Player Matchup

Hercules
Hercules
Beef Creamy
Hercules
Level 25
God Stats
17W - 12L
1,427 SR
Queue Stats
67W - 69L
1,351 Elo+
Party 2
Hou Yi
Hou Yi
Beef Steamy
Hou Yi
Level 17
God Stats
18W - 19L
1,520 SR
Queue Stats
20W - 22L
1,318 Elo+
Party 2
Arachne
Arachne
BrazilFaker
Arachne
Level 13
God Stats
10W - 12L
1,375 SR
Queue Stats
19W - 26L
1,356 Elo+
Solo
Bacchus
Bacchus
GuardianTalos
Bacchus
Level 28
God Stats
23W - 20L
1,540 SR
Queue Stats
60W - 52L
1,348 Elo+
Party 2
Sol
Sol
SnowFadez
Sol
Level 19
God Stats
3W - 2L
1,416 SR
Queue Stats
48W - 42L
1,318 Elo+
Party 2
Team Averages
Level 20
1,456 SR
1,338 Elo+

VS

Team Averages
Level 21
1,469 SR
1,401 Elo+
Ravana
Ravana
BeenoBrown
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,305 Elo+
Party 1
Skadi
Skadi
Flatt_Stanley
Skadi
Level 26
God Stats
100W - 90L
1,536 SR
Queue Stats
115W - 114L
1,544 Elo+
Party 3
Danzaburou
Danzaburou
Malveaux5
Danzaburou
Level 18
God Stats
12W - 6L
1,692 SR
Queue Stats
94W - 100L
1,286 Elo+
Party 3
Pele
Pele
Pray_Arisu
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 83L
1,435 Elo+
Solo
Merlin
Merlin
Smash0nSight88
Merlin
Level 20
God Stats
0W - 1L
1,117 SR
Queue Stats
53W - 73L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Beef Creamy
Hercules
10
6 / 1 / 3
6,813
619
4,061
6,208
3,077
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
9
3 / 1 / 1
5,944
540
4,762
4,257
1,052
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
BrazilFaker
Arachne
9
1 / 1 / 2
5,608
510
1,791
4,455
1,462
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
8
2 / 0 / 3
6,009
546
3,064
5,548
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
6 / 1 / 3
7,057
642
5,191
5,769
1,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BeenoBrown
Ravana
8
0 / 5 / 1
5,165
470
1,250
6,062
3,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

8
0 / 3 / 2
4,997
454
3,633
5,390
1,575
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Malveaux5
Danzaburou
6
1 / 4 / 0
4,372
397
1,681
5,680
1,591
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
3 / 1 / 0
6,114
556
3,842
6,013
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 5 / 0
4,242
386
1,783
4,166
1,098
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
18
Kills
4
4
Deaths
18
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
Beef Creamy
Hercules
6
1
3
7.5
W
Hou Yi
3
1
1
3.5
L
Ravana
BeenoBrown
Ravana
0
5
1
0.1
W
Arachne
BrazilFaker
Arachne
1
1
2
2
L
0
3
2
0.33
W
Bacchus
2
0
3
3.5
L
Danzaburou
Malveaux5
Danzaburou
1
4
0
0.25
L
3
1
0
3
L
0
5
0
0
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,869
Damage
12,189
26,237
Taken
27,311
11,889
Mitigated
8,950
8,084
Healing
2,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Beef Creamy
Hercules
4,061
1,056
0
1,363
6,208
3,077
682
840
5,368
0
25,488
W
Hou Yi
4,762
2,192
0
2,018
4,257
1,052
704
0
4,257
0
30,685
L
Ravana
BeenoBrown
Ravana
1,250
169
0
158
6,062
3,018
254
1,607
4,455
0
18,034
W
Arachne
BrazilFaker
Arachne
1,791
1,086
0
1,301
4,455
1,462
0
0
4,455
0
25,215
L
3,633
1,991
0
1,398
5,390
1,575
563
2,094
3,296
0
17,068
W
Bacchus
3,064
221
0
2,069
5,548
4,701
280
0
5,548
11,672
0
L
Danzaburou
Malveaux5
Danzaburou
1,681
806
0
991
5,680
1,591
225
1,212
4,468
0
11,284
L
3,842
721
0
246
6,013
1,668
0
1,533
4,480
0
19,072
L
1,783
309
0
0
4,166
1,098
0
1,809
2,357
9,751
0
W
5,191
2,232
0
1,333
5,769
1,597
2,800
943
4,826
32,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,431
Gold Earned
24,890
231
Minions Killed
141
0
Camps Cleared
0
1,069,737
Distance Traveled
911,699
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,813
619
51
5
0
234,887
1
W
Hou Yi
5,944
540
54
5
0
201,514
1
L
Ravana
5,165
470
37
3
0
190,411
0
W
Arachne
5,608
510
46
4
0
196,237
0
L
Skadi
4,997
454
35
3
0
197,350
2
W
Bacchus
6,009
546
17
2
0
232,315
3
L
Danzaburou
4,372
397
17
2
0
175,976
0
L
Pele
6,114
556
34
3
0
228,763
2
L
Merlin
4,242
386
18
2
0
119,199
0
W
Sol
7,057
642
63
6
0
204,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role