Player Matchup

Arachne
Arachne
ChickenSauce101
Arachne
Level 17
God Stats
4W - 4L
1,257 SR
Queue Stats
18W - 14L
1,456 Elo+
Party 1
Ymir
Ymir
FinalTier
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Rursid3r
Nu Wa
Level 12
God Stats
1W - 1L
1,222 SR
Queue Stats
12W - 14L
1,345 Elo+
Solo
Chaac
Chaac
TranceisSoul
Chaac
Level 15
God Stats
3W - 1L
1,616 SR
Queue Stats
67W - 49L
1,518 Elo+
Party 3
Apollo
Apollo
waffleme1
Apollo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,472 Elo+
Party 1
Team Averages
Level 19
1,419 SR
1,458 Elo+

VS

Team Averages
Level 16
1,489 SR
1,417 Elo+
Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
GarioGradio
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,375 Elo+
Solo
Cthulhu
Cthulhu
TZVNeo567
Cthulhu
Level 4
God Stats
1W - 3L
1,541 SR
Queue Stats
2W - 6L
1,391 Elo+
Party 2
Chronos
Chronos
Velanil
Chronos
Level 8
God Stats
1W - 2L
1,493 SR
Queue Stats
2W - 7L
1,373 Elo+
Party 2
Kali
Kali
toiditoidi
Kali
Level 21
God Stats
12W - 14L
1,410 SR
Queue Stats
239W - 239L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
5,283
528
2,000
7,479
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
7
3 / 2 / 4
5,067
507
1,200
3,416
1,693
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Rursid3r
Nu Wa
11
2 / 2 / 2
6,220
622
3,934
5,364
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
10 / 1 / 0
7,148
715
8,599
7,173
4,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
waffleme1
Apollo
10
6 / 0 / 2
6,347
635
5,868
6,555
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 5 / 0
5,765
577
1,665
7,771
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 5 / 1
4,413
441
2,562
6,029
1,094
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TZVNeo567
Cthulhu
7
2 / 5 / 0
5,304
530
3,250
7,745
3,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
Velanil
Chronos
10
2 / 2 / 0
5,862
586
4,423
6,166
2,050
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 5 / 1
5,203
520
2,794
8,351
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
22
Kills
5
5
Deaths
22
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
5
0
0.2
W
1
0
2
2
W
Ymir
3
2
4
2.5
L
0
5
1
0.1
W
Nu Wa
Rursid3r
Nu Wa
2
2
2
1.5
L
Cthulhu
TZVNeo567
Cthulhu
2
5
0
0.4
W
10
1
0
10
L
Chronos
Velanil
Chronos
2
2
0
1
L
0
5
1
0.1
W
Apollo
waffleme1
Apollo
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,601
Damage
14,694
29,987
Taken
36,062
12,268
Mitigated
13,331
13,298
Healing
9,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,665
441
0
1,980
7,771
4,565
0
255
6,870
0
18,482
W
2,000
1,474
0
5,177
7,479
2,031
0
0
7,479
0
22,364
W
Ymir
1,200
353
0
250
3,416
1,693
144
1,366
2,050
4,263
0
L
2,562
2,382
0
1,524
6,029
1,094
40
895
5,051
0
16,764
W
Nu Wa
Rursid3r
Nu Wa
3,934
1,589
0
1,210
5,364
1,723
153
4,423
941
25,540
0
L
Cthulhu
TZVNeo567
Cthulhu
3,250
582
0
980
7,745
3,072
23
846
6,833
12,647
0
W
8,599
2,283
0
3,428
7,173
4,761
0
0
7,173
0
27,515
L
Chronos
Velanil
Chronos
4,423
1,873
0
1,252
6,166
2,050
660
2,682
3,268
33,790
0
L
2,794
1,542
0
3,334
8,351
2,550
0
88
8,131
0
18,420
W
Apollo
waffleme1
Apollo
5,868
3,524
0
3,233
6,555
2,060
750
1,884
4,671
0
34,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,065
Gold Earned
26,547
234
Minions Killed
227
0
Camps Cleared
0
927,506
Distance Traveled
918,991
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,765
577
43
4
0
195,132
0
W
Arachne
5,283
528
55
6
0
169,572
0
W
Ymir
5,067
507
6
1
0
186,255
0
L
Rama
4,413
441
32
3
0
165,405
2
W
Nu Wa
6,220
622
49
5
0
172,450
0
L
Cthulhu
5,304
530
25
3
0
188,082
0
W
Chaac
7,148
715
57
6
0
196,530
2
L
Chronos
5,862
586
73
7
0
169,125
1
L
Kali
5,203
520
54
5
0
201,247
1
W
Apollo
6,347
635
67
7
0
202,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role