9
God Stats
5W - 6L
1,159 SR
Queue Stats
21W - 23L
1,274 Elo+
Party 1
Bakasura
Bakasura
crackedbonsai24
Bakasura
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 15L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ataxia11
Apollo
13
0 / 2 / 1
6,934
867
6,645
8,673
2,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 9 / 2
7,108
889
6,202
11,406
9,390
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Jesseman1121
Izanami
14
2 / 0 / 0
8,166
1,021
7,456
5,406
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Rushep
Neith
13
0 / 1 / 1
7,304
913
5,455
4,642
1,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
SpaceyClouds
Nemesis
13
0 / 8 / 3
7,198
900
6,605
10,681
3,111
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

210

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 11
9,950
1,244
12,355
5,921
3,574
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
DeafBidoof
Bacchus
14
1 / 0 / 16
8,728
1,091
6,021
8,731
9,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
LierNoFx
Chiron
14
4 / 2 / 9
8,077
1,010
5,966
5,240
1,782
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
OmegaBidoof
Bellona
14
7 / 0 / 8
8,711
1,089
9,210
6,970
5,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
14
1 / 1 / 6
7,718
965
2,559
7,651
2,891
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
70
3
Kills
20
20
Deaths
3
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Apollo
Ataxia11
Apollo
0
2
1
0.25
W
7
0
11
12.5
W
Bacchus
DeafBidoof
Bacchus
1
0
16
9
L
1
9
2
0.22
L
Izanami
Jesseman1121
Izanami
2
0
0
2
W
Chiron
LierNoFx
Chiron
4
2
9
4.25
W
Bellona
OmegaBidoof
Bellona
7
0
8
11
L
Neith
Rushep
Neith
0
1
1
0.5
L
Nemesis
SpaceyClouds
Nemesis
0
8
3
0.19
W
Bakasura
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,363
Damage
36,111
40,808
Taken
34,513
17,831
Mitigated
22,903
3,617
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Ataxia11
Apollo
6,645
2,194
0
407
8,673
2,414
0
4,966
3,707
0
9,929
W
12,355
2,138
0
2,999
5,921
3,574
0
1,478
4,443
36,288
0
W
Bacchus
DeafBidoof
Bacchus
6,021
1,338
0
0
8,731
9,637
0
1,261
7,470
10,200
0
L
6,202
837
0
0
11,406
9,390
0
5,373
6,033
7,060
0
L
Izanami
Jesseman1121
Izanami
7,456
5,390
0
939
5,406
1,451
0
2,621
2,785
0
33,719
W
Chiron
LierNoFx
Chiron
5,966
4,137
644
1,107
5,240
1,782
0
1,637
3,603
0
19,389
W
Bellona
OmegaBidoof
Bellona
9,210
2,625
0
292
6,970
5,019
0
765
6,205
0
21,088
L
Neith
Rushep
Neith
5,455
2,021
0
1,891
4,642
1,465
0
1,839
2,803
0
22,931
L
Nemesis
SpaceyClouds
Nemesis
6,605
1,689
0
380
10,681
3,111
0
3,577
7,104
0
12,361
W
Bakasura
2,559
2,056
0
0
7,651
2,891
0
1,061
6,590
0
5,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,710
Gold Earned
43,184
122
Minions Killed
138
4
Camps Cleared
4
691,222
Distance Traveled
801,739
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,934
867
3
0
0
144,743
0
W
Anubis
9,950
1,244
58
7
1
140,380
1
W
Bacchus
8,728
1,091
11
1
0
166,364
0
L
Geb
7,108
889
0
0
0
124,824
2
L
Izanami
8,166
1,021
57
7
1
154,449
1
W
Chiron
8,077
1,010
32
4
1
136,696
1
W
Bellona
8,711
1,089
27
3
0
182,124
0
L
Neith
7,304
913
49
6
2
111,966
0
L
Nemesis
7,198
900
13
2
1
155,240
0
W
Bakasura
7,718
965
10
1
2
176,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role