Player Matchup

Freya
Freya
BlckJeezus810
Freya
Level 107
God Stats
1W - 4L
1,478 SR
Queue Stats
123W - 170L
1,276 Elo+
Party 1
Scylla
Scylla
Indicajakk
Scylla
Level 29
God Stats
0W - 1L
1,766 SR
Queue Stats
93W - 134L
1,284 Elo+
Party 1
Ra
Ra
itzz_MURDA__
Ra
Level 80
God Stats
1W - 2L
1,371 SR
Queue Stats
18W - 18L
1,309 Elo+
Party 1
Team Averages
Level 72
1,538 SR
1,290 Elo+

VS

Team Averages
Level 18
1,640 SR
1,222 Elo+
Odin
Odin
TheLastZSurvivor
Odin
Level 18
God Stats
18W - 10L
1,641 SR
Queue Stats
125W - 100L
1,420 Elo+
Party 2
Scylla
Scylla
destroyr_jon-jon
Scylla
Level 27
God Stats
2W - 1L
1,779 SR
Queue Stats
4W - 3L
1,394 Elo+
Party 2
Hun Batz
Hun Batz
dyl_0412
Hun Batz
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 31L
851 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 10 / 3
17,833
594
18,276
35,132
37,758
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
Indicajakk
Scylla
18
2 / 13 / 7
15,622
521
6,328
24,153
9,422
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
1 / 8 / 7
16,095
537
10,497
19,534
9,292
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
27 / 0 / 4
23,290
776
57,761
33,880
48,993
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 9 / 15
17,638
588
4,871
22,061
6,941
Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
dyl_0412
Hun Batz
5
0 / 3 / 2
13,266
442
512
2,969
721
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
12
Kills
30
31
Deaths
12
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
9
10
3
1.05
L
Scylla
Indicajakk
Scylla
2
13
7
0.42
W
27
0
4
29
W
3
9
15
1.17
W
Hun Batz
dyl_0412
Hun Batz
0
3
2
0.33
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,101
Damage
63,144
78,819
Taken
58,910
56,472
Mitigated
56,655
15,901
Healing
1,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,276
6,922
193
6,670
35,132
37,758
505
2,723
32,409
65,314
0
L
Scylla
Indicajakk
Scylla
6,328
1,439
94
1,868
24,153
9,422
174
1,583
22,570
27,376
0
W
57,761
11,847
0
1,954
33,880
48,993
2,278
18,637
15,243
1,276
192,756
W
4,871
851
0
0
22,061
6,941
386
14,002
8,059
39,614
0
W
Hun Batz
dyl_0412
Hun Batz
512
103
0
0
2,969
721
0
2,462
507
0
1,756
L
10,497
233
1,107
5,969
19,534
9,292
406
1,645
17,889
96,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,550
Gold Earned
54,194
253
Minions Killed
266
0
Camps Cleared
0
1,309,784
Distance Traveled
1,075,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
17,833
594
80
3
0
429,849
0
L
Scylla
15,622
521
35
1
0
394,238
0
W
Odin
23,290
776
220
7
0
580,624
0
W
Scylla
17,638
588
42
1
0
406,970
0
W
Hun Batz
13,266
442
4
0
0
88,378
0
L
Ra
16,095
537
138
5
0
485,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role