Player Matchup

Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Gigazdeltuono
Thanatos
Level 124
God Stats
14W - 7L
1,631 SR
Queue Stats
130W - 151L
1,483 Elo+
Party 2
Bacchus
Bacchus
Viventemorto
Bacchus
Level 122
God Stats
3W - 0L
1,656 SR
Queue Stats
197W - 225L
1,512 Elo+
Party 2
Team Averages
Level 131
1,596 SR
1,498 Elo+

VS

Team Averages
Level 64
1,498 SR
1,334 Elo+
Ah Puch
Ah Puch
QrowPride
Ah Puch
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 52L
1,343 Elo+
Party 1
Chiron
Chiron
distinctexpert3
Chiron
Level 84
God Stats
0W - 1L
1,694 SR
Queue Stats
25W - 46L
1,336 Elo+
Party 1
Jormungandr
Jormungandr
glitchfests
Jormungandr
Level 12
God Stats
2W - 7L
1,300 SR
Queue Stats
4W - 10L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
8 / 2 / 15
10,521
809
10,727
7,792
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Gigazdeltuono
Thanatos
15
15 / 1 / 10
11,582
891
19,755
14,644
6,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Viventemorto
Bacchus
12
2 / 0 / 18
8,915
686
4,975
11,057
12,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
QrowPride
Ah Puch
12
1 / 3 / 2
7,970
613
12,414
8,488
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 9 / 1
7,679
591
6,851
13,351
3,730
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
glitchfests
Jormungandr
11
1 / 13 / 1
7,837
603
5,996
17,106
9,088
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
25
Kills
3
3
Deaths
25
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
2
15
7.75
W
Thanatos
Gigazdeltuono
Thanatos
15
1
10
20
L
Ah Puch
QrowPride
Ah Puch
1
3
2
0.67
W
Bacchus
Viventemorto
Bacchus
2
0
18
11
L
1
9
1
0.17
L
Jormungandr
glitchfests
Jormungandr
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,457
Damage
25,261
33,493
Taken
38,945
22,605
Mitigated
14,683
18,227
Healing
3,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,727
1,231
3,314
3,098
7,792
3,165
1,649
4,612
2,978
60,740
0
W
Thanatos
Gigazdeltuono
Thanatos
19,755
6,079
0
11,535
14,644
6,613
785
8,283
6,119
0
39,713
L
Ah Puch
QrowPride
Ah Puch
12,414
381
0
501
8,488
1,865
0
2,511
5,977
43,662
0
W
Bacchus
Viventemorto
Bacchus
4,975
628
0
280
11,057
12,827
261
4,842
5,986
13,397
0
L
6,851
2,991
722
1,960
13,351
3,730
0
5,785
7,415
0
22,963
L
Jormungandr
glitchfests
Jormungandr
5,996
1,735
0
100
17,106
9,088
0
7,391
9,715
10,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,018
Gold Earned
23,486
175
Minions Killed
114
0
Camps Cleared
0
747,718
Distance Traveled
590,661
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,521
809
123
9
0
225,570
3
W
Thanatos
11,582
891
35
3
0
267,259
2
L
Ah Puch
7,970
613
72
6
0
213,759
0
W
Bacchus
8,915
686
17
1
0
254,889
1
L
Chiron
7,679
591
34
3
0
198,714
1
L
Jormungandr
7,837
603
8
1
0
178,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role